Player Matchup

Atlas
Atlas
 
Atlas
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Laerzs
Medusa
Level 122
God Stats
18W - 15L
1,679 SR
Queue Stats
363W - 378L
1,619 Elo+
Party 1
Chaac
Chaac
Tobirama87
Chaac
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 245L
1,611 Elo+
Solo
Chang'e
Chang'e
TokyoMercy
Chang'e
Level 43
God Stats
3W - 5L
1,459 SR
Queue Stats
13W - 18L
1,495 Elo+
Solo
Anubis
Anubis
paperpaper123
Anubis
Level 121
God Stats
3W - 4L
1,757 SR
Queue Stats
420W - 441L
1,596 Elo+
Party 1
Team Averages
Level 75
1,579 SR
1,564 Elo+

VS

Team Averages
Level 116
1,552 SR
1,628 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DoritosAnimus
Chang'e
Level 46
God Stats
17W - 7L
1,827 SR
Queue Stats
333W - 147L
1,900 Elo+
Party 2
Ra
Ra
FCocoGamer1007
Ra
Level 87
God Stats
2W - 1L
1,223 SR
Queue Stats
49W - 61L
1,470 Elo+
Solo
Ravana
Ravana
Kingsnakefist
Ravana
Level 143
God Stats
9W - 15L
1,437 SR
Queue Stats
170W - 185L
1,466 Elo+
Solo
King Arthur
King Arthur
saschasriracha
King Arthur
Level 146
God Stats
16W - 11L
1,774 SR
Queue Stats
738W - 506L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 4 / 2
7,694
699
4,520
14,853
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Laerzs
Medusa
14
1 / 4 / 4
7,582
689
7,962
7,721
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
2 / 3 / 2
7,847
713
7,908
9,961
8,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
TokyoMercy
Chang'e
13
1 / 3 / 3
7,080
644
2,492
7,924
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
6,735
612
1,752
7,955
2,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
11 / 0 / 4
9,872
897
16,329
4,266
1,634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
14
2 / 1 / 6
7,589
690
7,164
6,615
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 9
8,562
778
4,232
3,923
1,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 7
7,155
650
4,502
6,887
3,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
saschasriracha
King Arthur
16
5 / 0 / 8
8,664
788
10,130
9,092
4,104
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
6
Kills
19
19
Deaths
6
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
2
0.75
W
Zeus
 
Zeus
11
0
4
13
W
Chang'e
2
1
6
5
W
1
1
9
5.5
W
0
4
7
0.88
L
Medusa
Laerzs
Medusa
1
4
4
0.75
L
Chaac
2
3
2
1
L
Chang'e
TokyoMercy
Chang'e
1
3
3
0.83
L
0
5
2
0.2
W
King Arthur
saschasriracha
King Arthur
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
42,357
48,414
Taken
30,783
24,685
Mitigated
13,359
9,174
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,520
912
29
2,027
14,853
10,405
0
8,235
6,618
16,425
0
W
Zeus
 
Zeus
16,329
1,693
0
452
4,266
1,634
110
545
3,721
50,129
0
W
Chang'e
7,164
148
1,669
2,075
6,615
2,246
0
2,466
4,149
13,896
0
W
4,232
366
934
1,036
3,923
1,635
407
416
3,507
41,646
0
W
4,502
1,070
0
327
6,887
3,740
0
2,423
4,464
0
15,566
L
Medusa
Laerzs
Medusa
7,962
2,848
0
600
7,721
2,112
230
3,608
4,113
0
30,843
L
Chaac
7,908
1,504
116
2,808
9,961
8,132
0
6,540
3,421
141
30,011
L
Chang'e
TokyoMercy
Chang'e
2,492
87
1,498
1,410
7,924
1,519
469
5,224
2,700
14,428
0
L
1,752
0
0
686
7,955
2,517
47
4,118
3,837
12,188
0
W
King Arthur
saschasriracha
King Arthur
10,130
104
0
808
9,092
4,104
0
3,055
6,037
0
30,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
41,842
183
Minions Killed
256
0
Camps Cleared
0
1,031,734
Distance Traveled
1,160,455
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,694
699
23
2
0
210,582
1
W
Zeus
9,872
897
83
8
0
231,436
0
W
Chang'e
7,589
690
12
1
0
227,923
2
W
Ra
8,562
778
92
8
0
244,148
1
W
Ravana
7,155
650
21
2
0
201,350
0
L
Medusa
7,582
689
49
4
0
223,854
3
L
Chaac
7,847
713
63
6
0
218,894
2
L
Chang'e
7,080
644
32
3
0
201,391
2
L
Anubis
6,735
612
16
1
0
177,013
2
W
King Arthur
8,664
788
48
4
0
255,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role