Player Matchup

Merlin
Merlin
BlackDeath204863
Merlin
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 117L
1,457 Elo+
Party 1
Skadi
Skadi
Tiller142214
Skadi
Level 144
God Stats
3W - 3L
1,292 SR
Queue Stats
100W - 142L
1,425 Elo+
Party 1
Khepri
Khepri
UnguardedKitty
Khepri
Level 121
God Stats
8W - 7L
1,500 SR
Queue Stats
18W - 20L
1,497 Elo+
Party 1
Team Averages
Level 125
1,431 SR
1,460 Elo+

VS

Team Averages
Level 68
1,576 SR
1,556 Elo+
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FluffyNinja131
Eset
Level 79
God Stats
1W - 1L
1,729 SR
Queue Stats
22W - 24L
1,381 Elo+
Solo
Heimdallr
Heimdallr
SpontaneousLegs
Heimdallr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
8,049
805
6,269
4,988
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
13 / 2 / 3
9,001
900
11,701
7,010
2,442
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 14
8,056
806
3,679
9,773
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 6 / 1
7,370
737
3,130
10,379
2,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 8 / 2
7,132
713
3,140
9,440
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
SpontaneousLegs
Heimdallr
10
0 / 3 / 1
6,116
612
6,621
6,051
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
1
0.42
W
3
0
10
8
L
1
8
2
0.25
L
Heimdallr
SpontaneousLegs
Heimdallr
0
3
1
0.17
W
13
2
3
7.25
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
12,891
21,771
Taken
25,870
14,144
Mitigated
6,841
8,920
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,130
371
233
1,287
10,379
2,589
0
3,820
6,265
0
9,352
W
6,269
456
492
1,909
4,988
1,780
445
962
4,026
23,490
0
L
3,140
215
251
521
9,440
2,539
0
3,294
5,879
14,200
285
L
Heimdallr
SpontaneousLegs
Heimdallr
6,621
2,604
0
406
6,051
1,713
0
2,174
3,705
0
21,490
W
11,701
5,631
0
1,710
7,010
2,442
2,224
1,091
5,919
0
39,155
W
3,679
380
429
4,380
9,773
9,922
175
1,332
8,441
11,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,106
Gold Earned
20,618
111
Minions Killed
63
7
Camps Cleared
1
580,736
Distance Traveled
482,592
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,370
737
9
1
0
181,538
1
W
Merlin
8,049
805
43
4
3
215,826
1
L
Eset
7,132
713
22
2
1
149,339
3
L
Heimdallr
6,116
612
32
3
0
151,715
0
W
Skadi
9,001
900
58
6
4
184,065
0
W
Khepri
8,056
806
10
1
0
180,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role