Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Scalgore
Kali
Level 127
God Stats
9W - 6L
1,866 SR
Queue Stats
103W - 79L
1,642 Elo+
Solo
Cabrakan
Cabrakan
SuperiorDuck956
Cabrakan
Level 87
God Stats
26W - 16L
1,500 SR
Queue Stats
141W - 137L
1,450 Elo+
Party 2
Anubis
Anubis
beqabeqa71
Anubis
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 23L
1,741 Elo+
Solo
Apollo
Apollo
de5rey
Apollo
Level 109
God Stats
11W - 12L
1,659 SR
Queue Stats
79W - 77L
1,449 Elo+
Party 2
Team Averages
Level 110
1,605 SR
1,556 Elo+

VS

Team Averages
Level 117
1,651 SR
1,541 Elo+
Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FzzA3
Hun Batz
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 190L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Undilay
Morgan Le Fay
Level 145
God Stats
8W - 5L
1,665 SR
Queue Stats
175W - 172L
1,594 Elo+
Party 1
Freya
Freya
WoesGoes
Freya
Level 102
God Stats
2W - 1L
1,862 SR
Queue Stats
300W - 264L
1,610 Elo+
Party 1
Hercules
Hercules
new-37187184
Hercules
Level 74
God Stats
0W - 1L
1,730 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 5 / 10
9,130
537
10,456
11,970
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
9 / 0 / 6
10,814
636
13,219
14,995
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
1 / 1 / 4
7,986
470
2,299
8,315
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
beqabeqa71
Anubis
16
9 / 3 / 2
10,046
591
16,563
13,622
7,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
de5rey
Apollo
16
2 / 2 / 3
9,235
543
4,772
10,251
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 6
8,024
472
4,362
12,078
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
FzzA3
Hun Batz
15
3 / 9 / 4
8,566
504
7,424
14,312
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Undilay
Morgan Le Fay
14
4 / 6 / 2
8,915
524
8,907
11,092
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
WoesGoes
Freya
15
2 / 4 / 1
9,022
531
10,162
13,984
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
new-37187184
Hercules
13
1 / 3 / 3
7,633
449
4,263
14,274
7,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
24
Kills
11
11
Deaths
24
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
10
1.6
L
Sobek
 
Sobek
1
2
6
2
L
Hun Batz
FzzA3
Hun Batz
3
9
4
0.56
W
Kali
9
0
6
12
W
Cabrakan
1
1
4
3
L
Morgan Le Fay
Undilay
Morgan Le Fay
4
6
2
0.83
L
Freya
WoesGoes
Freya
2
4
1
0.63
W
Anubis
beqabeqa71
Anubis
9
3
2
3.33
W
Apollo
de5rey
Apollo
2
2
3
1.75
L
Hercules
new-37187184
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
35,118
59,153
Taken
65,740
28,950
Mitigated
29,796
24,999
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,456
465
1,629
4,846
11,970
4,289
0
5,293
6,677
54,315
0
L
Sobek
 
Sobek
4,362
451
510
4,553
12,078
10,697
0
5,646
6,326
19,220
0
L
Hun Batz
FzzA3
Hun Batz
7,424
2,307
0
2,603
14,312
3,710
0
6,295
7,853
0
46,500
W
Kali
13,219
6,556
0
3,903
14,995
5,640
951
4,300
10,183
0
82,402
W
Cabrakan
2,299
86
102
1,736
8,315
8,078
0
3,863
4,452
23,168
0
L
Morgan Le Fay
Undilay
Morgan Le Fay
8,907
607
0
867
11,092
3,898
0
3,981
6,871
55,455
0
L
Freya
WoesGoes
Freya
10,162
4,431
0
6,238
13,984
4,048
166
4,110
9,733
68,158
0
W
Anubis
beqabeqa71
Anubis
16,563
1,434
0
7,706
13,622
7,675
458
3,116
10,506
65,589
0
W
Apollo
de5rey
Apollo
4,772
2,448
99
4,978
10,251
3,268
345
6,859
3,392
0
70,249
L
Hercules
new-37187184
Hercules
4,263
1,086
0
2,161
14,274
7,443
0
8,597
5,639
0
31,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,211
Gold Earned
42,160
552
Minions Killed
403
0
Camps Cleared
0
1,619,708
Distance Traveled
1,568,145
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,130
537
110
6
0
301,918
4
L
Sobek
8,024
472
20
1
0
322,914
8
L
Hun Batz
8,566
504
83
5
0
326,335
0
W
Kali
10,814
636
130
8
0
411,478
6
W
Cabrakan
7,986
470
53
3
0
314,895
3
L
Morgan Le Fay
8,915
524
90
5
0
306,898
1
L
Freya
9,022
531
132
8
0
296,531
6
W
Anubis
10,046
591
118
7
0
272,845
3
W
Apollo
9,235
543
141
8
0
318,572
11
L
Hercules
7,633
449
78
5
0
315,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role