Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dezevno_Rose
Kumbhakarna
Level 64
God Stats
0W - 3L
1,595 SR
Queue Stats
20W - 30L
1,166 Elo+
Party 1
Aphrodite
Aphrodite
HANZI_BROWN
Aphrodite
Level 149
God Stats
1W - 1L
1,675 SR
Queue Stats
100W - 120L
1,256 Elo+
Party 1
Raijin
Raijin
darvinspike
Raijin
Level 126
God Stats
23W - 25L
1,346 SR
Queue Stats
122W - 129L
1,430 Elo+
Solo
Team Averages
Level 118
1,523 SR
1,370 Elo+

VS

Team Averages
Level 92
1,596 SR
1,446 Elo+
Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Combat_Wambat556
Chiron
Level 97
God Stats
3W - 0L
1,741 SR
Queue Stats
128W - 115L
1,443 Elo+
Solo
Geb
Geb
Rasquita100
Geb
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,448 Elo+
Party 2
Chronos
Chronos
SEYVANHEL
Chronos
Level 145
God Stats
25W - 13L
1,729 SR
Queue Stats
1,472W - 1,621L
1,393 Elo+
Solo
Janus
Janus
Spiffy366
Janus
Level 69
God Stats
5W - 3L
1,509 SR
Queue Stats
17W - 15L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 1
7,166
512
4,194
8,917
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
 
Gilgamesh
2
0 / 1 / 0
4,485
320
327
1,239
371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Dezevno_Rose
Kumbhakarna
10
1 / 2 / 2
6,547
468
3,408
11,492
9,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
HANZI_BROWN
Aphrodite
9
0 / 3 / 2
5,826
416
4,980
9,287
4,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Raijin
12
3 / 3 / 0
7,479
534
9,448
8,871
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 1 / 4
8,816
630
7,012
10,543
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
7,132
509
3,914
3,539
1,037
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 5
7,396
528
5,061
9,754
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
SEYVANHEL
Chronos
14
2 / 0 / 3
8,674
620
5,438
8,758
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Spiffy366
Janus
11
2 / 4 / 3
7,447
532
4,086
5,164
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
10
11
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
1
1.25
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Mercury
 
Mercury
4
1
4
6
W
1
0
2
2
L
Kumbhakarna
Dezevno_Rose
Kumbhakarna
1
2
2
1
L
Aphrodite
HANZI_BROWN
Aphrodite
0
3
2
0.33
W
1
1
5
3.5
W
Chronos
SEYVANHEL
Chronos
2
0
3
3.5
W
Janus
Spiffy366
Janus
2
4
3
0.88
L
Raijin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
25,511
39,806
Taken
37,758
20,960
Mitigated
13,957
14,155
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,194
883
0
3,511
8,917
4,066
0
1,796
7,121
0
40,091
L
Gilgamesh
 
Gilgamesh
327
0
0
422
1,239
371
0
204
1,035
0
2,744
W
Mercury
 
Mercury
7,012
4,695
0
1,868
10,543
2,915
0
3,220
7,103
0
53,339
W
3,914
1,724
1,322
2,584
3,539
1,037
2,206
1,326
2,213
0
31,971
L
Kumbhakarna
Dezevno_Rose
Kumbhakarna
3,408
852
366
1,647
11,492
9,109
79
4,178
7,314
15,102
0
L
Aphrodite
HANZI_BROWN
Aphrodite
4,980
1,023
2,137
3,872
9,287
4,173
84
4,087
5,200
32,024
0
W
5,061
165
157
1,800
9,754
6,232
384
5,939
3,743
17,726
5,454
W
Chronos
SEYVANHEL
Chronos
5,438
1,918
0
2,305
8,758
2,585
2,954
4,890
3,605
50,340
0
W
Janus
Spiffy366
Janus
4,086
231
106
196
5,164
1,188
724
1,808
3,258
34,677
0
L
Raijin
9,448
1,062
0
2,200
8,871
3,241
1,098
4,162
4,709
46,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
39,465
257
Minions Killed
346
0
Camps Cleared
0
1,061,803
Distance Traveled
1,353,093
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,166
512
76
5
0
285,766
1
L
Gilgamesh
4,485
320
8
1
0
30,591
0
W
Mercury
8,816
630
91
7
0
339,702
1
W
Chiron
7,132
509
61
4
0
205,554
5
L
Kumbhakarna
6,547
468
17
1
0
241,222
2
L
Aphrodite
5,826
416
65
5
0
251,596
1
W
Geb
7,396
528
40
3
0
254,209
0
W
Chronos
8,674
620
100
7
0
287,632
0
W
Janus
7,447
532
54
4
0
265,996
0
L
Raijin
7,479
534
91
7
0
252,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role