Player Matchup

Awilix
Awilix
Rampant v2
Awilix
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
347W - 87L
1,856 Elo+
Party 1
Janus
Janus
Sikana0
Janus
Level 158
God Stats
2W - 3L
1,228 SR
Queue Stats
233W - 115L
1,885 Elo+
Party 1
Vamana
Vamana
Urielthewise
Vamana
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 56L
1,795 Elo+
Party 1
Team Averages
Level 155
1,409 SR
1,845 Elo+

VS

Team Averages
Level 109
1,595 SR
1,567 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
GOOFYFAT
Horus
Level 124
God Stats
66W - 33L
1,729 SR
Queue Stats
560W - 324L
1,707 Elo+
Party 2
Zeus
Zeus
PSYCHOTIC HUMAN
Zeus
Level 43
God Stats
12W - 9L
1,556 SR
Queue Stats
15W - 16L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Rampant v2
Awilix
14
5 / 4 / 10
10,582
814
13,813
16,684
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Sikana0
Janus
17
4 / 3 / 12
11,085
853
11,100
8,512
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
16
10 / 0 / 4
11,099
854
14,794
14,392
19,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 7 / 4
9,040
695
6,607
18,646
6,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
GOOFYFAT
Horus
14
3 / 2 / 3
9,119
701
8,560
15,075
12,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 10 / 5
8,404
646
8,405
12,206
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
6
7
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
7
4
0.57
L
Horus
GOOFYFAT
Horus
3
2
3
2.25
L
1
10
5
0.35
W
Awilix
Rampant v2
Awilix
5
4
10
2.5
W
Janus
Sikana0
Janus
4
3
12
3.33
W
Vamana
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,707
Damage
23,572
39,588
Taken
45,927
31,052
Mitigated
22,766
11,608
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,607
2,782
0
3,616
18,646
6,644
0
3,567
14,911
0
30,026
L
Horus
GOOFYFAT
Horus
8,560
2,987
544
2,149
15,075
12,757
0
5,636
9,439
0
18,002
L
8,405
1,000
0
686
12,206
3,365
0
1,999
10,207
24,752
0
W
Awilix
Rampant v2
Awilix
13,813
5,186
0
4,416
16,684
9,588
0
4,181
11,847
0
40,560
W
Janus
Sikana0
Janus
11,100
1,170
0
1,172
8,512
2,434
1,006
1,453
6,812
59,499
0
W
Vamana
14,794
8,321
361
5,659
14,392
19,030
1,452
2,540
11,410
0
31,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
26,563
175
Minions Killed
98
10
Camps Cleared
2
794,204
Distance Traveled
654,877
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,040
695
41
3
0
230,438
3
L
Horus
9,119
701
17
1
0
262,338
2
L
Zeus
8,404
646
40
3
2
162,101
0
W
Awilix
10,582
814
32
2
3
259,335
1
W
Janus
11,085
853
111
9
3
264,053
2
W
Vamana
11,099
854
32
2
4
270,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role