Player Matchup

Achilles
Achilles
AsianSatan666
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 92L
1,622 Elo+
Party 2
Chang'e
Chang'e
BleachScope666
Chang'e
Level 104
God Stats
24W - 17L
1,592 SR
Queue Stats
98W - 73L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
M3TRICpns666
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 9L
1,781 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,693 Elo+

VS

Team Averages
Level 107
1,519 SR
1,425 Elo+
Zhong Kui
Zhong Kui
Da_Flea0
Zhong Kui
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Lilly_Pad_
Medusa
Level 135
God Stats
4W - 2L
1,307 SR
Queue Stats
25W - 18L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
Uncle__Nino
Cthulhu
Level 126
God Stats
1W - 1L
1,749 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsianSatan666
Achilles
19
13 / 4 / 4
14,672
772
21,886
23,759
22,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 9 / 12
12,437
655
17,988
20,459
6,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
M3TRICpns666
Cthulhu
17
3 / 10 / 13
12,810
674
10,454
26,566
23,376
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Da_Flea0
Zhong Kui
17
5 / 7 / 15
13,236
697
17,011
20,913
11,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Lilly_Pad_
Medusa
19
10 / 5 / 9
14,349
755
25,358
16,017
5,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Uncle__Nino
Cthulhu
19
8 / 9 / 12
15,005
790
16,584
28,403
33,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
19
Kills
23
23
Deaths
21
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
AsianSatan666
Achilles
13
4
4
3.75
L
3
9
12
1
W
Zhong Kui
Da_Flea0
Zhong Kui
5
7
15
1.79
W
Medusa
Lilly_Pad_
Medusa
10
5
9
2.9
L
Cthulhu
M3TRICpns666
Cthulhu
3
10
13
0.95
W
Cthulhu
Uncle__Nino
Cthulhu
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,328
Damage
58,953
70,784
Taken
65,333
52,787
Mitigated
49,726
12,213
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AsianSatan666
Achilles
21,886
7,365
298
3,498
23,759
22,570
935
11,074
12,278
7,713
53,122
L
17,988
889
2,821
4,437
20,459
6,841
267
11,902
8,167
53,219
0
W
Zhong Kui
Da_Flea0
Zhong Kui
17,011
2,749
580
5,184
20,913
11,009
2,114
10,261
10,332
38,586
0
W
Medusa
Lilly_Pad_
Medusa
25,358
9,096
0
4,776
16,017
5,498
920
7,378
8,497
0
68,903
L
Cthulhu
M3TRICpns666
Cthulhu
10,454
1,132
379
780
26,566
23,376
0
9,734
16,356
26,468
0
W
Cthulhu
Uncle__Nino
Cthulhu
16,584
2,235
1,143
3,397
28,403
33,219
132
12,564
15,239
51,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
42,590
176
Minions Killed
183
10
Camps Cleared
7
863,840
Distance Traveled
845,508
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,672
772
76
4
5
306,713
2
L
Chang'e
12,437
655
77
4
3
283,412
2
W
Zhong Kui
13,236
697
23
1
0
282,315
0
W
Medusa
14,349
755
87
5
6
273,190
2
L
Cthulhu
12,810
674
23
1
2
273,715
4
W
Cthulhu
15,005
790
73
4
1
290,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role