Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Benz_A-g
Sol
Level 87
God Stats
5W - 2L
1,458 SR
Queue Stats
23W - 21L
1,407 Elo+
Solo
Tyr
Tyr
Ch3lit0123
Tyr
Level 47
God Stats
6W - 15L
1,008 SR
Queue Stats
54W - 76L
999 Elo+
Solo
Skadi
Skadi
ConnorTwentyOne
Skadi
Level 28
God Stats
45W - 55L
1,331 SR
Queue Stats
192W - 269L
1,246 Elo+
Party 2
Cabrakan
Cabrakan
thegeneraltomo
Cabrakan
Level 67
God Stats
6W - 3L
1,577 SR
Queue Stats
121W - 134L
1,423 Elo+
Solo
Team Averages
Level 67
1,375 SR
1,315 Elo+

VS

Team Averages
Level 79
1,460 SR
1,339 Elo+
Yemoja
Yemoja
Dr_Toboggan427
Yemoja
Level 104
God Stats
7W - 4L
1,552 SR
Queue Stats
248W - 294L
1,368 Elo+
Solo
Achilles
Achilles
IlFinesssedlI
Achilles
Level 40
God Stats
2W - 5L
1,425 SR
Queue Stats
11W - 19L
1,347 Elo+
Solo
Cliodhna
Cliodhna
NaturedCell9461
Cliodhna
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
1,107W - 1,154L
1,484 Elo+
Party 1
Izanami
Izanami
SiimpleJak
Izanami
Level 46
God Stats
5W - 5L
1,324 SR
Queue Stats
90W - 84L
1,220 Elo+
Solo
Eset
Eset
ThickPotato6530
Eset
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
98W - 80L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
9 / 8 / 5
11,326
566
11,290
17,442
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 5 / 8
10,438
522
11,225
11,286
3,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
2 / 2 / 1
11,175
559
9,033
12,109
12,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
8 / 3 / 6
11,389
569
14,716
13,031
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
16
6 / 1 / 12
11,553
578
17,168
16,572
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 9
9,527
476
6,177
15,835
7,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
IlFinesssedlI
Achilles
18
4 / 1 / 0
10,171
509
9,208
20,417
12,312
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
13
4 / 9 / 7
9,371
469
8,954
19,760
13,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
SiimpleJak
Izanami
15
3 / 9 / 3
9,006
450
9,610
18,273
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 6 / 2
9,452
473
13,308
12,620
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
28
Kills
19
19
Deaths
29
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
8
5
1.44
W
3
5
8
1.4
W
2
2
1
1.25
W
8
3
6
3.67
L
1
4
9
1.38
L
Achilles
IlFinesssedlI
Achilles
4
1
0
4
L
Cliodhna
4
9
7
0.83
L
Izanami
SiimpleJak
Izanami
3
9
3
0.5
L
7
6
2
1.33
W
Cabrakan
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,432
Damage
47,257
70,440
Taken
86,905
39,045
Mitigated
42,137
25,887
Healing
21,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,290
2,607
0
5,258
17,442
6,732
477
3,317
13,956
0
56,588
W
11,225
1,343
28
3,476
11,286
3,621
654
5,844
4,822
59,823
0
W
9,033
617
0
3,410
12,109
12,472
165
355
11,735
0
68,342
W
14,716
6,259
0
4,368
13,031
4,125
4,522
4,138
8,845
0
78,528
L
6,177
2,022
4,114
2,724
15,835
7,925
0
7,080
8,755
30,852
0
L
Achilles
IlFinesssedlI
Achilles
9,208
2,876
0
6,004
20,417
12,312
862
4,192
16,225
0
69,843
L
Cliodhna
8,954
1,253
759
1,114
19,760
13,431
0
5,119
14,641
0
41,300
L
Izanami
SiimpleJak
Izanami
9,610
6,403
0
3,486
18,273
4,456
0
5,890
12,383
0
59,720
L
13,308
515
264
3,257
12,620
4,013
459
6,112
6,508
36,488
0
W
Cabrakan
17,168
2,291
267
9,080
16,572
12,095
510
4,853
11,597
51,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,881
Gold Earned
47,527
473
Minions Killed
382
0
Camps Cleared
0
1,769,009
Distance Traveled
1,635,027
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,326
566
84
4
0
350,760
0
W
Sol
10,438
522
104
5
0
341,805
1
W
Tyr
11,175
559
118
6
0
386,080
9
W
Skadi
11,389
569
110
6
0
333,081
2
L
Yemoja
9,527
476
40
2
0
311,322
7
L
Achilles
10,171
509
141
7
0
401,140
1
L
Cliodhna
9,371
469
52
3
0
332,192
0
L
Izanami
9,006
450
101
5
0
299,930
0
L
Eset
9,452
473
48
2
0
290,443
0
W
Cabrakan
11,553
578
57
3
0
357,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role