Player Matchup

Charybdis
Charybdis
Munhingbrotato
Charybdis
Level 100
God Stats
3W - 4L
1,213 SR
Queue Stats
54W - 59L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeddyCakes
Cu Chulainn
Level 96
God Stats
3W - 3L
1,753 SR
Queue Stats
67W - 74L
1,539 Elo+
Party 4
Janus
Janus
Valkyrie87
Janus
Level 88
God Stats
12W - 13L
1,791 SR
Queue Stats
149W - 164L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
oChristan
Cthulhu
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 33L
1,818 Elo+
Party 4
Arachne
Arachne
trevorfour50
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 2
Team Averages
Level 99
1,551 SR
1,499 Elo+

VS

Team Averages
Level 106
1,445 SR
1,496 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
D4rkS1ders847
Discordia
Level 133
God Stats
3W - 4L
1,373 SR
Queue Stats
249W - 251L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
ExtraRicePls-
Gilgamesh
Level 115
God Stats
5W - 1L
1,500 SR
Queue Stats
320W - 302L
1,494 Elo+
Party 1
Athena
Athena
Tasdel
Athena
Level 59
God Stats
3W - 5L
1,353 SR
Queue Stats
310W - 265L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Munhingbrotato
Charybdis
1
0 / 0 / 0
3,501
184
0
0
0
Cu Chulainn
NeddyCakes
Cu Chulainn
14
4 / 6 / 3
9,326
491
10,901
14,675
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
15
1 / 3 / 2
9,174
483
9,009
8,500
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
oChristan
Cthulhu
14
1 / 3 / 0
8,357
440
4,386
17,364
10,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
trevorfour50
Arachne
15
6 / 4 / 3
9,548
503
11,934
18,972
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 1 / 1
12,357
650
14,021
10,693
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
 
Serqet
16
4 / 4 / 6
9,775
514
5,607
14,477
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
D4rkS1ders847
Discordia
16
4 / 2 / 3
9,910
522
10,706
12,158
3,948
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ExtraRicePls-
Gilgamesh
14
3 / 5 / 2
8,813
464
6,097
12,103
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Tasdel
Athena
15
1 / 0 / 9
9,347
492
7,054
9,254
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
12
Kills
16
16
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
1
4.5
W
Serqet
 
Serqet
4
4
6
1.75
W
Discordia
D4rkS1ders847
Discordia
4
2
3
2.75
W
Gilgamesh
ExtraRicePls-
Gilgamesh
3
5
2
0.8
L
Charybdis
Munhingbrotato
Charybdis
0
0
0
0
L
Cu Chulainn
NeddyCakes
Cu Chulainn
4
6
3
0.92
W
Athena
Tasdel
Athena
1
0
9
5.5
L
Janus
1
3
2
0.67
L
Cthulhu
oChristan
Cthulhu
1
3
0
0.33
L
Arachne
trevorfour50
Arachne
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
43,485
59,511
Taken
58,685
28,755
Mitigated
30,230
14,373
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,021
10,264
0
6,327
10,693
4,063
178
4,482
6,129
0
134,392
W
Serqet
 
Serqet
5,607
1,581
0
4,098
14,477
5,181
8
2,152
12,020
0
59,437
W
Discordia
D4rkS1ders847
Discordia
10,706
550
110
2,784
12,158
3,948
948
4,960
6,845
61,724
0
W
Gilgamesh
ExtraRicePls-
Gilgamesh
6,097
2,061
0
1,806
12,103
8,127
0
887
10,722
0
41,440
L
Charybdis
Munhingbrotato
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
NeddyCakes
Cu Chulainn
10,901
2,104
0
2,880
14,675
8,905
102
3,524
10,446
2,518
46,280
W
Athena
Tasdel
Athena
7,054
1,909
0
2,309
9,254
8,911
17
1,739
7,411
25,335
5,979
L
Janus
9,009
519
0
439
8,500
2,461
0
4,254
4,105
62,883
0
L
Cthulhu
oChristan
Cthulhu
4,386
591
66
1,426
17,364
10,465
0
447
16,917
52,060
0
L
Arachne
trevorfour50
Arachne
11,934
7,113
272
9,290
18,972
6,924
404
9,085
9,887
0
51,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
50,202
393
Minions Killed
626
0
Camps Cleared
0
1,450,161
Distance Traveled
1,827,779
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,357
650
236
12
0
383,096
5
W
Serqet
9,775
514
109
6
0
416,405
0
W
Discordia
9,910
522
136
7
0
333,357
5
W
Gilgamesh
8,813
464
90
5
0
307,979
3
L
Charybdis
3,501
184
0
0
0
0
0
L
Cu Chulainn
9,326
491
87
5
0
337,876
4
W
Athena
9,347
492
55
3
0
386,942
7
L
Janus
9,174
483
130
7
0
373,299
4
L
Cthulhu
8,357
440
97
5
0
339,861
1
L
Arachne
9,548
503
79
4
0
399,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role