Player Matchup

Sylvanus
Sylvanus
Dragonfire98704
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,484 Elo+
Party 1
Skadi
Skadi
Faltr0n
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
SabinGc23
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ToeBoe
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
ddd_rredz
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Solo
Team Averages
Level 51
1,500 SR
1,422 Elo+

VS

Team Averages
Level 44
1,454 SR
1,330 Elo+
Neith
Neith
AirborneMortr
Neith
Level 16
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 9L
1,244 Elo+
Party 3
Cthulhu
Cthulhu
Alicat667
Cthulhu
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 9L
1,244 Elo+
Party 3
Sun Wukong
Sun Wukong
RipShred007
Sun Wukong
Level 147
God Stats
3W - 1L
1,171 SR
Queue Stats
36W - 47L
1,354 Elo+
Party 2
Camazotz
Camazotz
Slenderman709
Camazotz
Level 22
God Stats
9W - 7L
1,739 SR
Queue Stats
44W - 48L
1,410 Elo+
Party 2
Merlin
Merlin
carderfox
Merlin
Level 25
God Stats
8W - 6L
1,358 SR
Queue Stats
50W - 53L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 2 / 3
11,506
677
13,367
19,074
20,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Faltr0n
Skadi
16
0 / 6 / 4
9,913
583
6,166
12,885
4,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
SabinGc23
Da Ji
20
18 / 6 / 0
14,129
831
28,139
17,240
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ToeBoe
Guan Yu
17
0 / 3 / 2
9,879
581
5,140
18,301
19,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
ddd_rredz
Olorun
13
0 / 4 / 2
9,095
535
412
4,171
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,275
663
5,473
10,186
3,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Alicat667
Cthulhu
20
8 / 3 / 7
13,203
777
15,135
22,412
19,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RipShred007
Sun Wukong
18
4 / 2 / 6
12,167
716
12,171
22,893
12,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
Slenderman709
Camazotz
19
4 / 8 / 4
12,178
716
7,247
19,842
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
carderfox
Merlin
19
3 / 1 / 7
12,353
727
16,406
7,551
2,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
19
Kills
21
21
Deaths
19
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
W
Cthulhu
Alicat667
Cthulhu
8
3
7
3.83
L
Sylvanus
1
2
3
1.25
L
Skadi
Faltr0n
Skadi
0
6
4
0.33
W
Sun Wukong
RipShred007
Sun Wukong
4
2
6
3.5
L
Da Ji
SabinGc23
Da Ji
18
6
0
3
W
Camazotz
Slenderman709
Camazotz
4
8
4
0.75
L
Guan Yu
ToeBoe
Guan Yu
0
3
2
0.33
W
Merlin
carderfox
Merlin
3
1
7
6.5
L
Olorun
ddd_rredz
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,224
Damage
56,432
71,671
Taken
82,884
53,685
Mitigated
48,154
15,876
Healing
25,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,473
2,630
0
280
10,186
3,330
4,758
0
10,186
0
23,943
W
Cthulhu
Alicat667
Cthulhu
15,135
1,866
352
9,192
22,412
19,025
1,273
2,286
20,126
29,116
0
L
Sylvanus
13,367
2,724
4,593
6,796
19,074
20,705
0
10,310
8,359
36,985
0
L
Skadi
Faltr0n
Skadi
6,166
4,729
0
0
12,885
4,744
15
4,654
7,840
0
19,833
W
Sun Wukong
RipShred007
Sun Wukong
12,171
2,388
661
8,939
22,893
12,455
886
7,496
15,397
0
48,668
L
Da Ji
SabinGc23
Da Ji
28,139
6,828
0
925
17,240
7,943
0
7,144
9,495
0
54,199
W
Camazotz
Slenderman709
Camazotz
7,247
2,548
326
5,794
19,842
10,501
2,545
2,285
17,557
0
37,834
L
Guan Yu
ToeBoe
Guan Yu
5,140
1,102
1,065
2,239
18,301
19,039
0
5,908
11,665
0
21,661
W
Merlin
carderfox
Merlin
16,406
922
0
443
7,551
2,843
479
1,712
5,839
49,175
0
L
Olorun
ddd_rredz
Olorun
412
315
0
258
4,171
1,254
0
1,908
2,103
1,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,522
Gold Earned
61,176
159
Minions Killed
276
0
Camps Cleared
0
1,267,232
Distance Traveled
1,592,721
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,275
663
39
2
0
277,077
0
W
Cthulhu
13,203
777
43
3
0
348,191
0
L
Sylvanus
11,506
677
37
2
0
285,067
0
L
Skadi
9,913
583
31
2
0
185,488
1
W
Sun Wukong
12,167
716
66
4
0
334,049
3
L
Da Ji
14,129
831
62
4
0
340,758
0
W
Camazotz
12,178
716
60
4
0
301,674
1
L
Guan Yu
9,879
581
28
2
0
364,319
0
W
Merlin
12,353
727
68
4
0
331,730
3
L
Olorun
9,095
535
1
0
0
91,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role