Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Asshammer4
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
Dark_Raikage91
Heimdallr
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
44W - 68L
1,242 Elo+
Party 1
Team Averages
Level 101
1,572 SR
1,434 Elo+

VS

Team Averages
Level 54
1,573 SR
1,296 Elo+
Bellona
Bellona
FaolanORiagain
Bellona
Level 10
God Stats
5W - 0L
1,500 SR
Queue Stats
76W - 34L
1,159 Elo+
Party 2
Sol
Sol
Marqod1
Sol
Level 63
God Stats
19W - 9L
1,640 SR
Queue Stats
139W - 68L
1,365 Elo+
Party 2
Odin
Odin
bild0b0gans
Odin
Level 89
God Stats
5W - 3L
1,580 SR
Queue Stats
134W - 67L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 7 / 2
9,875
658
6,550
10,494
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Asshammer4
Ganesha
15
0 / 3 / 10
10,597
706
10,447
21,132
23,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Dark_Raikage91
Heimdallr
15
5 / 6 / 3
11,204
747
9,277
11,394
5,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
10,501
700
7,228
11,911
10,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
16
10 / 4 / 5
12,107
807
20,807
12,586
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 13
10,535
702
9,598
12,926
12,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
9
Kills
16
16
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
7
2
0.71
L
Ganesha
Asshammer4
Ganesha
0
3
10
1.67
L
Heimdallr
Dark_Raikage91
Heimdallr
5
6
3
1.08
W
3
5
11
1.7
W
Sol
10
4
5
3.13
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
37,633
43,020
Taken
37,423
33,228
Mitigated
26,566
6,682
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,550
634
1,154
1,282
10,494
4,472
0
4,776
5,718
27,562
0
L
Ganesha
Asshammer4
Ganesha
10,447
493
0
2,936
21,132
23,540
0
11,597
9,535
27,847
0
L
Heimdallr
Dark_Raikage91
Heimdallr
9,277
4,945
148
1,162
11,394
5,216
0
4,656
6,738
0
40,014
W
7,228
2,317
0
1,564
11,911
10,915
288
5,547
6,152
0
18,949
W
Sol
20,807
11,796
0
4,129
12,586
3,570
2,815
6,146
6,368
68,808
0
W
9,598
2,238
830
4,886
12,926
12,081
117
5,430
7,353
0
21,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
33,143
130
Minions Killed
129
6
Camps Cleared
6
700,614
Distance Traveled
832,447
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,875
658
57
4
2
220,915
3
L
Ganesha
10,597
706
4
0
1
248,289
4
L
Heimdallr
11,204
747
69
5
3
231,410
2
W
Bellona
10,501
700
22
1
2
305,774
0
W
Sol
12,107
807
93
6
4
252,576
1
W
Odin
10,535
702
14
1
0
274,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role