Player Matchup

Kuzenbo
Kuzenbo
XxDipadooxX
Kuzenbo
Level 43
God Stats
5W - 4L
1,399 SR
Queue Stats
16W - 30L
1,277 Elo+
Party 2
Charybdis
Charybdis
knowhered
Charybdis
Level 8
God Stats
6W - 11L
1,353 SR
Queue Stats
11W - 25L
1,276 Elo+
Party 2
Amaterasu
Amaterasu
nerffren
Amaterasu
Level 39
God Stats
4W - 1L
1,486 SR
Queue Stats
21W - 40L
1,253 Elo+
Party 2
Team Averages
Level 30
1,413 SR
1,268 Elo+

VS

Team Averages
Level 61
1,364 SR
1,208 Elo+
Geb
Geb
cxmjr2
Geb
Level 143
God Stats
2W - 5L
1,645 SR
Queue Stats
172W - 281L
1,236 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
highswag010
Morgan Le Fay
Level 26
God Stats
2W - 9L
1,198 SR
Queue Stats
79W - 133L
1,251 Elo+
Party 1
Neith
Neith
lostintimes24
Neith
Level 13
God Stats
4W - 8L
1,250 SR
Queue Stats
7W - 17L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
XxDipadooxX
Kuzenbo
20
9 / 1 / 10
14,981
749
20,649
23,804
30,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
knowhered
Charybdis
15
2 / 5 / 7
12,099
605
6,953
15,746
6,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
nerffren
Amaterasu
19
8 / 1 / 8
14,311
716
13,948
20,950
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
cxmjr2
Geb
14
0 / 6 / 6
11,116
556
12,826
22,248
21,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
highswag010
Morgan Le Fay
16
3 / 7 / 1
12,040
602
16,960
15,391
5,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 6 / 3
12,521
626
14,256
14,133
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
5
7
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
XxDipadooxX
Kuzenbo
9
1
10
14
L
Geb
cxmjr2
Geb
0
6
6
0.5
L
Morgan Le Fay
highswag010
Morgan Le Fay
3
7
1
0.5
W
Charybdis
knowhered
Charybdis
2
5
7
1.1
L
2
6
3
0.58
W
Amaterasu
nerffren
Amaterasu
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
44,042
60,500
Taken
51,772
50,727
Mitigated
31,621
10,029
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
XxDipadooxX
Kuzenbo
20,649
6,948
0
5,322
23,804
30,491
543
10,736
13,068
59,413
0
L
Geb
cxmjr2
Geb
12,826
2,192
309
4,228
22,248
21,462
99
9,161
11,967
33,963
0
L
Morgan Le Fay
highswag010
Morgan Le Fay
16,960
2,155
71
2,395
15,391
5,424
116
6,441
8,381
53,621
0
W
Charybdis
knowhered
Charybdis
6,953
3,882
0
1,350
15,746
6,887
2,458
7,614
8,132
0
44,297
L
14,256
7,214
0
3,088
14,133
4,735
306
4,019
9,578
0
64,399
W
Amaterasu
nerffren
Amaterasu
13,948
5,329
0
3,357
20,950
13,349
800
12,710
8,240
0
37,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,391
Gold Earned
35,677
176
Minions Killed
204
9
Camps Cleared
1
1,002,054
Distance Traveled
942,072
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,981
749
57
3
3
394,823
1
L
Geb
11,116
556
25
1
0
326,135
2
L
Morgan Le Fay
12,040
602
67
3
0
315,726
1
W
Charybdis
12,099
605
73
4
5
271,816
0
L
Neith
12,521
626
112
6
1
300,211
1
W
Amaterasu
14,311
716
46
2
1
335,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role