Player Matchup

Kukulkan
Kukulkan
Silver IV
GreyShadow4
Kukulkan
Silver IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,375 MMR
Party 1
Sobek
Sobek
Gold IV
M4lucxD290
Sobek
Gold IV
Level 97
God Stats
4W - 6L
1,541 SR
Queue Stats
27W - 25L
1,525 MMR
Solo
Neith
Neith
Silver III
Papenn
Neith
Silver III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,373 MMR
Party 1
Hercules
Hercules
Platinum III
francociccale
Hercules
Platinum III
Level 126
God Stats
45W - 72L
1,683 SR
Queue Stats
521W - 510L
1,854 MMR
Party 2
Susano
Susano
Platinum IV
zSusanoOz
Susano
Platinum IV
Level 158
God Stats
150W - 105L
1,594 SR
Queue Stats
573W - 556L
1,747 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,564 SR
1,575 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,401 SR
1,670 MMR
King Arthur
King Arthur
Silver V
 
King Arthur
Silver V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver IV
 
Awilix
Silver IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Beigonn
The Morrigan
Platinum I
Level 160
God Stats
1W - 7L
1,176 SR
Queue Stats
102W - 114L
1,829 MMR
Solo
Cernunnos
Cernunnos
Platinum I
facujjkz
Cernunnos
Platinum I
Level 143
God Stats
1W - 3L
1,331 SR
Queue Stats
4W - 5L
2,021 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
zHollowl
Gilgamesh
Bronze IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 33L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GreyShadow4
Kukulkan
20
3 / 3 / 9
12,882
560
14,071
12,007
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
17
2 / 5 / 12
11,147
485
5,309
23,637
27,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Papenn
Neith
18
3 / 5 / 4
12,121
527
7,829
12,535
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
francociccale
Hercules
20
10 / 4 / 13
14,537
632
22,876
31,976
37,088
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
zSusanoOz
Susano
20
11 / 5 / 7
14,355
624
22,696
21,580
9,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetAthenaAtlas

VS

Bans
CliodhnaGebAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 10 / 0
11,643
506
13,808
21,417
25,574
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
 
Awilix
18
2 / 7 / 9
11,323
492
8,131
18,468
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

The Morrigan
Beigonn
The Morrigan
20
6 / 5 / 8
13,164
572
15,333
11,301
5,292
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
facujjkz
Cernunnos
19
8 / 4 / 5
13,094
569
19,466
18,157
7,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
zHollowl
Gilgamesh
18
5 / 3 / 13
12,969
564
16,830
27,883
29,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
29
Kills
22
22
Deaths
29
45
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
10
0
0.1
L
Awilix
 
Awilix
2
7
9
0.93
L
The Morrigan
Beigonn
The Morrigan
6
5
8
2
W
Kukulkan
GreyShadow4
Kukulkan
3
3
9
2.5
W
Sobek
2
5
12
1.6
W
Neith
Papenn
Neith
3
5
4
1
L
Cernunnos
facujjkz
Cernunnos
8
4
5
2.63
W
Hercules
francociccale
Hercules
10
4
13
4.13
L
Gilgamesh
zHollowl
Gilgamesh
5
3
13
3.83
W
Susano
zSusanoOz
Susano
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,781
Damage
73,568
101,735
Taken
97,226
85,825
Mitigated
74,674
33,629
Healing
22,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,808
2,089
0
3,834
21,417
25,574
0
1,514
19,903
262
90,139
L
Awilix
 
Awilix
8,131
2,401
0
3,906
18,468
6,644
0
2,850
15,618
0
72,964
L
The Morrigan
Beigonn
The Morrigan
15,333
1,548
0
877
11,301
5,292
0
3,931
7,370
118,018
8,268
W
Kukulkan
GreyShadow4
Kukulkan
14,071
1,501
159
3,078
12,007
5,739
67
2,705
9,302
112,100
0
W
Sobek
5,309
1,254
386
5,436
23,637
27,549
0
3,469
20,168
22,325
0
W
Neith
Papenn
Neith
7,829
3,148
0
4,368
12,535
5,709
374
790
11,745
0
87,341
L
Cernunnos
facujjkz
Cernunnos
19,466
9,970
0
6,264
18,157
7,393
1,087
3,422
14,735
0
113,278
W
Hercules
francociccale
Hercules
22,876
9,847
0
12,701
31,976
37,088
0
2,657
29,319
0
97,406
L
Gilgamesh
zHollowl
Gilgamesh
16,830
3,903
2,387
4,853
27,883
29,771
0
7,663
19,984
1,297
55,729
W
Susano
zSusanoOz
Susano
22,696
7,072
0
7,501
21,580
9,740
764
3,876
17,704
0
112,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,042
Gold Earned
62,193
689
Minions Killed
671
0
Camps Cleared
0
2,385,842
Distance Traveled
2,289,294
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,643
506
157
7
0
427,182
1
L
Awilix
11,323
492
108
5
0
515,219
2
L
The Morrigan
13,164
572
185
8
0
429,918
8
W
Kukulkan
12,882
560
177
8
0
499,255
9
W
Sobek
11,147
485
18
1
0
497,731
5
W
Neith
12,121
527
154
7
0
424,080
7
L
Cernunnos
13,094
569
154
7
0
423,436
8
W
Hercules
14,537
632
177
8
0
482,960
3
L
Gilgamesh
12,969
564
67
3
0
493,539
4
W
Susano
14,355
624
163
7
0
481,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role