Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
CarbonDiQprint
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 3
Thor
Thor
Get-Carried-Lmao
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
OffTheV
Izanami
Level 43
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 2
Geb
Geb
o hxiley
Geb
Level 18
God Stats
25W - 26L
1,292 SR
Queue Stats
40W - 50L
1,227 Elo+
Party 2
Team Averages
Level 65
1,415 SR
1,438 Elo+

VS

Team Averages
Level 26
1,293 SR
1,346 Elo+
Ares
Ares
Fourcay1569
Ares
Level 17
God Stats
14W - 35L
1,300 SR
Queue Stats
16W - 37L
1,301 Elo+
Party 1
Ymir
Ymir
Roman1234567890
Ymir
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
4W - 9L
1,339 Elo+
Solo
Thanatos
Thanatos
TJL1221
Thanatos
Level 45
God Stats
17W - 27L
1,392 SR
Queue Stats
31W - 42L
1,386 Elo+
Party 1
Vulcan
Vulcan
sonshine693
Vulcan
Level 20
God Stats
9W - 13L
1,394 SR
Queue Stats
11W - 18L
1,401 Elo+
Party 1
Medusa
Medusa
ďmented
Medusa
Level 42
God Stats
0W - 3L
1,064 SR
Queue Stats
36W - 62L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
6 / 2 / 4
7,382
1,055
6,959
3,887
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
CarbonDiQprint
Aphrodite
12
2 / 0 / 7
6,832
976
2,585
6,421
2,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 10
6,637
948
4,017
5,051
1,598
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
OffTheV
Izanami
14
8 / 1 / 5
7,867
1,124
9,316
3,613
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 5
5,837
834
1,826
4,564
2,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,527
790
2,247
9,843
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,018
717
208
3,691
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
TJL1221
Thanatos
12
3 / 4 / 2
6,314
902
3,470
6,400
1,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
11
3 / 3 / 4
6,237
891
4,670
4,001
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ďmented
Medusa
11
1 / 5 / 5
5,755
822
4,704
6,962
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
20
Kills
8
8
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
4
4
W
Aphrodite
CarbonDiQprint
Aphrodite
2
0
7
5.5
L
1
5
2
0.4
W
3
3
10
2.67
W
Izanami
OffTheV
Izanami
8
1
5
10.5
L
0
3
0
0
L
Thanatos
TJL1221
Thanatos
3
4
2
1
W
1
2
5
1.75
L
Vulcan
3
3
4
1.67
L
Medusa
ďmented
Medusa
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
15,299
23,536
Taken
30,897
8,754
Mitigated
11,286
8,097
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,959
623
0
321
3,887
1,182
488
1,149
2,598
22,866
0
W
Aphrodite
CarbonDiQprint
Aphrodite
2,585
334
1,595
4,851
6,421
2,216
395
1,480
4,797
15,778
0
L
2,247
154
0
768
9,843
4,855
290
3,658
6,185
7,329
0
W
4,017
1,171
0
647
5,051
1,598
302
968
4,011
0
11,862
W
Izanami
OffTheV
Izanami
9,316
6,135
0
158
3,613
1,105
2,600
1,070
2,543
0
24,538
L
208
113
0
85
3,691
1,897
192
949
2,742
2,122
0
L
Thanatos
TJL1221
Thanatos
3,470
311
0
3,216
6,400
1,881
0
2,596
3,804
0
13,884
W
1,826
65
90
435
4,564
2,653
27
1,970
2,462
5,047
0
L
Vulcan
4,670
1,132
53
401
4,001
906
0
1,476
2,525
11,115
0
L
Medusa
ďmented
Medusa
4,704
1,032
0
1,029
6,962
1,747
0
2,691
4,271
0
14,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
28,851
140
Minions Killed
74
0
Camps Cleared
0
754,368
Distance Traveled
659,392
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,382
1,055
41
6
0
140,911
3
W
Aphrodite
6,832
976
27
4
0
160,774
1
L
Ares
5,527
790
8
1
0
141,156
0
W
Thor
6,637
948
19
3
0
139,080
1
W
Izanami
7,867
1,124
48
7
0
160,935
0
L
Ymir
5,018
717
4
1
0
57,433
0
L
Thanatos
6,314
902
22
3
0
152,814
0
W
Geb
5,837
834
5
1
0
152,668
0
L
Vulcan
6,237
891
21
3
0
158,855
0
L
Medusa
5,755
822
19
3
0
149,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role