Player Matchup

Odin
Odin
Silver II
 
Odin
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
BigMoMoretti
Xbalanque
Gold IV
Level 62
God Stats
0W - 2L
1,303 SR
Queue Stats
73W - 72L
1,374 MMR
Solo
Bakasura
Bakasura
Gold V
Pestilencer
Bakasura
Gold V
Level 158
God Stats
31W - 37L
1,498 SR
Queue Stats
621W - 622L
1,356 MMR
Solo
Vulcan
Vulcan
Silver II
sqal
Vulcan
Silver II
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,402 MMR
Party 2
Bacchus
Bacchus
Silver IV
talKitron
Bacchus
Silver IV
Level 127
God Stats
4W - 1L
1,921 SR
Queue Stats
151W - 186L
1,348 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,544 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,569 SR
1,446 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
Driksharr
Osiris
Silver II
Level 125
God Stats
1W - 0L
1,730 SR
Queue Stats
7W - 12L
1,456 MMR
Party 1
Cernunnos
Cernunnos
Silver V
Sevrix
Cernunnos
Silver V
Level 121
God Stats
3W - 6L
1,571 SR
Queue Stats
7W - 14L
1,365 MMR
Party 1
Raijin
Raijin
Gold V
s1moNNN
Raijin
Gold V
Level 102
God Stats
3W - 2L
1,541 SR
Queue Stats
83W - 89L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 4 / 0
8,070
448
5,207
13,926
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
BigMoMoretti
Xbalanque
16
3 / 2 / 0
9,126
507
8,579
11,126
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Pestilencer
Bakasura
14
0 / 3 / 0
8,309
462
4,322
14,796
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
sqal
Vulcan
12
0 / 6 / 0
7,209
401
8,481
10,655
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
talKitron
Bacchus
11
0 / 3 / 2
7,506
417
4,308
15,662
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CliodhnaMorgan Le FayAchilles

VS

Bans
FenrirPersephoneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 0 / 6
10,659
592
13,880
12,929
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
 
Kumbhakarna
14
2 / 0 / 8
9,180
510
3,773
14,762
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
Driksharr
Osiris
16
4 / 0 / 3
10,640
591
11,349
12,037
11,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Sevrix
Cernunnos
15
1 / 3 / 3
9,622
535
3,447
10,845
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
s1moNNN
Raijin
16
6 / 0 / 4
10,234
569
16,714
7,432
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
18
18
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
0
0
W
Bastet
 
Bastet
5
0
6
8
W
Kumbhakarna
 
Kumbhakarna
2
0
8
6
L
Xbalanque
BigMoMoretti
Xbalanque
3
2
0
1.5
W
Osiris
Driksharr
Osiris
4
0
3
5.5
L
Bakasura
Pestilencer
Bakasura
0
3
0
0
W
Cernunnos
Sevrix
Cernunnos
1
3
3
0.83
W
Raijin
s1moNNN
Raijin
6
0
4
8
L
Vulcan
sqal
Vulcan
0
6
0
0
L
Bacchus
talKitron
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
49,163
66,165
Taken
58,005
29,406
Mitigated
36,869
20,338
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,207
370
0
3,236
13,926
8,924
0
1,740
12,186
182
43,161
W
Bastet
 
Bastet
13,880
2,554
0
6,752
12,929
5,163
17
2,844
9,304
0
85,302
W
Kumbhakarna
 
Kumbhakarna
3,773
138
0
3,807
14,762
14,932
28
5,187
8,777
9,317
0
L
Xbalanque
BigMoMoretti
Xbalanque
8,579
3,576
0
5,606
11,126
3,541
128
1,716
9,410
0
79,753
W
Osiris
Driksharr
Osiris
11,349
5,220
456
6,279
12,037
11,235
461
915
10,591
0
65,259
L
Bakasura
Pestilencer
Bakasura
4,322
2,693
0
5,295
14,796
6,132
0
5,331
9,465
0
52,701
W
Cernunnos
Sevrix
Cernunnos
3,447
1,187
0
3,170
10,845
3,093
1,590
1,093
9,752
0
70,563
W
Raijin
s1moNNN
Raijin
16,714
1,288
0
818
7,432
2,446
282
2,390
4,723
89,782
0
L
Vulcan
sqal
Vulcan
8,481
1,910
0
727
10,655
2,713
0
4,983
5,672
46,018
0
L
Bacchus
talKitron
Bacchus
4,308
502
0
5,474
15,662
8,096
0
6,717
8,945
22,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,220
Gold Earned
50,335
511
Minions Killed
552
0
Camps Cleared
0
1,666,413
Distance Traveled
1,793,339
5
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,070
448
116
6
0
344,797
0
W
Bastet
10,659
592
146
8
0
416,643
4
W
Kumbhakarna
9,180
510
6
0
0
342,509
7
L
Xbalanque
9,126
507
155
9
0
308,573
0
W
Osiris
10,640
591
121
7
0
353,186
7
L
Bakasura
8,309
462
123
7
0
385,245
1
W
Cernunnos
9,622
535
121
7
0
351,867
2
W
Raijin
10,234
569
158
9
0
329,134
14
L
Vulcan
7,209
401
88
5
0
322,541
3
L
Bacchus
7,506
417
29
2
0
305,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role