Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
AllisterArc
Charybdis
Gold V
Level 92
God Stats
1W - 1L
1,415 SR
Queue Stats
29W - 26L
1,582 MMR
Party 2
King Arthur
King Arthur
Gold I
WellIveDied
King Arthur
Gold I
Level 114
God Stats
23W - 22L
1,623 SR
Queue Stats
190W - 189L
1,610 MMR
Solo
Tiamat
Tiamat
Gold I
Zícari
Tiamat
Gold I
Level 160
God Stats
4W - 6L
1,726 SR
Queue Stats
352W - 373L
1,606 MMR
Solo
Athena
Athena
Silver I
papanick
Athena
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,541 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,553 SR
1,568 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 79
1,584 SR
1,589 MMR
Susano
Susano
Gold V
Aninnyd
Susano
Gold V
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 265L
1,539 MMR
Solo
Horus
Horus
Silver I
KuroNekoCat
Horus
Silver I
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 9L
1,614 MMR
Party 1
Chronos
Chronos
Gold III
Tizr
Chronos
Gold III
Level 101
God Stats
35W - 33L
1,546 SR
Queue Stats
237W - 237L
1,568 MMR
Solo
Ullr
Ullr
Silver I
Vegetta66
Ullr
Silver I
Level 43
God Stats
2W - 1L
1,800 SR
Queue Stats
14W - 11L
1,638 MMR
Party 1
Kali
Kali
Silver I
XxDUROxX
Kali
Silver I
Level 82
God Stats
10W - 5L
1,788 SR
Queue Stats
23W - 14L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 5 / 9
14,414
655
27,214
31,892
20,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
AllisterArc
Charybdis
18
1 / 3 / 6
12,283
558
11,305
16,821
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
WellIveDied
King Arthur
19
7 / 3 / 7
13,588
618
11,873
21,773
21,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Zícari
Tiamat
18
8 / 3 / 7
12,954
589
21,240
12,697
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
papanick
Athena
18
4 / 0 / 13
12,649
575
8,422
19,245
23,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothCliodhnaThanatosArtio

VS

Bans
BastetErlang ShenGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aninnyd
Susano
14
1 / 10 / 2
8,958
407
8,197
19,021
5,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
8,756
398
5,483
14,648
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Tizr
Chronos
17
2 / 10 / 3
11,195
509
9,014
26,164
9,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
18
4 / 3 / 1
11,501
523
12,490
12,774
4,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
18
5 / 7 / 4
12,273
558
19,130
26,755
12,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
34
Kills
13
14
Deaths
34
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
5
9
3.7
W
Charybdis
AllisterArc
Charybdis
1
3
6
1.33
L
Susano
Aninnyd
Susano
1
10
2
0.2
L
1
4
2
0.5
L
Chronos
Tizr
Chronos
2
10
3
0.35
L
Ullr
4
3
1
1.5
W
King Arthur
WellIveDied
King Arthur
7
3
7
3.5
L
Kali
5
7
4
1
W
Tiamat
Zícari
Tiamat
8
3
7
3.83
W
Athena
papanick
Athena
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,054
Damage
54,314
102,428
Taken
99,362
80,176
Mitigated
41,125
40,538
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
27,214
18,749
0
15,125
31,892
20,493
3,006
5,868
26,024
0
117,239
W
Charybdis
AllisterArc
Charybdis
11,305
6,420
0
8,852
16,821
7,149
8,732
156
16,665
0
91,492
L
Susano
Aninnyd
Susano
8,197
1,082
0
4,154
19,021
5,500
732
7,148
11,873
0
46,429
L
5,483
2,138
1,189
3,347
14,648
8,629
41
6,250
8,398
0
22,219
L
Chronos
Tizr
Chronos
9,014
3,263
0
1,456
26,164
9,846
0
4,670
21,494
70,050
0
L
Ullr
12,490
3,561
0
1,024
12,774
4,271
1,357
4,176
8,598
0
106,146
W
King Arthur
WellIveDied
King Arthur
11,873
843
0
6,214
21,773
21,823
745
3,548
18,225
109
72,541
L
Kali
19,130
9,438
0
5,447
26,755
12,879
0
6,850
19,905
0
77,916
W
Tiamat
Zícari
Tiamat
21,240
1,685
0
3,778
12,697
7,353
4,115
468
12,229
91,393
0
W
Athena
papanick
Athena
8,422
3,170
940
5,629
19,245
23,358
1,070
1,379
17,866
35,593
6,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,888
Gold Earned
52,683
638
Minions Killed
571
0
Camps Cleared
0
2,171,836
Distance Traveled
1,993,620
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,414
655
131
6
0
482,187
2
W
Charybdis
12,283
558
146
7
0
414,172
5
L
Susano
8,958
407
86
4
0
392,190
12
L
Horus
8,756
398
22
1
0
418,944
5
L
Chronos
11,195
509
134
6
0
351,699
3
L
Ullr
11,501
523
204
9
0
390,904
3
W
King Arthur
13,588
618
143
7
0
400,974
7
L
Kali
12,273
558
125
6
0
439,883
7
W
Tiamat
12,954
589
147
7
0
416,087
2
W
Athena
12,649
575
71
3
0
458,416
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role