Player Matchup

Raijin
Raijin
 
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ICmPunKI
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,533 Elo+
Party 1
Athena
Athena
Itzy30012004
Athena
Level 105
God Stats
0W - 1L
1,345 SR
Queue Stats
7W - 4L
1,714 Elo+
Party 2
Xing Tian
Xing Tian
MeX_KiNg_FrEdO
Xing Tian
Level 129
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 2
Nox
Nox
Sky53
Nox
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
237W - 236L
1,598 Elo+
Solo
Team Averages
Level 120
1,388 SR
1,526 Elo+

VS

Team Averages
Level 116
1,454 SR
1,473 Elo+
Thanatos
Thanatos
DARKLORDKAI14
Thanatos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 139L
1,559 Elo+
Solo
Ah Puch
Ah Puch
LESTAT5183
Ah Puch
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 181L
1,475 Elo+
Party 3
Zhong Kui
Zhong Kui
MooWA
Zhong Kui
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
415W - 385L
1,466 Elo+
Solo
Chaac
Chaac
XxNaTaShAxXx
Chaac
Level 79
God Stats
1W - 3L
1,271 SR
Queue Stats
101W - 122L
1,344 Elo+
Party 3
Neith
Neith
СинийПтиц
Neith
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 52L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 8 / 10
11,172
657
9,529
15,410
3,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 6 / 6
12,671
745
18,342
18,606
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
16
2 / 10 / 11
10,653
627
6,222
19,508
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MeX_KiNg_FrEdO
Xing Tian
17
0 / 7 / 17
11,249
662
6,006
22,511
27,574
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
Sky53
Nox
20
6 / 3 / 8
13,184
776
13,611
13,432
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DARKLORDKAI14
Thanatos
18
7 / 6 / 17
12,806
753
13,360
13,538
6,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
LESTAT5183
Ah Puch
20
7 / 2 / 17
13,351
785
19,082
11,329
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
MooWA
Zhong Kui
20
12 / 4 / 19
13,695
806
22,873
17,472
18,784
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 4 / 25
12,157
715
15,968
16,405
15,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 16
11,394
670
10,247
12,198
5,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
127
20
Kills
33
34
Deaths
21
52
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
8
10
0.88
W
Thanatos
DARKLORDKAI14
Thanatos
7
6
17
2.58
L
10
6
6
2.17
L
Athena
2
10
11
0.75
W
Ah Puch
LESTAT5183
Ah Puch
7
2
17
7.75
L
Xing Tian
MeX_KiNg_FrEdO
Xing Tian
0
7
17
1.21
W
Zhong Kui
MooWA
Zhong Kui
12
4
19
5.38
L
Nox
Sky53
Nox
6
3
8
3.33
W
4
4
25
4.13
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,710
Damage
81,530
89,467
Taken
70,942
51,713
Mitigated
50,903
23,497
Healing
30,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,529
561
2,237
2,511
15,410
3,634
958
7,359
7,899
22,380
0
W
Thanatos
DARKLORDKAI14
Thanatos
13,360
1,347
1,091
7,316
13,538
6,129
91
5,465
7,977
0
18,941
L
18,342
5,923
1,345
2,501
18,606
8,904
2,100
6,619
11,819
0
31,597
L
Athena
6,222
1,421
785
848
19,508
7,232
594
9,689
9,585
9,636
0
W
Ah Puch
LESTAT5183
Ah Puch
19,082
233
1,265
2,748
11,329
4,812
818
6,910
4,302
57,616
0
L
Xing Tian
MeX_KiNg_FrEdO
Xing Tian
6,006
126
1,959
2,953
22,511
27,574
277
10,263
11,614
14,267
0
W
Zhong Kui
MooWA
Zhong Kui
22,873
2,208
1,493
4,700
17,472
18,784
1,433
6,606
10,586
37,193
0
L
Nox
Sky53
Nox
13,611
981
2,923
5,435
13,432
4,369
1,673
6,617
6,595
60,653
0
W
15,968
1,896
2,203
5,341
16,405
15,720
1,191
9,908
6,271
0
36,709
W
10,247
2,921
2,144
1,945
12,198
5,458
2,521
6,479
5,568
0
23,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,929
Gold Earned
63,403
161
Minions Killed
184
0
Camps Cleared
0
1,419,342
Distance Traveled
1,436,873
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,172
657
32
2
0
267,609
0
W
Thanatos
12,806
753
20
1
0
322,027
0
L
Set
12,671
745
19
1
0
306,274
0
L
Athena
10,653
627
9
1
0
249,604
0
W
Ah Puch
13,351
785
83
5
0
323,077
0
L
Xing Tian
11,249
662
13
1
0
301,661
0
W
Zhong Kui
13,695
806
36
2
0
266,256
1
L
Nox
13,184
776
88
5
0
294,194
4
W
Chaac
12,157
715
24
1
0
312,087
1
W
Neith
11,394
670
21
1
0
213,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role