Player Matchup

Osiris
Osiris
Glitch126176
Osiris
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
K4rN4GE_G3de0n
Kukulkan
Level 40
God Stats
29W - 36L
1,375 SR
Queue Stats
52W - 76L
1,259 Elo+
Solo
Apollo
Apollo
KingMerry88
Apollo
Level 144
God Stats
3W - 8L
1,343 SR
Queue Stats
105W - 151L
1,391 Elo+
Party 2
Team Averages
Level 77
1,406 SR
1,383 Elo+

VS

Team Averages
Level 38
1,604 SR
1,504 Elo+
Bacchus
Bacchus
HineNui-TePo
Bacchus
Level 64
God Stats
12W - 7L
1,688 SR
Queue Stats
92W - 86L
1,494 Elo+
Party 1
Zeus
Zeus
xSlipzz--
Zeus
Level 22
God Stats
2W - 1L
1,624 SR
Queue Stats
29W - 18L
1,510 Elo+
Party 1
Chaac
Chaac
zxRYANRBTS
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 6 / 6
8,045
670
6,886
16,723
12,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
3 / 4 / 4
9,110
759
7,528
8,670
2,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
7 / 5 / 1
9,552
796
8,263
13,323
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HineNui-TePo
Bacchus
14
3 / 3 / 11
10,033
836
5,801
14,339
20,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
16
11 / 3 / 2
10,868
906
16,579
5,432
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
12
1 / 4 / 10
8,739
728
10,733
13,822
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
15
15
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
6
6
0.5
W
Bacchus
HineNui-TePo
Bacchus
3
3
11
2.83
L
Kukulkan
3
4
4
1.25
L
Apollo
7
5
1
1.5
W
Zeus
11
3
2
4
W
Chaac
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,677
Damage
33,113
38,716
Taken
33,593
20,046
Mitigated
34,429
8,016
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,886
2,596
113
2,994
16,723
12,162
0
10,931
5,101
0
17,573
W
Bacchus
HineNui-TePo
Bacchus
5,801
512
278
2,917
14,339
20,303
536
3,549
10,790
11,772
0
L
Kukulkan
7,528
639
247
937
8,670
2,979
552
4,277
4,131
39,925
0
L
Apollo
8,263
5,016
0
3,725
13,323
4,905
0
6,860
6,099
0
29,734
W
Zeus
16,579
1,401
0
591
5,432
2,004
1,554
1,028
4,404
43,617
0
W
Chaac
10,733
1,478
526
3,414
13,822
12,122
232
3,086
10,736
0
29,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
29,640
135
Minions Killed
133
5
Camps Cleared
5
614,636
Distance Traveled
657,065
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,045
670
12
1
2
213,333
2
W
Bacchus
10,033
836
12
1
0
237,464
6
L
Kukulkan
9,110
759
85
7
0
201,882
0
L
Apollo
9,552
796
38
3
3
199,421
2
W
Zeus
10,868
906
83
7
3
195,517
1
W
Chaac
8,739
728
38
3
2
224,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role