Player Matchup

Baron Samedi
Baron Samedi
AzazilCaine
Baron Samedi
Level 14
God Stats
22W - 15L
1,525 SR
Queue Stats
22W - 18L
1,459 Elo+
Party 1
Loki
Loki
Petrawulf
Loki
Level 15
God Stats
22W - 21L
1,513 SR
Queue Stats
22W - 21L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
SolarRat
Cernunnos
Level 124
God Stats
7W - 4L
1,364 SR
Queue Stats
61W - 53L
1,495 Elo+
Party 1
Team Averages
Level 51
1,467 SR
1,466 Elo+

VS

Team Averages
Level 48
1,494 SR
1,342 Elo+
Eset
Eset
FatAlbert678
Eset
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 59L
1,291 Elo+
Party 2
Jormungandr
Jormungandr
GalaxyBurBur916
Jormungandr
Level 27
God Stats
2W - 4L
1,481 SR
Queue Stats
24W - 33L
1,304 Elo+
Party 2
Ratatoskr
Ratatoskr
Gandalf 263946
Ratatoskr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzazilCaine
Baron Samedi
16
10 / 2 / 13
11,746
839
17,235
12,236
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
13
4 / 3 / 15
10,378
741
7,897
9,245
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
SolarRat
Cernunnos
17
15 / 1 / 9
12,527
895
24,794
15,947
5,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
8,344
596
9,180
14,449
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
GalaxyBurBur916
Jormungandr
13
2 / 8 / 3
9,646
689
10,585
26,385
26,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Gandalf 263946
Ratatoskr
12
4 / 11 / 1
9,780
699
10,528
17,528
5,222
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
29
Kills
6
6
Deaths
29
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AzazilCaine
Baron Samedi
10
2
13
8.25
L
0
10
2
0.1
L
Jormungandr
GalaxyBurBur916
Jormungandr
2
8
3
0.44
L
Ratatoskr
Gandalf 263946
Ratatoskr
4
11
1
0.41
W
Loki
4
3
15
3.83
W
Cernunnos
SolarRat
Cernunnos
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,926
Damage
30,293
37,428
Taken
58,362
13,375
Mitigated
36,595
15,601
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AzazilCaine
Baron Samedi
17,235
2,183
2,972
6,754
12,236
4,961
342
8,307
3,929
38,879
0
L
9,180
871
902
2,161
14,449
5,144
0
5,736
8,713
23,950
0
L
Jormungandr
GalaxyBurBur916
Jormungandr
10,585
2,405
264
3,183
26,385
26,229
0
7,499
18,886
25,793
0
L
Ratatoskr
Gandalf 263946
Ratatoskr
10,528
1,328
0
511
17,528
5,222
0
4,264
13,264
0
20,926
W
Loki
7,897
2,409
0
103
9,245
2,738
481
5,148
4,097
0
14,009
W
Cernunnos
SolarRat
Cernunnos
24,794
11,949
0
5,772
15,947
5,676
1,720
6,902
9,045
0
66,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,651
Gold Earned
27,770
150
Minions Killed
68
10
Camps Cleared
2
797,887
Distance Traveled
681,228
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,746
839
56
4
4
240,628
2
L
Eset
8,344
596
31
2
1
229,587
0
L
Jormungandr
9,646
689
16
1
0
208,594
0
L
Ratatoskr
9,780
699
21
2
1
243,047
1
W
Loki
10,378
741
11
1
2
279,828
2
W
Cernunnos
12,527
895
83
6
4
277,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role