Player Matchup

Guan Yu
Guan Yu
Silver III
Donkeylong69
Guan Yu
Silver III
Level 124
God Stats
2W - 1L
1,243 SR
Queue Stats
109W - 136L
1,065 MMR
Solo
Ullr
Ullr
Silver IV
ImperiumGrim47
Ullr
Silver IV
Level 109
God Stats
5W - 2L
1,822 SR
Queue Stats
45W - 50L
1,010 MMR
Solo
Da Ji
Da Ji
Silver I
LC GlockOut
Da Ji
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,543 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Rivalxrayy
Cthulhu
Silver III
Level 88
God Stats
13W - 5L
1,593 SR
Queue Stats
60W - 60L
1,075 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver IV
Thereal2k_sgh1
Morgan Le Fay
Silver IV
Level 147
God Stats
111W - 107L
1,366 SR
Queue Stats
426W - 421L
1,049 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,505 SR
1,148 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,602 SR
1,182 MMR
Ra
Ra
Silver I
 
Ra
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze I
IKnowKungFlu
Sylvanus
Bronze I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
881 MMR
Solo
Pele
Pele
Silver I
Necroxscythe
Pele
Silver I
Level 69
God Stats
43W - 36L
1,725 SR
Queue Stats
1,006W - 1,012L
1,255 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Thr33_Staks
Cu Chulainn
Bronze IV
Level 142
God Stats
0W - 5L
1,546 SR
Queue Stats
66W - 72L
1,271 MMR
Party 2
Xbalanque
Xbalanque
Silver III
martboy
Xbalanque
Silver III
Level 158
God Stats
17W - 17L
1,740 SR
Queue Stats
188W - 187L
1,003 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Donkeylong69
Guan Yu
20
1 / 2 / 9
14,526
538
14,737
31,350
31,702
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 8
14,819
549
18,742
23,414
9,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 5 / 11
15,977
592
24,302
21,497
12,758
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rivalxrayy
Cthulhu
19
3 / 5 / 15
13,559
502
14,531
28,558
43,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Thereal2k_sgh1
Morgan Le Fay
20
8 / 4 / 13
16,421
608
27,010
20,912
9,350
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetIzanamiLokiArachne

VS

Bans
GebOdinMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 5 / 6
14,238
527
14,051
15,490
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
IKnowKungFlu
Sylvanus
18
3 / 5 / 8
12,247
454
14,757
36,775
36,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 12 / 4
11,308
419
12,130
29,423
10,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
Thr33_Staks
Cu Chulainn
20
4 / 4 / 0
14,494
537
20,066
21,093
23,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
martboy
Xbalanque
20
9 / 7 / 4
15,046
557
23,831
25,612
9,897
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
33
Kills
21
21
Deaths
33
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
6
1.4
W
Guan Yu
Donkeylong69
Guan Yu
1
2
9
2.75
L
Sylvanus
IKnowKungFlu
Sylvanus
3
5
8
1.4
W
9
5
8
2.6
W
12
5
11
3.5
L
1
12
4
0.25
W
Cthulhu
Rivalxrayy
Cthulhu
3
5
15
2.1
W
Morgan Le Fay
Thereal2k_sgh1
Morgan Le Fay
8
4
13
3.63
L
Cu Chulainn
Thr33_Staks
Cu Chulainn
4
4
0
1
L
Xbalanque
martboy
Xbalanque
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,322
Damage
84,835
125,731
Taken
128,393
107,038
Mitigated
86,447
39,798
Healing
45,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,051
219
2,382
6,670
15,490
6,394
44
5,333
10,157
116,884
0
W
Guan Yu
Donkeylong69
Guan Yu
14,737
1,953
1,825
10,471
31,350
31,702
170
6,723
23,355
655
105,115
L
Sylvanus
IKnowKungFlu
Sylvanus
14,757
3,565
2,544
12,882
36,775
36,011
136
15,788
20,987
41,918
0
W
18,742
9,686
0
6,188
23,414
9,915
8,529
7,320
16,048
0
104,638
W
24,302
8,812
0
3,897
21,497
12,758
1,005
4,250
17,215
0
138,893
L
12,130
2,788
0
7,676
29,423
10,502
0
9,669
19,754
0
74,327
W
Cthulhu
Rivalxrayy
Cthulhu
14,531
976
1,588
4,719
28,558
43,313
273
9,567
18,769
40,515
0
W
Morgan Le Fay
Thereal2k_sgh1
Morgan Le Fay
27,010
1,866
3,061
8,049
20,912
9,350
516
6,027
14,745
92,629
0
L
Cu Chulainn
Thr33_Staks
Cu Chulainn
20,066
2,017
0
5,260
21,093
23,643
0
3,885
17,208
21,341
83,280
L
Xbalanque
martboy
Xbalanque
23,831
10,532
0
7,671
25,612
9,897
3,392
7,521
18,091
0
116,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,302
Gold Earned
67,333
649
Minions Killed
726
0
Camps Cleared
0
2,592,832
Distance Traveled
2,297,565
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,238
527
188
7
0
495,000
13
W
Guan Yu
14,526
538
187
7
0
525,434
5
L
Sylvanus
12,247
454
45
2
0
443,420
1
W
Ullr
14,819
549
151
6
0
491,273
5
W
Da Ji
15,977
592
156
6
0
567,565
5
L
Pele
11,308
419
115
4
0
469,929
4
W
Cthulhu
13,559
502
49
2
0
546,160
6
W
Morgan Le Fay
16,421
608
106
4
0
462,400
1
L
Cu Chulainn
14,494
537
188
7
0
480,284
0
L
Xbalanque
15,046
557
190
7
0
408,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role