Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CosmicSpores
Cupid
Level 85
God Stats
9W - 11L
1,395 SR
Queue Stats
308W - 305L
1,399 Elo+
Solo
Agni
Agni
Francotoro18
Agni
Level 58
God Stats
21W - 12L
1,441 SR
Queue Stats
642W - 679L
1,471 Elo+
Solo
Artemis
Artemis
Kishin 0
Artemis
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 67L
1,500 Elo+
Party 1
Arachne
Arachne
cocosweetie001
Arachne
Level 128
God Stats
31W - 36L
1,500 SR
Queue Stats
60W - 69L
1,500 Elo+
Party 1
Team Averages
Level 117
1,467 SR
1,474 Elo+

VS

Team Averages
Level 58
1,535 SR
1,535 Elo+
Ullr
Ullr
Asleepingcoyote
Ullr
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 96L
1,533 Elo+
Party 2
Sol
Sol
Enraged Aries
Sol
Level 49
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
NatrlBornSnipa
Ymir
Level 41
God Stats
3W - 2L
1,910 SR
Queue Stats
5W - 6L
1,377 Elo+
Solo
Arachne
Arachne
OmnimonxXx
Arachne
Level 109
God Stats
4W - 5L
1,762 SR
Queue Stats
129W - 156L
1,515 Elo+
Party 2
Nike
Nike
sherbbbbbyyyy
Nike
Level 14
God Stats
0W - 1L
1,221 SR
Queue Stats
3W - 4L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 2 / 0
7,061
642
3,343
4,598
1,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 1 / 5
5,825
530
3,292
4,042
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 2 / 2
6,311
574
6,872
4,372
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Kishin 0
Artemis
9
0 / 3 / 2
5,751
523
6,597
5,601
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 2
5,279
480
1,207
8,157
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 1
5,342
486
4,122
7,962
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
5,359
487
4,322
8,262
1,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 1 / 0
5,007
455
566
5,398
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
OmnimonxXx
Arachne
10
3 / 1 / 1
5,987
544
2,044
5,472
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 2
5,105
464
1,529
5,765
3,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
9
9
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
0
2
L
3
5
1
0.7
W
2
1
5
4.5
L
1
1
2
2
W
5
2
2
3
W
Artemis
Kishin 0
Artemis
0
3
2
0.33
L
2
1
0
2
L
Arachne
OmnimonxXx
Arachne
3
1
1
3.5
W
0
1
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,311
Damage
12,583
26,770
Taken
32,859
7,948
Mitigated
11,264
6,873
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,343
1,177
0
344
4,598
1,419
365
230
4,368
0
36,827
L
4,122
1,098
0
1,395
7,962
2,027
276
3,002
4,680
0
21,269
W
3,292
1,255
314
936
4,042
1,428
921
508
3,534
0
25,356
L
4,322
1,677
64
4,333
8,262
1,918
0
855
7,361
29,027
0
W
6,872
449
187
1,272
4,372
974
1,000
537
3,835
27,183
0
W
Artemis
Kishin 0
Artemis
6,597
1,833
0
295
5,601
1,867
740
2,782
2,819
0
30,007
L
566
32
0
1,506
5,398
2,220
0
2,180
2,987
4,054
0
L
Arachne
OmnimonxXx
Arachne
2,044
1,471
0
3,131
5,472
1,581
0
276
5,194
0
22,846
W
1,207
1,068
0
3,525
8,157
2,260
0
1,061
7,096
0
20,038
L
1,529
143
0
500
5,765
3,518
0
0
5,765
1,814
15,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
26,800
296
Minions Killed
202
0
Camps Cleared
0
962,798
Distance Traveled
973,176
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,061
642
92
8
0
179,291
0
L
Ullr
5,342
486
44
4
0
163,770
0
W
Cupid
5,825
530
43
4
0
204,011
0
L
Sol
5,359
487
61
6
0
181,283
0
W
Agni
6,311
574
57
5
0
207,030
0
W
Artemis
5,751
523
54
5
0
168,695
0
L
Ymir
5,007
455
7
1
0
198,344
2
L
Arachne
5,987
544
58
5
0
248,032
0
W
Arachne
5,279
480
50
5
0
203,771
3
L
Nike
5,105
464
32
3
0
181,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role