Player Matchup

Nu Wa
Nu Wa
CloudGaia
Nu Wa
Level 18
God Stats
13W - 7L
1,724 SR
Queue Stats
26W - 19L
1,576 Elo+
Party 2
Loki
Loki
Elsbeth96
Loki
Level 17
God Stats
16W - 15L
1,579 SR
Queue Stats
26W - 22L
1,560 Elo+
Party 2
Hades
Hades
LordShaxxy
Hades
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 14L
1,373 Elo+
Party 2
Artio
Artio
MashFox
Artio
Level 24
God Stats
5W - 3L
1,646 SR
Queue Stats
27W - 16L
1,583 Elo+
Party 2
Ullr
Ullr
iiGreenKi
Ullr
Level 64
God Stats
11W - 15L
1,409 SR
Queue Stats
64W - 53L
1,588 Elo+
Party 2
Team Averages
Level 37
1,572 SR
1,536 Elo+

VS

Team Averages
Level 42
1,449 SR
1,392 Elo+
King Arthur
King Arthur
Dueefing
King Arthur
Level 25
God Stats
9W - 14L
1,531 SR
Queue Stats
39W - 62L
1,397 Elo+
Party 1
Charybdis
Charybdis
Fox invisible
Charybdis
Level 59
God Stats
5W - 6L
1,717 SR
Queue Stats
111W - 117L
1,496 Elo+
Party 1
Nemesis
Nemesis
ShibaRoTatsuya
Nemesis
Level 45
God Stats
58W - 57L
1,454 SR
Queue Stats
162W - 167L
1,459 Elo+
Solo
Athena
Athena
WolfInvisible
Athena
Level 66
God Stats
5W - 11L
1,372 SR
Queue Stats
101W - 109L
1,281 Elo+
Party 1
Poseidon
Poseidon
machimar
Poseidon
Level 16
God Stats
3W - 9L
1,171 SR
Queue Stats
12W - 19L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CloudGaia
Nu Wa
18
8 / 1 / 22
12,653
1,265
25,647
6,311
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
18
6 / 1 / 13
11,536
1,154
10,413
8,249
3,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
18
6 / 1 / 23
12,118
1,212
18,299
10,748
6,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
MashFox
Artio
18
4 / 0 / 27
12,736
1,274
9,532
13,806
22,898
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
18
10 / 2 / 14
12,286
1,229
17,057
10,407
4,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

311

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dueefing
King Arthur
15
0 / 9 / 5
9,991
999
7,489
21,440
10,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Fox invisible
Charybdis
15
1 / 5 / 2
10,045
1,005
9,080
13,508
3,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 8 / 0
10,421
1,042
9,980
17,226
7,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 6 / 3
10,461
1,046
5,395
19,115
23,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
machimar
Poseidon
15
0 / 6 / 3
9,671
967
10,624
14,573
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
18
34
Kills
5
5
Deaths
34
99
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CloudGaia
Nu Wa
8
1
22
19
L
King Arthur
Dueefing
King Arthur
0
9
5
0.28
W
Loki
6
1
13
12.5
L
Charybdis
Fox invisible
Charybdis
1
5
2
0.4
W
Hades
6
1
23
17.5
W
Artio
MashFox
Artio
4
0
27
17.5
L
3
8
0
0.38
L
1
6
3
0.42
W
Ullr
10
2
14
8.5
L
Poseidon
machimar
Poseidon
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,948
Damage
42,568
49,521
Taken
85,862
40,407
Mitigated
48,323
15,453
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CloudGaia
Nu Wa
25,647
5,611
552
1,238
6,311
2,551
0
2,194
3,989
35,930
0
L
King Arthur
Dueefing
King Arthur
7,489
1,591
0
504
21,440
10,032
0
12,132
9,308
0
23,479
W
Loki
10,413
3,320
0
0
8,249
3,584
0
2,186
6,011
0
24,643
L
Charybdis
Fox invisible
Charybdis
9,080
3,051
0
602
13,508
3,437
0
9,447
4,061
0
42,340
W
Hades
18,299
1,278
1,570
3,865
10,748
6,801
0
3,411
7,234
35,262
0
W
Artio
MashFox
Artio
9,532
1,263
3,491
4,263
13,806
22,898
0
4,519
8,947
21,254
0
L
9,980
3,334
0
1,634
17,226
7,938
0
9,908
7,318
0
18,705
L
5,395
1,198
175
1,303
19,115
23,620
0
11,899
7,216
13,861
0
W
Ullr
17,057
9,190
0
474
10,407
4,573
0
2,876
7,321
0
38,114
L
Poseidon
machimar
Poseidon
10,624
1,160
22
1,597
14,573
3,296
0
10,092
4,481
29,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,329
Gold Earned
50,589
179
Minions Killed
173
10
Camps Cleared
5
1,019,804
Distance Traveled
801,059
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,653
1,265
16
2
1
191,464
0
L
King Arthur
9,991
999
20
2
0
175,706
0
W
Loki
11,536
1,154
28
3
3
218,256
0
L
Charybdis
10,045
1,005
75
8
2
149,098
0
W
Hades
12,118
1,212
47
5
2
203,093
3
W
Artio
12,736
1,274
21
2
3
205,741
1
L
Nemesis
10,421
1,042
14
1
1
191,056
1
L
Athena
10,461
1,046
20
2
1
139,710
2
W
Ullr
12,286
1,229
67
7
1
201,250
1
L
Poseidon
9,671
967
44
4
1
145,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role