Player Matchup

Bastet
Bastet
Bronze IV
OutwardHail10
Bastet
Bronze IV
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,176 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
edwinrstu
Baron Samedi
Bronze V
Level 106
God Stats
71W - 50L
1,171 SR
Queue Stats
279W - 333L
871 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
titomelian
Kumbhakarna
Silver III
Level 146
God Stats
10W - 21L
1,644 SR
Queue Stats
292W - 355L
979 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,438 SR
1,009 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,444 SR
1,127 MMR
Poseidon
Poseidon
Silver IV
Chief_Dre_boiyo
Poseidon
Silver IV
Level 133
God Stats
1W - 1L
1,545 SR
Queue Stats
11W - 22L
1,234 MMR
Party 1
Khepri
Khepri
Bronze I
aLL_daY24Seven
Khepri
Bronze I
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 24L
1,118 MMR
Party 1
Achilles
Achilles
Silver I
joeylee642
Achilles
Silver I
Level 89
God Stats
5W - 16L
1,287 SR
Queue Stats
79W - 88L
1,029 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 8
16,823
731
25,046
22,858
11,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
edwinrstu
Baron Samedi
20
7 / 3 / 11
16,424
714
29,075
20,967
14,089
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
titomelian
Kumbhakarna
20
2 / 3 / 15
15,986
695
10,931
28,420
40,054
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresYmirHadesBacchusVulcan

VS

Bans
GilgameshAh Muzen CabHorusHou YiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
4 / 8 / 6
14,621
636
24,314
23,477
7,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 5 / 8
14,545
632
10,234
27,679
40,827
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
joeylee642
Achilles
20
5 / 6 / 5
15,828
688
19,008
27,187
37,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
19
Kills
10
10
Deaths
19
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
8
6
0.88
W
10
4
8
3.5
L
1
5
8
1
W
Baron Samedi
edwinrstu
Baron Samedi
7
3
11
4.17
L
Achilles
joeylee642
Achilles
5
6
5
1.25
W
Kumbhakarna
titomelian
Kumbhakarna
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,052
Damage
53,556
72,245
Taken
78,343
65,199
Mitigated
85,210
27,902
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
24,314
6,037
0
7,760
23,477
7,372
765
15,602
7,875
84,090
0
W
25,046
7,807
347
3,727
22,858
11,056
845
8,836
14,022
0
81,024
L
10,234
589
359
5,281
27,679
40,827
300
13,072
14,607
36,415
0
W
Baron Samedi
edwinrstu
Baron Samedi
29,075
1,688
6,919
9,088
20,967
14,089
1,006
13,080
7,887
87,829
0
L
Achilles
joeylee642
Achilles
19,008
5,090
657
2,655
27,187
37,011
833
11,810
15,377
0
60,307
W
Kumbhakarna
titomelian
Kumbhakarna
10,931
2,217
750
7,071
28,420
40,054
317
13,592
14,828
30,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
44,994
236
Minions Killed
260
9
Camps Cleared
8
1,255,770
Distance Traveled
1,056,203
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,621
636
118
5
7
334,420
0
W
Bastet
16,823
731
84
4
4
442,843
3
L
Khepri
14,545
632
53
2
1
362,404
0
W
Baron Samedi
16,424
714
127
6
5
397,245
10
L
Achilles
15,828
688
89
4
0
359,379
2
W
Kumbhakarna
15,986
695
25
1
0
415,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role