Player Matchup

Mercury
Mercury
Bows
Mercury
Level 148
God Stats
19W - 17L
1,500 SR
Queue Stats
395W - 289L
1,607 Elo+
Party 3
Thoth
Thoth
Fungers1
Thoth
Level 17
God Stats
9W - 16L
1,483 SR
Queue Stats
37W - 53L
1,543 Elo+
Solo
Chaac
Chaac
Goramz
Chaac
Level 67
God Stats
151W - 81L
1,695 SR
Queue Stats
299W - 205L
1,625 Elo+
Party 3
Neith
Neith
bri_lynn23
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,573 Elo+
Party 3
Ares
Ares
ctroup1114
Ares
Level 54
God Stats
6W - 5L
1,496 SR
Queue Stats
33W - 41L
1,516 Elo+
Party 3
Team Averages
Level 65
1,535 SR
1,573 Elo+

VS

Team Averages
Level 102
1,740 SR
1,750 Elo+
King Arthur
King Arthur
ForeverBronze5
King Arthur
Level 42
God Stats
3W - 5L
1,745 SR
Queue Stats
230W - 191L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
RayKernan
Zhong Kui
Level 128
God Stats
9W - 3L
1,500 SR
Queue Stats
331W - 298L
1,587 Elo+
Party 1
Thoth
Thoth
SasinSteven
Thoth
Level 158
God Stats
10W - 6L
1,713 SR
Queue Stats
334W - 214L
1,812 Elo+
Party 2
Ne Zha
Ne Zha
TheSkippy115
Ne Zha
Level 153
God Stats
9W - 3L
1,824 SR
Queue Stats
327W - 229L
1,809 Elo+
Party 2
Ullr
Ullr
iLikeMenPaggz
Ullr
Level 29
God Stats
9W - 2L
1,919 SR
Queue Stats
83W - 26L
1,945 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bows
Mercury
15
3 / 10 / 6
9,346
719
7,802
15,645
3,456
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Fungers1
Thoth
17
3 / 8 / 6
10,899
838
9,919
12,816
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Goramz
Chaac
16
5 / 8 / 9
10,404
800
15,178
24,129
24,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
13
1 / 10 / 6
8,138
626
5,506
13,652
4,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 7
8,799
677
9,263
20,546
18,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForeverBronze5
King Arthur
17
1 / 1 / 26
9,992
769
11,073
14,270
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
RayKernan
Zhong Kui
17
6 / 1 / 18
10,170
782
10,891
8,203
5,747
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
12 / 2 / 12
11,112
855
21,479
9,323
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
18
9 / 7 / 12
10,732
826
12,516
18,934
7,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
16 / 3 / 11
11,319
871
22,594
12,465
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
123
14
Kills
44
44
Deaths
14
34
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bows
Mercury
3
10
6
0.6
W
King Arthur
ForeverBronze5
King Arthur
1
1
26
14
L
Thoth
Fungers1
Thoth
3
8
6
0.75
L
Chaac
Goramz
Chaac
5
8
9
1.19
W
Zhong Kui
RayKernan
Zhong Kui
6
1
18
15
W
12
2
12
9
W
Ne Zha
9
7
12
2.14
L
Neith
1
10
6
0.4
L
2
8
7
0.69
W
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,668
Damage
78,553
86,788
Taken
63,195
54,152
Mitigated
38,810
10,851
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bows
Mercury
7,802
2,414
0
237
15,645
3,456
0
7,926
7,610
0
15,832
W
King Arthur
ForeverBronze5
King Arthur
11,073
1,449
970
3,034
14,270
15,165
45
3,869
10,401
358
32,045
L
Thoth
Fungers1
Thoth
9,919
403
86
805
12,816
3,381
96
5,762
6,943
41,024
0
L
Chaac
Goramz
Chaac
15,178
3,453
0
7,951
24,129
24,669
0
9,442
13,738
0
27,647
W
Zhong Kui
RayKernan
Zhong Kui
10,891
2,176
0
3,020
8,203
5,747
1,292
1,787
6,347
31,927
0
W
21,479
534
0
1,254
9,323
3,454
0
2,959
6,364
48,402
0
W
Ne Zha
12,516
4,590
0
4,790
18,934
7,564
175
6,788
12,146
0
38,666
L
Neith
5,506
2,012
0
1,141
13,652
4,050
0
4,221
9,298
0
16,875
L
9,263
909
246
385
20,546
18,596
0
5,377
13,937
14,596
0
W
22,594
9,422
0
973
12,465
6,880
640
3,779
8,686
0
48,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,586
Gold Earned
53,325
148
Minions Killed
273
0
Camps Cleared
0
1,158,787
Distance Traveled
1,325,463
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,346
719
23
2
0
253,705
1
W
King Arthur
9,992
769
45
3
0
263,058
0
L
Thoth
10,899
838
75
6
0
225,600
4
L
Chaac
10,404
800
27
2
0
228,803
3
W
Zhong Kui
10,170
782
49
4
0
260,743
0
W
Thoth
11,112
855
58
4
0
288,609
1
W
Ne Zha
10,732
826
62
5
0
256,334
2
L
Neith
8,138
626
17
1
0
222,176
0
L
Ares
8,799
677
6
0
0
228,503
0
W
Ullr
11,319
871
59
5
0
256,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role