Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ItzMrKillEm
Danzaburou
Level 45
God Stats
21W - 13L
1,509 SR
Queue Stats
53W - 61L
1,460 Elo+
Party 2
Fenrir
Fenrir
RBY96
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 1
Scylla
Scylla
SmittyWithaJ
Scylla
Level 117
God Stats
22W - 8L
1,714 SR
Queue Stats
117W - 130L
1,493 Elo+
Party 2
Ares
Ares
hardazsteel-
Ares
Level 108
God Stats
8W - 5L
1,726 SR
Queue Stats
217W - 247L
1,511 Elo+
Party 2
Team Averages
Level 84
1,590 SR
1,482 Elo+

VS

Team Averages
Level 53
1,493 SR
1,456 Elo+
Poseidon
Poseidon
 
Poseidon
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Blei9571
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,650 Elo+
Solo
Atlas
Atlas
Dolina15
Atlas
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 3
Set
Set
MrZombie529
Set
Level 32
God Stats
5W - 9L
1,460 SR
Queue Stats
387W - 364L
1,534 Elo+
Solo
Nike
Nike
fidelnumero1
Nike
Level 109
God Stats
0W - 2L
1,503 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 6
5,643
941
6,508
6,649
4,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ItzMrKillEm
Danzaburou
10
1 / 1 / 1
5,058
843
1,715
2,414
861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Fenrir
RBY96
Fenrir
11
2 / 1 / 6
5,439
907
3,353
4,367
2,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
12
5 / 0 / 3
6,430
1,072
3,535
2,010
770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 4
5,053
842
2,034
5,019
3,130
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 0 / 0
4,174
696
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Blei9571
Anubis
10
1 / 3 / 1
4,887
815
3,832
3,896
1,522
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Dolina15
Atlas
9
0 / 5 / 1
4,536
756
1,314
7,185
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
4,691
782
3,605
4,655
3,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 0
4,770
795
2,373
6,423
3,114
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
6
7
L
Poseidon
 
Poseidon
0
0
0
0
L
Anubis
Blei9571
Anubis
1
3
1
0.5
L
Atlas
Dolina15
Atlas
0
5
1
0.1
W
Danzaburou
ItzMrKillEm
Danzaburou
1
1
1
1.5
L
0
1
2
1
W
Fenrir
RBY96
Fenrir
2
1
6
5
W
Scylla
5
0
3
6.5
L
1
3
0
0.33
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,145
Damage
11,124
20,459
Taken
22,159
11,382
Mitigated
13,062
6,002
Healing
2,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,508
1,837
0
2,936
6,649
4,050
217
3,097
3,552
98
9,855
L
Poseidon
 
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Blei9571
Anubis
3,832
742
210
612
3,896
1,522
0
1,294
2,602
12,885
0
L
Atlas
Dolina15
Atlas
1,314
715
0
680
7,185
4,642
0
2,074
5,111
4,807
0
W
Danzaburou
ItzMrKillEm
Danzaburou
1,715
838
0
518
2,414
861
559
166
2,248
0
9,871
L
3,605
1,104
0
137
4,655
3,784
0
1,738
2,917
0
9,335
W
Fenrir
RBY96
Fenrir
3,353
631
271
939
4,367
2,571
260
1,054
3,313
0
6,400
W
Scylla
3,535
641
0
518
2,010
770
60
425
1,585
20,276
0
L
2,373
446
0
434
6,423
3,114
0
561
5,862
0
8,092
W
2,034
0
0
820
5,019
3,130
0
404
4,615
7,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
23,058
96
Minions Killed
50
0
Camps Cleared
0
675,137
Distance Traveled
484,649
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,643
941
11
2
0
146,999
0
L
Poseidon
4,174
696
0
0
0
8,205
0
L
Anubis
4,887
815
18
3
0
103,422
1
L
Atlas
4,536
756
9
2
0
117,735
1
W
Danzaburou
5,058
843
14
2
0
141,431
0
L
Set
4,691
782
10
2
0
130,777
1
W
Fenrir
5,439
907
10
2
0
137,870
1
W
Scylla
6,430
1,072
48
8
0
126,413
0
L
Nike
4,770
795
13
2
0
124,510
1
W
Ares
5,053
842
13
2
0
122,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role