Player Matchup

Atlas
Atlas
BR0KENSWORD_0
Atlas
Level 59
God Stats
9W - 17L
1,534 SR
Queue Stats
10W - 24L
1,451 Elo+
Party 2
Rama
Rama
CaughtPegasus32
Rama
Level 104
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Notorious_Jig23
Kukulkan
Level 28
God Stats
6W - 19L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 2
Team Averages
Level 64
1,585 SR
1,484 Elo+

VS

Team Averages
Level 130
1,490 SR
1,395 Elo+
Cthulhu
Cthulhu
AusCamSmith
Cthulhu
Level 155
God Stats
4W - 3L
1,533 SR
Queue Stats
39W - 48L
1,605 Elo+
Party 1
Nox
Nox
Ginge3477
Nox
Level 108
God Stats
8W - 3L
1,500 SR
Queue Stats
217W - 248L
1,328 Elo+
Solo
Artemis
Artemis
SupremeTerpenes
Artemis
Level 127
God Stats
4W - 7L
1,438 SR
Queue Stats
21W - 30L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
7,560
840
3,878
12,019
10,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
1 / 5 / 2
6,577
731
2,898
9,628
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
10
2 / 9 / 1
6,965
774
5,682
9,490
3,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AusCamSmith
Cthulhu
12
1 / 2 / 15
7,566
841
6,449
10,343
9,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
10 / 0 / 11
9,199
1,022
11,227
6,470
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
10 / 4 / 9
9,142
1,016
8,633
8,061
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
21
21
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AusCamSmith
Cthulhu
1
2
15
4.25
L
3
7
1
0.5
L
1
5
2
0.4
W
10
0
11
15.5
L
Kukulkan
2
9
1
0.28
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,458
Damage
26,309
31,137
Taken
24,874
16,873
Mitigated
14,648
1,621
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AusCamSmith
Cthulhu
6,449
186
114
840
10,343
9,441
348
4,055
6,288
22,610
0
L
3,878
1,757
113
494
12,019
10,168
0
5,028
6,991
10,983
0
L
2,898
2,397
109
905
9,628
3,241
0
7,437
2,191
0
14,663
W
11,227
642
0
948
6,470
2,387
304
2,354
4,116
32,690
0
L
Kukulkan
5,682
809
0
0
9,490
3,464
0
5,839
3,651
21,096
0
W
8,633
5,598
350
2,328
8,061
2,820
2,153
3,839
4,222
0
27,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,102
Gold Earned
25,907
70
Minions Killed
113
3
Camps Cleared
5
400,226
Distance Traveled
518,591
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,566
841
36
4
2
170,363
1
L
Atlas
7,560
840
4
0
0
133,380
0
L
Rama
6,577
731
30
3
3
142,183
0
W
Nox
9,199
1,022
45
5
2
186,075
2
L
Kukulkan
6,965
774
36
4
0
124,663
1
W
Artemis
9,142
1,016
32
4
1
162,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role