Player Matchup

King Arthur
King Arthur
SCF_Mylo
King Arthur
Level 79
God Stats
2W - 7L
1,359 SR
Queue Stats
341W - 396L
1,400 Elo+
Party 1
Xbalanque
Xbalanque
TDS_JERE321
Xbalanque
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
303W - 348L
1,424 Elo+
Party 1
Fenrir
Fenrir
Wizzar_74
Fenrir
Level 47
God Stats
28W - 33L
1,358 SR
Queue Stats
137W - 176L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
takumichep-_-
Zhong Kui
Level 82
God Stats
2W - 3L
1,878 SR
Queue Stats
223W - 256L
1,434 Elo+
Party 1
Ganesha
Ganesha
thbig1Mazer
Ganesha
Level 136
God Stats
29W - 19L
1,423 SR
Queue Stats
250W - 236L
1,481 Elo+
Solo
Team Averages
Level 78
1,504 SR
1,441 Elo+

VS

Team Averages
Level 46
1,531 SR
1,349 Elo+
Nu Wa
Nu Wa
BigDaddyThiccDog
Nu Wa
Level 34
God Stats
2W - 6L
1,465 SR
Queue Stats
7W - 19L
1,375 Elo+
Party 3
Ymir
Ymir
HitStickKing604
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2
Medusa
Medusa
KingFlopper6
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 2
Nemesis
Nemesis
NsR_132
Nemesis
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 4L
1,421 Elo+
Party 3
Bellona
Bellona
SleepyAshKuro_
Bellona
Level 108
God Stats
5W - 3L
1,439 SR
Queue Stats
12W - 21L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SCF_Mylo
King Arthur
10
1 / 1 / 5
5,818
582
2,226
7,678
5,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
TDS_JERE321
Xbalanque
10
4 / 0 / 5
5,738
574
5,124
2,354
602
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Wizzar_74
Fenrir
10
7 / 2 / 2
6,343
634
5,629
7,153
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
takumichep-_-
Zhong Kui
12
2 / 0 / 1
6,538
654
5,189
5,594
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
thbig1Mazer
Ganesha
10
0 / 0 / 8
6,100
610
2,992
5,662
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,910
591
4,817
4,560
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,846
485
546
8,885
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
7
0 / 3 / 0
4,438
444
1,200
4,698
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
NsR_132
Nemesis
8
0 / 4 / 2
5,068
507
2,295
7,030
1,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 3 / 1
5,040
504
4,403
6,910
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
3
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
4
0
0
L
Medusa
0
3
0
0
L
Nemesis
NsR_132
Nemesis
0
4
2
0.25
W
King Arthur
SCF_Mylo
King Arthur
1
1
5
3.5
L
1
3
1
0.5
W
Xbalanque
TDS_JERE321
Xbalanque
4
0
5
6.5
W
Fenrir
Wizzar_74
Fenrir
7
2
2
4
W
Zhong Kui
takumichep-_-
Zhong Kui
2
0
1
2.5
W
Ganesha
thbig1Mazer
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
13,261
28,441
Taken
32,083
15,349
Mitigated
13,589
8,969
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,817
705
0
375
4,560
1,158
0
1,723
2,837
33,737
0
L
546
62
83
2,035
8,885
4,068
0
2,770
6,115
8,296
0
L
Medusa
1,200
331
0
1,266
4,698
994
0
1,278
3,420
0
18,775
L
Nemesis
NsR_132
Nemesis
2,295
1,236
0
750
7,030
1,828
0
1,022
6,008
0
22,548
W
King Arthur
SCF_Mylo
King Arthur
2,226
77
0
750
7,678
5,012
128
1,022
6,374
0
25,218
L
4,403
1,203
0
1,200
6,910
5,541
0
1,388
5,522
3,350
13,576
W
Xbalanque
TDS_JERE321
Xbalanque
5,124
2,537
0
1,037
2,354
602
1,152
551
1,803
0
22,668
W
Fenrir
Wizzar_74
Fenrir
5,629
790
0
2,259
7,153
2,414
0
1,279
5,763
0
23,740
W
Zhong Kui
takumichep-_-
Zhong Kui
5,189
752
0
2,941
5,594
3,695
401
2,441
3,091
45,065
0
W
Ganesha
thbig1Mazer
Ganesha
2,992
315
107
1,875
5,662
3,626
85
1,145
4,485
25,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
25,302
276
Minions Killed
229
0
Camps Cleared
0
1,045,973
Distance Traveled
905,926
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,910
591
82
8
0
178,279
3
L
Ymir
4,846
485
18
2
0
180,441
0
L
Medusa
4,438
444
44
4
0
185,262
0
L
Nemesis
5,068
507
43
4
0
193,482
3
W
King Arthur
5,818
582
58
6
0
210,730
2
L
Bellona
5,040
504
42
4
0
168,462
2
W
Xbalanque
5,738
574
66
7
0
208,723
0
W
Fenrir
6,343
634
47
5
0
226,358
0
W
Zhong Kui
6,538
654
94
9
0
189,223
1
W
Ganesha
6,100
610
11
1
0
210,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role