Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
G79s
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,792 Elo+
Party 1
Sylvanus
Sylvanus
GrimGrimaces
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
HydrogenousBase
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 99L
1,622 Elo+
Party 1
Hel
Hel
lord shadow 23
Hel
Level 82
God Stats
0W - 1L
1,305 SR
Queue Stats
14W - 16L
1,464 Elo+
Party 1
Team Averages
Level 96
1,461 SR
1,578 Elo+

VS

Team Averages
Level 87
1,601 SR
1,558 Elo+
Bacchus
Bacchus
Baul1Plart2Mop
Bacchus
Level 65
God Stats
6W - 8L
1,425 SR
Queue Stats
75W - 68L
1,538 Elo+
Party 2
Atlas
Atlas
FeelsBranMan
Atlas
Level 107
God Stats
6W - 5L
1,500 SR
Queue Stats
251W - 248L
1,609 Elo+
Party 2
Amaterasu
Amaterasu
Pfitzz
Amaterasu
Level 109
God Stats
12W - 3L
1,668 SR
Queue Stats
170W - 157L
1,562 Elo+
Party 2
Chaac
Chaac
YelloNIbba
Chaac
Level 129
God Stats
5W - 3L
1,914 SR
Queue Stats
177W - 147L
1,517 Elo+
Party 2
Ymir
Ymir
toastybunz23
Ymir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 24L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 6 / 2
8,271
752
6,118
12,237
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
G79s
Guan Yu
14
2 / 5 / 7
7,885
717
5,744
13,061
11,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
GrimGrimaces
Sylvanus
13
0 / 6 / 7
7,754
705
7,857
18,703
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
14
4 / 4 / 2
8,258
751
12,271
9,975
4,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 9
7,713
701
5,519
9,097
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 14
8,897
809
7,301
9,001
7,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 13
8,398
763
15,052
8,871
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Pfitzz
Amaterasu
16
8 / 3 / 12
9,336
849
14,589
13,540
11,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
18
8 / 1 / 9
9,908
901
12,594
9,615
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 13
8,865
806
5,512
11,416
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
11
Kills
26
26
Deaths
11
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
6
2
0.83
W
5
4
14
3
W
2
1
13
8.5
L
Guan Yu
G79s
Guan Yu
2
5
7
1.1
L
Sylvanus
GrimGrimaces
Sylvanus
0
6
7
0.58
L
Hun Batz
4
4
2
1.25
W
Amaterasu
Pfitzz
Amaterasu
8
3
12
4.67
W
Chaac
8
1
9
12.5
L
1
5
9
1.1
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,509
Damage
55,048
63,073
Taken
52,443
40,165
Mitigated
41,422
16,287
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,118
2,694
0
1,865
12,237
4,042
114
5,399
6,402
0
22,707
W
7,301
649
0
249
9,001
7,081
547
1,809
7,192
21,775
0
W
15,052
4,276
0
0
8,871
4,516
0
2,731
6,140
30,561
0
L
Guan Yu
G79s
Guan Yu
5,744
1,243
1,303
2,162
13,061
11,884
0
6,311
6,374
0
13,941
L
Sylvanus
GrimGrimaces
Sylvanus
7,857
1,430
1,758
4,502
18,703
16,451
0
7,868
10,603
14,344
0
L
Hun Batz
12,271
975
0
1,113
9,975
4,877
0
3,212
6,594
0
26,840
W
Amaterasu
Pfitzz
Amaterasu
14,589
6,078
0
2,714
13,540
11,123
34
4,124
9,416
0
24,353
W
Chaac
12,594
3,381
0
3,471
9,615
6,991
0
1,026
8,589
0
49,616
L
5,519
437
1,282
2,302
9,097
2,911
0
3,662
5,235
17,730
0
W
5,512
360
350
2,855
11,416
11,711
90
3,686
7,730
18,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
45,404
124
Minions Killed
210
0
Camps Cleared
0
1,044,378
Distance Traveled
1,230,834
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,271
752
30
3
0
200,400
1
W
Bacchus
8,897
809
36
3
0
231,475
0
W
Atlas
8,398
763
46
4
0
258,572
0
L
Guan Yu
7,885
717
17
2
0
209,260
0
L
Sylvanus
7,754
705
11
1
0
181,005
2
L
Hun Batz
8,258
751
34
3
0
233,387
5
W
Amaterasu
9,336
849
28
3
0
249,796
0
W
Chaac
9,908
901
81
7
0
262,181
1
L
Hel
7,713
701
32
3
0
220,326
1
W
Ymir
8,865
806
19
2
0
228,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role