Player Matchup

Xbalanque
Xbalanque
BeerBender
Xbalanque
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 69L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
Funkndunk
Nu Wa
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 90L
1,487 Elo+
Party 1
Sobek
Sobek
Joee6pack
Sobek
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 105L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
MeasuredMadness
Ah Puch
Level 26
God Stats
3W - 0L
1,693 SR
Queue Stats
31W - 13L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
shidizzm
Guan Yu
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 96L
1,617 Elo+
Party 2
Team Averages
Level 90
1,539 SR
1,574 Elo+

VS

Team Averages
Level 81
1,641 SR
1,509 Elo+
Scylla
Scylla
BepisBottle
Scylla
Level 133
God Stats
2W - 5L
1,554 SR
Queue Stats
136W - 156L
1,406 Elo+
Party 3
Geb
Geb
CompelledCub
Geb
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Dalex2589
Ra
Level 143
God Stats
2W - 3L
1,801 SR
Queue Stats
201W - 184L
1,570 Elo+
Party 4
Medusa
Medusa
DeusUruqVult
Medusa
Level 85
God Stats
4W - 2L
1,852 SR
Queue Stats
176W - 166L
1,567 Elo+
Party 4
Zhong Kui
Zhong Kui
WeebButcher
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BeerBender
Xbalanque
19
6 / 3 / 11
11,749
839
12,041
13,110
5,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Funkndunk
Nu Wa
15
0 / 4 / 15
9,336
667
8,735
10,441
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Joee6pack
Sobek
18
6 / 2 / 12
11,746
839
5,390
18,691
22,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 1 / 10
11,524
823
16,373
8,149
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
shidizzm
Guan Yu
16
1 / 3 / 17
10,042
717
5,555
12,536
17,266
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 4 / 6
9,395
671
10,540
8,023
2,693
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 5
8,837
631
3,226
12,262
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 2 / 5
10,563
755
11,464
8,741
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
3 / 2 / 6
10,046
718
12,931
10,431
3,973
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
WeebButcher
Zhong Kui
12
2 / 7 / 2
8,408
601
6,196
10,540
5,573
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
20
Kills
11
13
Deaths
20
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BeerBender
Xbalanque
6
3
11
3.83
L
Scylla
2
4
6
1.25
L
0
5
5
0.5
L
4
2
5
3.25
L
Medusa
3
2
6
3
W
Nu Wa
Funkndunk
Nu Wa
0
4
15
1.88
W
Sobek
Joee6pack
Sobek
6
2
12
6
W
7
1
10
12
L
Zhong Kui
WeebButcher
Zhong Kui
2
7
2
0.43
W
Guan Yu
shidizzm
Guan Yu
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,094
Damage
44,357
62,927
Taken
49,997
52,650
Mitigated
22,167
31,152
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BeerBender
Xbalanque
12,041
6,091
2,755
3,628
13,110
5,598
2,620
6,513
6,597
0
46,383
L
Scylla
10,540
939
456
252
8,023
2,693
50
3,762
4,261
27,849
0
L
3,226
411
68
812
12,262
6,529
0
9,346
2,916
8,663
0
L
11,464
33
7,885
3,995
8,741
3,399
0
5,340
3,401
39,428
0
L
Medusa
12,931
3,180
713
1,964
10,431
3,973
350
7,262
3,169
0
35,188
W
Nu Wa
Funkndunk
Nu Wa
8,735
1,860
1,924
925
10,441
3,693
2,042
4,780
5,661
20,404
0
W
Sobek
Joee6pack
Sobek
5,390
0
1,822
5,759
18,691
22,750
304
8,435
10,256
14,746
0
W
16,373
305
0
3,039
8,149
3,343
564
5,034
3,115
33,801
0
L
Zhong Kui
WeebButcher
Zhong Kui
6,196
465
413
214
10,540
5,573
0
4,788
5,752
11,972
0
W
Guan Yu
shidizzm
Guan Yu
5,555
613
7,599
3,701
12,536
17,266
380
6,664
5,872
0
16,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,397
Gold Earned
47,249
160
Minions Killed
187
0
Camps Cleared
0
1,239,076
Distance Traveled
1,158,962
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,749
839
78
6
0
244,277
0
L
Scylla
9,395
671
50
4
0
208,493
2
L
Geb
8,837
631
8
1
0
260,432
2
L
Ra
10,563
755
84
6
0
234,978
0
L
Medusa
10,046
718
35
3
0
273,529
3
W
Nu Wa
9,336
667
28
2
0
240,445
1
W
Sobek
11,746
839
5
0
0
258,005
0
W
Ah Puch
11,524
823
37
3
0
267,239
0
L
Zhong Kui
8,408
601
10
1
0
181,530
1
W
Guan Yu
10,042
717
12
1
0
229,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role