Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BOOM BREEZY
Baron Samedi
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 76L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
DeydrielDurako
Gilgamesh
Level 29
God Stats
31W - 34L
1,444 SR
Queue Stats
276W - 305L
1,412 Elo+
Solo
Nu Wa
Nu Wa
UUB 109
Nu Wa
Level 89
God Stats
4W - 4L
1,715 SR
Queue Stats
15W - 22L
1,074 Elo+
Party 1
Kali
Kali
bigbobaguy
Kali
Level 8
God Stats
12W - 11L
1,785 SR
Queue Stats
30W - 48L
1,302 Elo+
Solo
Team Averages
Level 80
1,589 SR
1,319 Elo+

VS

Team Averages
Level 79
1,411 SR
1,442 Elo+
Ra
Ra
Banillian
Ra
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Odin
Odin
Dreadic
Odin
Level 21
God Stats
2W - 2L
1,315 SR
Queue Stats
37W - 44L
1,426 Elo+
Party 2
Tiamat
Tiamat
Entair
Tiamat
Level 99
God Stats
228W - 280L
1,463 SR
Queue Stats
237W - 294L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Marmotte10
Nu Wa
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 34L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zelkar
Ah Muzen Cab
Level 124
God Stats
1W - 1L
1,279 SR
Queue Stats
16W - 18L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 5 / 8
14,363
756
16,955
25,475
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BOOM BREEZY
Baron Samedi
20
4 / 6 / 9
13,796
726
11,019
19,836
8,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
DeydrielDurako
Gilgamesh
20
3 / 9 / 10
13,458
708
17,920
25,035
23,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
UUB 109
Nu Wa
20
7 / 4 / 8
13,805
727
16,330
11,801
4,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
2 / 9 / 7
12,715
669
8,966
20,287
8,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 13
12,286
647
4,369
15,360
5,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
Dreadic
Odin
20
12 / 4 / 9
15,209
800
19,513
16,530
7,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Entair
Tiamat
20
5 / 5 / 17
15,141
797
21,622
21,413
14,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
20
5 / 3 / 13
13,806
727
15,288
12,396
4,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Zelkar
Ah Muzen Cab
20
9 / 6 / 9
14,768
777
25,425
22,449
8,730
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
93
26
Kills
32
33
Deaths
26
42
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
10
5
8
2.8
L
Baron Samedi
BOOM BREEZY
Baron Samedi
4
6
9
1.42
W
1
8
13
0.94
L
Gilgamesh
DeydrielDurako
Gilgamesh
3
9
10
0.89
W
Odin
Dreadic
Odin
12
4
9
4.13
W
Tiamat
Entair
Tiamat
5
5
17
2.7
W
Nu Wa
5
3
13
3.83
L
Nu Wa
UUB 109
Nu Wa
7
4
8
2.75
W
Ah Muzen Cab
Zelkar
Ah Muzen Cab
9
6
9
2.25
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,190
Damage
86,217
102,434
Taken
88,148
53,249
Mitigated
40,883
22,525
Healing
31,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,955
3,254
131
7,581
25,475
9,127
26
10,246
15,129
0
49,561
L
Baron Samedi
BOOM BREEZY
Baron Samedi
11,019
1,501
1,224
5,482
19,836
8,304
420
7,872
11,847
54,927
0
W
4,369
773
5,402
4,168
15,360
5,285
0
3,400
11,960
16,436
0
L
Gilgamesh
DeydrielDurako
Gilgamesh
17,920
3,556
420
2,239
25,035
23,309
0
8,932
15,809
273
50,447
W
Odin
Dreadic
Odin
19,513
5,539
0
2,303
16,530
7,763
137
5,206
11,324
0
53,585
W
Tiamat
Entair
Tiamat
21,622
2,305
0
9,989
21,413
14,943
108
8,335
13,078
78,637
0
W
Nu Wa
15,288
4,461
562
3,000
12,396
4,162
623
3,842
8,554
46,680
0
L
Nu Wa
UUB 109
Nu Wa
16,330
4,208
148
1,604
11,801
4,335
1,535
5,016
6,685
54,720
0
W
Ah Muzen Cab
Zelkar
Ah Muzen Cab
25,425
7,285
237
6,012
22,449
8,730
2,621
6,774
15,675
0
83,588
L
8,966
2,448
0
3,696
20,287
8,174
0
8,969
11,146
0
32,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,137
Gold Earned
71,210
353
Minions Killed
381
0
Camps Cleared
0
1,694,715
Distance Traveled
1,828,005
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,363
756
51
3
0
425,152
1
L
Baron Samedi
13,796
726
105
6
0
287,402
1
W
Ra
12,286
647
32
2
0
321,921
0
L
Gilgamesh
13,458
708
83
4
0
346,729
3
W
Odin
15,209
800
61
3
0
383,230
0
W
Tiamat
15,141
797
117
6
0
380,169
1
W
Nu Wa
13,806
727
58
3
0
344,399
0
L
Nu Wa
13,805
727
74
4
0
318,257
0
W
Ah Muzen Cab
14,768
777
113
6
0
398,286
8
L
Kali
12,715
669
40
2
0
317,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role