Player Matchup

King Arthur
King Arthur
ACIO_SNIPEZ
King Arthur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 58L
1,468 Elo+
Party 1
Bacchus
Bacchus
MrFamous05
Bacchus
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
133W - 137L
1,373 Elo+
Party 1
Serqet
Serqet
Reegretz
Serqet
Level 100
God Stats
4W - 7L
1,184 SR
Queue Stats
275W - 287L
1,458 Elo+
Party 1
Artemis
Artemis
WingingGarlic5
Artemis
Level 67
God Stats
11W - 8L
1,341 SR
Queue Stats
68W - 74L
1,454 Elo+
Solo
Poseidon
Poseidon
akijareH
Poseidon
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,348 Elo+
Solo
Team Averages
Level 73
1,405 SR
1,420 Elo+

VS

Team Averages
Level 59
1,527 SR
1,225 Elo+
Ao Kuang
Ao Kuang
EnflamedNips
Ao Kuang
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,259 Elo+
Party 2
Achilles
Achilles
Gweenfire
Achilles
Level 65
God Stats
1W - 3L
1,716 SR
Queue Stats
47W - 49L
1,414 Elo+
Solo
Skadi
Skadi
Kameron626
Skadi
Level 51
God Stats
0W - 2L
1,209 SR
Queue Stats
1W - 4L
1,078 Elo+
Party 2
Yemoja
Yemoja
SomeLivesMatter
Yemoja
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,078 Elo+
Party 2
Agni
Agni
WhiteePrivilege
Agni
Level 67
God Stats
1W - 1L
1,712 SR
Queue Stats
38W - 36L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACIO_SNIPEZ
King Arthur
20
5 / 5 / 5
12,643
527
18,628
21,912
21,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
MrFamous05
Bacchus
17
1 / 3 / 10
11,090
462
8,638
15,764
27,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Reegretz
Serqet
20
7 / 2 / 12
13,304
554
11,900
18,975
8,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 3 / 5
11,500
479
12,940
14,398
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
akijareH
Poseidon
20
22 / 3 / 6
14,356
598
25,752
12,538
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EnflamedNips
Ao Kuang
18
7 / 8 / 3
11,998
500
12,126
22,779
8,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Gweenfire
Achilles
17
4 / 7 / 1
10,848
452
13,456
23,208
25,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
14
1 / 8 / 1
8,921
372
6,136
15,677
4,507
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 6 / 3
9,878
412
3,056
19,848
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 11 / 0
11,834
493
7,961
14,382
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
40
Kills
16
16
Deaths
40
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ACIO_SNIPEZ
King Arthur
5
5
5
1.5
L
Ao Kuang
EnflamedNips
Ao Kuang
7
8
3
1.06
L
Achilles
Gweenfire
Achilles
4
7
1
0.64
L
Skadi
1
8
1
0.19
W
Bacchus
MrFamous05
Bacchus
1
3
10
2
W
Serqet
Reegretz
Serqet
7
2
12
6.5
L
1
6
3
0.42
L
3
11
0
0.27
W
5
3
5
2.5
W
Poseidon
akijareH
Poseidon
22
3
6
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,858
Damage
42,735
83,587
Taken
95,894
67,866
Mitigated
63,548
22,434
Healing
18,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ACIO_SNIPEZ
King Arthur
18,628
2,135
0
2,427
21,912
21,525
140
3,898
16,962
10,739
69,405
L
Ao Kuang
EnflamedNips
Ao Kuang
12,126
2,797
0
7,371
22,779
8,619
0
10,511
12,268
65,462
0
L
Achilles
Gweenfire
Achilles
13,456
3,967
0
4,196
23,208
25,805
607
2,806
20,402
0
54,155
L
Skadi
6,136
2,872
46
2,298
15,677
4,507
1,187
4,612
10,557
0
51,195
W
Bacchus
MrFamous05
Bacchus
8,638
926
120
3,767
15,764
27,036
0
4,137
11,590
56,261
5,553
W
Serqet
Reegretz
Serqet
11,900
3,752
0
8,267
18,975
8,337
278
5,352
13,498
0
116,249
L
3,056
733
936
2,004
19,848
19,086
180
9,227
10,477
13,942
0
L
7,961
379
0
1,475
14,382
5,531
0
9,277
5,005
74,600
0
W
12,940
6,267
0
4,315
14,398
6,249
516
2,814
11,453
0
92,794
W
Poseidon
akijareH
Poseidon
25,752
2,412
515
3,023
12,538
4,719
1,216
6,942
5,596
96,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,893
Gold Earned
53,479
669
Minions Killed
436
0
Camps Cleared
0
2,335,952
Distance Traveled
2,014,866
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,643
527
140
6
0
452,997
4
L
Ao Kuang
11,998
500
87
4
0
434,761
1
L
Achilles
10,848
452
100
4
0
413,287
0
L
Skadi
8,921
372
91
4
0
402,308
3
W
Bacchus
11,090
462
83
3
0
455,187
2
W
Serqet
13,304
554
180
8
0
549,723
3
L
Yemoja
9,878
412
22
1
0
397,567
1
L
Agni
11,834
493
136
6
0
366,943
1
W
Artemis
11,500
479
129
5
0
409,161
1
W
Poseidon
14,356
598
137
6
0
468,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role