Player Matchup

Chronos
Chronos
Platinum V
AlexAmor
Chronos
Platinum V
Level 142
God Stats
28W - 9L
1,776 SR
Queue Stats
164W - 140L
1,775 MMR
Solo
Amaterasu
Amaterasu
Gold III
CurdLemon
Amaterasu
Gold III
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 86L
1,720 MMR
Party 1
Nemesis
Nemesis
Gold III
MiAn Spirit
Nemesis
Gold III
Level 124
God Stats
10W - 3L
1,549 SR
Queue Stats
90W - 86L
1,720 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
Steve-play-Smite
Sylvanus
Platinum V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,716 MMR
Solo
Cupid
Cupid
Gold II
chepaalle
Cupid
Gold II
Level 155
God Stats
2W - 1L
1,734 SR
Queue Stats
34W - 25L
1,747 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,612 SR
1,736 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,635 SR
1,737 MMR
Nox
Nox
Platinum IV
BabyBootySmooth
Nox
Platinum IV
Level 160
God Stats
8W - 7L
1,834 SR
Queue Stats
328W - 273L
1,772 MMR
Solo
Achilles
Achilles
Gold IV
Izyamami
Achilles
Gold IV
Level 160
God Stats
0W - 1L
1,896 SR
Queue Stats
54W - 57L
1,644 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
Masterbanner
Heimdallr
Platinum IV
Level 154
God Stats
16W - 17L
1,447 SR
Queue Stats
563W - 542L
1,759 MMR
Solo
King Arthur
King Arthur
Gold II
N00DYMAGZ-
King Arthur
Gold II
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
327W - 335L
1,728 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Đimi
Gilgamesh
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,784 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlexAmor
Chronos
20
16 / 4 / 7
18,040
644
30,947
28,525
12,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
CurdLemon
Amaterasu
20
3 / 3 / 17
15,890
568
20,651
40,862
43,965
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
MiAn Spirit
Nemesis
20
6 / 6 / 18
16,464
588
19,919
24,291
15,640
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 3 / 21
13,701
489
7,997
26,978
34,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
chepaalle
Cupid
20
3 / 4 / 12
15,996
571
16,622
22,727
13,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
OdinAh Muzen CabArachne

VS

Bans
GebAtlasSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 10
15,780
564
21,023
14,018
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Izyamami
Achilles
20
2 / 6 / 13
13,858
495
11,303
32,509
41,457
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Masterbanner
Heimdallr
20
5 / 8 / 6
15,507
554
20,548
26,665
12,536
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
N00DYMAGZ-
King Arthur
20
0 / 7 / 7
13,457
481
13,392
25,183
29,989
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Đimi
Gilgamesh
20
6 / 6 / 6
14,957
534
25,606
28,547
15,996
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
62
30
Kills
20
20
Deaths
30
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chronos
AlexAmor
Chronos
16
4
7
4.88
L
7
3
10
4
W
Amaterasu
CurdLemon
Amaterasu
3
3
17
3.83
L
Achilles
Izyamami
Achilles
2
6
13
1.42
L
Heimdallr
Masterbanner
Heimdallr
5
8
6
1
W
Nemesis
MiAn Spirit
Nemesis
6
6
18
2.5
L
King Arthur
N00DYMAGZ-
King Arthur
0
7
7
0.5
W
2
3
21
4.17
W
Cupid
chepaalle
Cupid
3
4
12
2.25
L
Gilgamesh
Đimi
Gilgamesh
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,136
Damage
91,872
143,383
Taken
126,922
119,331
Mitigated
107,169
64,991
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AlexAmor
Chronos
30,947
14,504
0
8,100
28,525
12,633
4,983
4,584
23,941
142,348
0
L
21,023
2,065
0
1,196
14,018
7,191
0
3,891
10,127
103,995
0
W
Amaterasu
CurdLemon
Amaterasu
20,651
11,947
239
22,341
40,862
43,965
1,705
5,036
35,826
0
108,641
L
Achilles
Izyamami
Achilles
11,303
2,211
0
6,922
32,509
41,457
509
10,029
22,480
0
53,927
L
Heimdallr
Masterbanner
Heimdallr
20,548
9,913
0
8,296
26,665
12,536
2,457
10,216
16,449
0
126,084
W
Nemesis
MiAn Spirit
Nemesis
19,919
7,674
0
4,835
24,291
15,640
2,853
4,925
19,042
0
130,283
L
King Arthur
N00DYMAGZ-
King Arthur
13,392
1,391
0
2,940
25,183
29,989
102
6,797
18,386
0
86,463
W
7,997
2,651
7,844
10,118
26,978
34,022
452
4,516
22,462
38,529
0
W
Cupid
chepaalle
Cupid
16,622
9,808
2,233
9,281
22,727
13,071
2,631
4,987
17,740
0
132,443
L
Gilgamesh
Đimi
Gilgamesh
25,606
7,285
0
3,486
28,547
15,996
2,299
8,011
20,536
0
143,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,091
Gold Earned
73,559
707
Minions Killed
794
0
Camps Cleared
0
2,903,773
Distance Traveled
2,531,966
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
18,040
644
158
6
0
576,662
9
L
Nox
15,780
564
182
7
0
500,071
6
W
Amaterasu
15,890
568
157
6
0
603,049
5
L
Achilles
13,858
495
78
3
0
545,074
5
L
Heimdallr
15,507
554
199
7
0
426,198
1
W
Nemesis
16,464
588
160
6
0
649,190
4
L
King Arthur
13,457
481
184
7
0
477,495
6
W
Sylvanus
13,701
489
41
1
0
544,099
5
W
Cupid
15,996
571
191
7
0
530,773
7
L
Gilgamesh
14,957
534
151
5
0
583,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role