Player Matchup

Cthulhu
Cthulhu
Demoorelizer
Cthulhu
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,527 Elo+
Solo
He Bo
He Bo
KurisuMisu
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,590 Elo+
Solo
Danzaburou
Danzaburou
MrHorrible702
Danzaburou
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 170L
1,539 Elo+
Solo
Ravana
Ravana
SlowAndSteady24
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,534 Elo+
Party 3
Amaterasu
Amaterasu
TooCoolFools
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,525 Elo+
Party 3
Team Averages
Level 94
1,500 SR
1,543 Elo+

VS

Team Averages
Level 92
1,545 SR
1,657 Elo+
Heimdallr
Heimdallr
DrunkenDonutz3
Heimdallr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 219L
1,655 Elo+
Party 2
Danzaburou
Danzaburou
McWhitey96
Danzaburou
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 175L
1,844 Elo+
Party 2
Hun Batz
Hun Batz
TheDuckinQuack
Hun Batz
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 314L
1,558 Elo+
Solo
Poseidon
Poseidon
ThiccDemon
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,615 Elo+
Party 1
Odin
Odin
ThiccJohn
Odin
Level 122
God Stats
0W - 1L
1,723 SR
Queue Stats
20W - 17L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demoorelizer
Cthulhu
20
4 / 3 / 17
13,690
685
23,148
32,880
28,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
20
3 / 10 / 16
12,653
633
13,961
16,615
8,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
MrHorrible702
Danzaburou
19
8 / 7 / 10
13,331
667
15,134
18,361
7,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 7 / 13
13,759
688
13,798
19,340
11,367
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amaterasu
TooCoolFools
Amaterasu
20
7 / 3 / 15
13,090
655
17,934
23,916
23,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrunkenDonutz3
Heimdallr
20
4 / 6 / 12
13,085
654
18,056
17,003
8,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
McWhitey96
Danzaburou
20
6 / 4 / 13
14,595
730
26,393
20,155
9,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
17
4 / 7 / 9
11,998
600
10,212
14,212
6,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
ThiccDemon
Poseidon
20
6 / 7 / 13
14,481
724
23,135
20,354
8,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
20
9 / 6 / 11
13,921
696
13,336
23,365
39,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
87
30
Kills
29
30
Deaths
30
71
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Demoorelizer
Cthulhu
4
3
17
4.17
L
Heimdallr
DrunkenDonutz3
Heimdallr
4
6
12
1.67
W
He Bo
3
10
16
1.1
L
Danzaburou
McWhitey96
Danzaburou
6
4
13
3.13
W
Danzaburou
MrHorrible702
Danzaburou
8
7
10
1.86
W
8
7
13
2.07
L
Hun Batz
4
7
9
1.21
L
Poseidon
ThiccDemon
Poseidon
6
7
13
1.79
L
Odin
9
6
11
2.42
W
Amaterasu
TooCoolFools
Amaterasu
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,975
Damage
91,132
111,112
Taken
95,089
79,877
Mitigated
72,667
42,573
Healing
32,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Demoorelizer
Cthulhu
23,148
534
4,101
14,083
32,880
28,390
472
5,604
27,276
60,700
0
L
Heimdallr
DrunkenDonutz3
Heimdallr
18,056
3,372
3,322
2,029
17,003
8,453
2,170
6,417
10,420
0
38,019
W
He Bo
13,961
388
1,364
2,345
16,615
8,957
1,147
2,837
13,778
35,332
0
L
Danzaburou
McWhitey96
Danzaburou
26,393
6,859
3,300
7,468
20,155
9,971
709
7,125
12,735
0
58,487
W
Danzaburou
MrHorrible702
Danzaburou
15,134
4,204
2,176
5,165
18,361
7,248
1,758
4,422
13,939
0
40,603
W
13,798
2,976
0
2,042
19,340
11,367
1,295
4,142
15,198
0
18,020
L
Hun Batz
10,212
1,413
1,980
1,112
14,212
6,092
0
4,308
9,502
0
20,523
L
Poseidon
ThiccDemon
Poseidon
23,135
3,013
2,140
4,913
20,354
8,949
799
8,873
11,258
46,313
0
L
Odin
13,336
1,425
2,105
4,272
23,365
39,202
887
9,458
13,282
67
22,412
W
Amaterasu
TooCoolFools
Amaterasu
17,934
4,492
909
10,388
23,916
23,915
393
6,155
15,167
0
25,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,523
Gold Earned
68,080
189
Minions Killed
192
0
Camps Cleared
0
1,901,051
Distance Traveled
1,567,902
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,690
685
58
3
0
381,879
0
L
Heimdallr
13,085
654
40
2
0
333,261
0
W
He Bo
12,653
633
57
3
0
297,984
0
L
Danzaburou
14,595
730
69
3
0
349,411
0
W
Danzaburou
13,331
667
45
2
0
305,620
2
W
Ravana
13,759
688
11
1
0
428,269
0
L
Hun Batz
11,998
600
19
1
0
242,945
1
L
Poseidon
14,481
724
49
2
0
282,083
4
L
Odin
13,921
696
15
1
0
360,202
0
W
Amaterasu
13,090
655
18
1
0
487,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role