Player Matchup

Sylvanus
Sylvanus
Hurìħ
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Vulcan
Vulcan
IMad Murdoc
Vulcan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 104L
1,674 Elo+
Party 1
Cliodhna
Cliodhna
RMz XPIRED MlLK
Cliodhna
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,574 Elo+
Party 1
Cernunnos
Cernunnos
xREDFIELD44x
Cernunnos
Level 120
God Stats
7W - 3L
1,703 SR
Queue Stats
141W - 119L
1,597 Elo+
Party 1
Horus
Horus
zAyato Kuro
Horus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 114L
1,673 Elo+
Party 1
Team Averages
Level 101
1,541 SR
1,641 Elo+

VS

Team Averages
Level 122
1,557 SR
1,573 Elo+
Cupid
Cupid
 
Cupid
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Loki141
Sun Wukong
Level 139
God Stats
8W - 4L
1,500 SR
Queue Stats
206W - 167L
1,492 Elo+
Party 3
Cerberus
Cerberus
MiniBreeze
Cerberus
Level 49
God Stats
22W - 16L
1,625 SR
Queue Stats
31W - 26L
1,649 Elo+
Party 2
Thoth
Thoth
SpeedyBreeze
Thoth
Level 160
God Stats
5W - 4L
1,662 SR
Queue Stats
440W - 361L
1,692 Elo+
Party 2
Thor
Thor
zNova R
Thor
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hurìħ
Sylvanus
13
0 / 3 / 2
8,901
556
2,333
8,700
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
16
1 / 6 / 3
10,025
627
10,704
14,908
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
16
0 / 4 / 4
9,984
624
10,180
14,837
4,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
xREDFIELD44x
Cernunnos
19
3 / 5 / 3
11,463
716
13,080
19,348
7,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 2 / 2
12,080
755
9,314
19,831
22,407
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
1 / 2 / 5
10,805
675
7,835
8,890
3,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Loki141
Sun Wukong
19
4 / 0 / 8
11,763
735
11,741
16,589
16,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
MiniBreeze
Cerberus
17
4 / 2 / 10
11,035
690
13,054
19,884
27,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
8 / 3 / 5
12,902
806
23,725
7,661
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
zNova R
Thor
18
3 / 3 / 10
11,378
711
13,316
11,711
5,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
20
20
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
2
5
1.75
L
Sylvanus
Hurìħ
Sylvanus
0
3
2
0.33
L
Vulcan
1
6
3
0.42
W
Sun Wukong
Loki141
Sun Wukong
4
0
8
8
W
Cerberus
MiniBreeze
Cerberus
4
2
10
4.5
L
Cliodhna
0
4
4
0.5
W
8
3
5
3.5
L
Cernunnos
xREDFIELD44x
Cernunnos
3
5
3
0.9
L
6
2
2
3.5
W
Thor
zNova R
Thor
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,611
Damage
69,671
77,624
Taken
64,735
42,799
Mitigated
55,105
21,101
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,835
4,296
2,397
1,094
8,890
3,363
2,355
932
7,958
0
40,518
L
Sylvanus
Hurìħ
Sylvanus
2,333
294
403
2,051
8,700
4,486
0
5,331
3,280
4,164
0
L
Vulcan
10,704
3,103
0
953
14,908
4,224
0
9,268
5,470
34,166
0
W
Sun Wukong
Loki141
Sun Wukong
11,741
2,084
522
2,679
16,589
16,342
514
2,566
14,023
0
49,995
W
Cerberus
MiniBreeze
Cerberus
13,054
384
0
3,823
19,884
27,246
679
4,985
14,899
29,329
0
L
Cliodhna
10,180
526
0
514
14,837
4,410
0
7,010
7,712
0
40,896
W
23,725
260
0
436
7,661
2,962
4,259
1,998
5,663
70,501
0
L
Cernunnos
xREDFIELD44x
Cernunnos
13,080
4,961
0
4,963
19,348
7,272
72
9,170
10,021
0
52,668
L
9,314
3,765
3,847
8,370
19,831
22,407
0
6,000
13,569
0
21,153
W
Thor
zNova R
Thor
13,316
2,338
0
872
11,711
5,192
106
2,556
9,155
0
32,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,453
Gold Earned
57,883
238
Minions Killed
331
0
Camps Cleared
0
1,334,554
Distance Traveled
1,674,914
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,805
675
84
5
0
311,151
0
L
Sylvanus
8,901
556
7
0
0
136,516
2
L
Vulcan
10,025
627
49
3
0
300,098
0
W
Sun Wukong
11,763
735
61
4
0
366,782
1
W
Cerberus
11,035
690
34
2
0
347,737
1
L
Cliodhna
9,984
624
64
4
0
320,228
0
W
Thoth
12,902
806
110
7
0
318,721
1
L
Cernunnos
11,463
716
97
6
0
283,112
1
L
Horus
12,080
755
21
1
0
294,600
4
W
Thor
11,378
711
42
3
0
330,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role