Player Matchup

Fafnir
Fafnir
Silver I
JustRavio
Fafnir
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,636 MMR
Solo
Zeus
Zeus
Silver I
Strikerll
Zeus
Silver I
Level 135
God Stats
1W - 2L
1,634 SR
Queue Stats
4W - 3L
1,628 MMR
Solo
Guan Yu
Guan Yu
Gold II
TeamMate2
Guan Yu
Gold II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
424W - 441L
1,627 MMR
Solo
Ne Zha
Ne Zha
Gold III
Toronto81
Ne Zha
Gold III
Level 155
God Stats
2W - 4L
1,670 SR
Queue Stats
128W - 120L
1,597 MMR
Solo
Cernunnos
Cernunnos
Silver I
nagoni
Cernunnos
Silver I
Level 144
God Stats
11W - 6L
1,777 SR
Queue Stats
14W - 14L
1,593 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,616 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,600 SR
1,576 MMR
Nike
Nike
Gold V
 
Nike
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum V
Warhogg
Bakasura
Platinum V
Level 158
God Stats
11W - 10L
1,854 SR
Queue Stats
660W - 653L
1,626 MMR
Solo
Merlin
Merlin
Gold III
woshizijiren
Merlin
Gold III
Level 160
God Stats
67W - 70L
1,818 SR
Queue Stats
679W - 686L
1,631 MMR
Solo
Izanami
Izanami
Gold I
zCri10
Izanami
Gold I
Level 98
God Stats
7W - 8L
1,329 SR
Queue Stats
291W - 273L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JustRavio
Fafnir
6
0 / 1 / 0
4,205
526
566
5,006
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
6
0 / 2 / 0
4,158
520
1,924
2,404
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
TeamMate2
Guan Yu
6
0 / 2 / 0
3,949
494
882
3,203
1,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Toronto81
Ne Zha
7
0 / 0 / 0
4,209
526
1,352
3,518
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
nagoni
Cernunnos
8
0 / 0 / 0
4,476
560
2,276
3,397
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
Hou YiMulanBastet

VS

Bans
FreyaAh Muzen CabGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 0 / 2
5,898
737
1,035
4,148
3,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
 
Khepri
8
0 / 0 / 1
4,978
622
1,296
4,352
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Warhogg
Bakasura
10
3 / 0 / 0
5,838
730
2,282
4,857
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
9
0 / 0 / 3
5,500
688
1,926
1,355
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
zCri10
Izanami
10
0 / 0 / 0
5,521
690
2,726
2,678
600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
2
3
W
Khepri
 
Khepri
0
0
1
0.5
L
Fafnir
JustRavio
Fafnir
0
1
0
0
L
Zeus
0
2
0
0
L
Guan Yu
TeamMate2
Guan Yu
0
2
0
0
L
Ne Zha
Toronto81
Ne Zha
0
0
0
0
W
Bakasura
Warhogg
Bakasura
3
0
0
3
L
Cernunnos
nagoni
Cernunnos
0
0
0
0
W
Merlin
0
0
3
1.5
W
Izanami
zCri10
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,000
Damage
9,265
17,528
Taken
17,390
5,971
Mitigated
8,038
5,396
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,035
129
0
1,000
4,148
3,206
0
204
3,934
0
29,133
W
Khepri
 
Khepri
1,296
169
270
1,550
4,352
2,070
0
1,095
3,193
7,000
0
L
Fafnir
JustRavio
Fafnir
566
75
0
1,911
5,006
2,723
0
1,362
3,539
7,046
0
L
Zeus
1,924
131
0
411
2,404
520
0
1,289
1,115
15,890
0
L
Guan Yu
TeamMate2
Guan Yu
882
0
0
702
3,203
1,277
0
0
3,162
526
13,290
L
Ne Zha
Toronto81
Ne Zha
1,352
197
0
548
3,518
763
0
123
3,365
0
21,663
W
Bakasura
Warhogg
Bakasura
2,282
1,500
0
3,143
4,857
1,793
0
527
4,302
0
31,383
L
Cernunnos
nagoni
Cernunnos
2,276
1,296
0
1,824
3,397
688
0
448
2,839
0
30,950
W
Merlin
1,926
0
0
250
1,355
369
0
317
954
35,564
0
W
Izanami
zCri10
Izanami
2,726
1,642
0
1,674
2,678
600
671
161
2,517
0
39,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,997
Gold Earned
27,735
196
Minions Killed
313
0
Camps Cleared
0
768,498
Distance Traveled
891,049
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,898
737
63
8
0
168,038
1
W
Khepri
4,978
622
6
1
0
177,282
2
L
Fafnir
4,205
526
7
1
0
172,271
4
L
Zeus
4,158
520
45
6
0
131,784
3
L
Guan Yu
3,949
494
38
5
0
114,514
1
L
Ne Zha
4,209
526
47
6
0
192,717
1
W
Bakasura
5,838
730
86
11
0
220,160
3
L
Cernunnos
4,476
560
59
7
0
157,212
3
W
Merlin
5,500
688
71
9
0
171,343
2
W
Izanami
5,521
690
87
11
0
154,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role