Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Roman1234567890
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,315 Elo+
Solo
Arachne
Arachne
SuperSeaton
Arachne
Level 25
God Stats
3W - 4L
1,662 SR
Queue Stats
68W - 62L
1,458 Elo+
Solo
Scylla
Scylla
VsushyV
Scylla
Level 29
God Stats
16W - 12L
1,653 SR
Queue Stats
18W - 16L
1,456 Elo+
Party 1
Zeus
Zeus
puppy112011223
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,255 Elo+
Solo
Team Averages
Level 39
1,563 SR
1,397 Elo+

VS

Team Averages
Level 38
1,495 SR
1,372 Elo+
Rama
Rama
Damag3Ym1r
Rama
Level 32
God Stats
5W - 2L
1,585 SR
Queue Stats
68W - 81L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
FlipperFeet
Baron Samedi
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
243W - 278L
1,457 Elo+
Party 2
Achilles
Achilles
GrimmyThumbs
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
976 Elo+
Solo
Cabrakan
Cabrakan
JeeroyIV
Cabrakan
Level 25
God Stats
4W - 0L
1,179 SR
Queue Stats
13W - 19L
1,512 Elo+
Party 2
Nemesis
Nemesis
Unclever
Nemesis
Level 68
God Stats
8W - 6L
1,710 SR
Queue Stats
150W - 166L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 3
6,061
1,010
5,294
5,908
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 0
4,727
788
1,786
3,527
869
Arachne
SuperSeaton
Arachne
10
3 / 4 / 0
5,639
940
3,096
5,732
1,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
VsushyV
Scylla
11
1 / 2 / 1
5,509
918
3,616
3,961
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,169
862
4,239
5,799
2,221
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
5,496
916
3,421
5,263
1,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
FlipperFeet
Baron Samedi
12
6 / 0 / 4
5,932
989
5,284
3,720
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
GrimmyThumbs
Achilles
10
0 / 3 / 6
5,268
878
2,941
5,234
2,833
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
JeeroyIV
Cabrakan
12
3 / 1 / 4
5,910
985
2,791
3,660
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Unclever
Nemesis
12
5 / 1 / 4
6,285
1,048
6,188
4,597
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
16
16
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
3
1.75
W
2
1
5
4.5
W
Baron Samedi
FlipperFeet
Baron Samedi
6
0
4
8
W
Achilles
GrimmyThumbs
Achilles
0
3
6
1
W
Cabrakan
JeeroyIV
Cabrakan
3
1
4
5
L
0
4
0
0
L
Arachne
SuperSeaton
Arachne
3
4
0
0.75
W
Nemesis
Unclever
Nemesis
5
1
4
7
L
Scylla
VsushyV
Scylla
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,031
Damage
20,625
24,927
Taken
22,474
9,973
Mitigated
10,734
3,191
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,294
614
170
1,866
5,908
3,854
0
1,953
3,916
0
20,169
W
3,421
2,511
0
769
5,263
1,726
0
1,642
3,481
0
13,107
W
Baron Samedi
FlipperFeet
Baron Samedi
5,284
1,131
904
1,155
3,720
1,681
0
2,366
1,354
10,435
0
W
Achilles
GrimmyThumbs
Achilles
2,941
1,514
0
0
5,234
2,833
234
993
4,065
0
9,150
W
Cabrakan
JeeroyIV
Cabrakan
2,791
748
0
370
3,660
2,622
0
2,051
1,574
5,599
0
L
1,786
684
0
26
3,527
869
36
256
3,271
0
5,663
L
Arachne
SuperSeaton
Arachne
3,096
2,277
0
750
5,732
1,825
160
526
5,100
0
8,965
W
Nemesis
Unclever
Nemesis
6,188
2,555
0
1,087
4,597
1,872
0
803
3,717
0
18,483
L
Scylla
VsushyV
Scylla
3,616
232
10
146
3,961
1,204
661
1,688
2,136
12,879
0
L
4,239
971
0
223
5,799
2,221
0
3,165
2,429
12,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
28,891
120
Minions Killed
102
0
Camps Cleared
0
567,993
Distance Traveled
694,717
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,061
1,010
44
7
0
131,419
1
W
Rama
5,496
916
26
4
0
141,292
0
W
Baron Samedi
5,932
989
16
3
0
136,918
0
W
Achilles
5,268
878
16
3
0
135,007
0
W
Cabrakan
5,910
985
11
2
0
125,166
0
L
Neith
4,727
788
8
1
0
70,832
0
L
Arachne
5,639
940
21
4
0
126,782
0
W
Nemesis
6,285
1,048
33
6
0
156,334
1
L
Scylla
5,509
918
29
5
0
138,219
0
L
Zeus
5,169
862
18
3
0
100,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role