Player Matchup

Jing Wei
Jing Wei
Express X11
Jing Wei
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 71L
1,326 Elo+
Party 2
Eset
Eset
JorgebbUwU
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Hel
Hel
Pumpedkick
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Sol
Sol
dRkvoid369
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
meji_llon
Arachne
Level 69
God Stats
0W - 1L
1,212 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 58
1,442 SR
1,465 Elo+

VS

Team Averages
Level 123
1,500 SR
1,426 Elo+
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AthenaG4
Yemoja
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 58L
1,150 Elo+
Party 1
Heimdallr
Heimdallr
KSI_tessflare
Heimdallr
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 29L
1,500 Elo+
Party 1
Raijin
Raijin
crononizeal
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
naruzu12
Ah Muzen Cab
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 90L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Express X11
Jing Wei
14
2 / 4 / 10
8,120
738
11,216
12,443
3,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 6 / 7
8,357
760
10,456
11,756
3,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 7 / 6
8,129
739
8,224
12,364
3,958
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 5 / 5
8,782
798
12,597
13,244
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
meji_llon
Arachne
13
2 / 8 / 8
8,147
741
5,256
16,491
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 4 / 11
9,979
907
15,295
12,313
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
AthenaG4
Yemoja
17
3 / 2 / 22
10,074
916
3,230
14,594
16,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
KSI_tessflare
Heimdallr
18
10 / 2 / 15
10,205
928
18,055
11,839
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
3 / 6 / 12
8,629
784
9,954
12,606
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
naruzu12
Ah Muzen Cab
17
5 / 2 / 13
10,079
916
14,770
11,940
6,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
15
Kills
30
30
Deaths
16
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
4
11
3.63
W
Yemoja
AthenaG4
Yemoja
3
2
22
7
L
Jing Wei
Express X11
Jing Wei
2
4
10
1.75
L
3
6
7
1.08
W
Heimdallr
KSI_tessflare
Heimdallr
10
2
15
8.75
L
3
7
6
0.86
W
Raijin
3
6
12
1.5
L
5
5
5
1.5
L
Arachne
meji_llon
Arachne
2
8
8
0.75
W
Ah Muzen Cab
naruzu12
Ah Muzen Cab
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
61,304
66,298
Taken
63,292
20,064
Mitigated
42,834
23,474
Healing
27,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,295
8,991
852
3,127
12,313
6,752
706
5,647
6,666
0
18,144
W
Yemoja
AthenaG4
Yemoja
3,230
733
8,340
4,876
14,594
16,911
620
5,975
8,619
6,298
0
L
Jing Wei
Express X11
Jing Wei
11,216
7,094
1,085
4,013
12,443
3,892
0
2,141
9,165
0
17,349
L
10,456
1,407
878
1,876
11,756
3,611
125
2,545
8,590
17,732
0
W
Heimdallr
KSI_tessflare
Heimdallr
18,055
6,901
695
2,523
11,839
6,715
2,049
6,490
5,349
0
35,335
L
8,224
466
3,588
2,868
12,364
3,958
61
1,686
10,029
20,894
0
W
Raijin
9,954
936
908
1,630
12,606
6,312
449
6,822
5,784
15,928
0
L
12,597
2,848
774
4,622
13,244
3,515
384
2,559
9,684
26,971
0
L
Arachne
meji_llon
Arachne
5,256
3,974
654
3,116
16,491
5,088
0
3,405
11,889
0
7,459
W
Ah Muzen Cab
naruzu12
Ah Muzen Cab
14,770
5,185
328
4,162
11,940
6,144
1,651
6,343
5,597
0
37,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
48,966
114
Minions Killed
146
0
Camps Cleared
0
1,037,076
Distance Traveled
1,042,256
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,979
907
20
2
0
234,421
0
W
Yemoja
10,074
916
7
1
0
213,733
0
L
Jing Wei
8,120
738
21
2
0
214,829
0
L
Eset
8,357
760
14
1
0
169,925
1
W
Heimdallr
10,205
928
43
4
0
199,889
0
L
Hel
8,129
739
31
3
0
202,420
0
W
Raijin
8,629
784
19
2
0
178,591
0
L
Sol
8,782
798
37
3
0
190,098
1
L
Arachne
8,147
741
11
1
0
259,804
0
W
Ah Muzen Cab
10,079
916
57
5
0
215,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role