Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AlreadyAce
Mulan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,568 Elo+
Party 2
Jormungandr
Jormungandr
SirGrilliam
Jormungandr
Level 82
God Stats
26W - 21L
1,853 SR
Queue Stats
133W - 140L
1,576 Elo+
Party 3
Sol
Sol
SonGohan21
Sol
Level 157
God Stats
3W - 0L
1,682 SR
Queue Stats
225W - 229L
1,653 Elo+
Solo
Team Averages
Level 110
1,607 SR
1,559 Elo+

VS

Team Averages
Level 135
1,568 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
AndromedaKumiho
Morgan Le Fay
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,378 Elo+
Party 1
Cliodhna
Cliodhna
HaZarD rV
Cliodhna
Level 127
God Stats
1W - 2L
1,505 SR
Queue Stats
76W - 80L
1,605 Elo+
Party 1
Cerberus
Cerberus
MysticalManroot
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Silentshadow982
Danzaburou
Level 148
God Stats
1W - 1L
1,737 SR
Queue Stats
84W - 91L
1,604 Elo+
Party 1
Merlin
Merlin
TH3 R3D SCAR3
Merlin
Level 160
God Stats
129W - 99L
1,599 SR
Queue Stats
978W - 1,077L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 1 / 4
9,389
854
7,949
11,879
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
 
Medusa
16
8 / 2 / 5
9,231
839
13,514
7,985
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
2 / 2 / 8
8,190
745
7,876
9,757
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SirGrilliam
Jormungandr
15
3 / 3 / 9
8,543
777
6,543
11,677
8,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 2 / 5
8,763
797
9,111
7,716
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AndromedaKumiho
Morgan Le Fay
14
0 / 5 / 5
7,507
682
6,872
8,858
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
HaZarD rV
Cliodhna
14
3 / 2 / 2
7,791
708
9,687
9,455
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
1 / 4 / 2
7,187
653
6,675
14,022
11,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Silentshadow982
Danzaburou
15
2 / 5 / 4
8,278
753
8,774
11,040
4,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 0
8,796
800
3,653
6,048
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
20
Kills
10
10
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
4
6
W
Medusa
 
Medusa
8
2
5
5.25
W
Mulan
2
2
8
3
L
Morgan Le Fay
AndromedaKumiho
Morgan Le Fay
0
5
5
0.5
L
Cliodhna
HaZarD rV
Cliodhna
3
2
2
2
L
Cerberus
1
4
2
0.5
L
Danzaburou
Silentshadow982
Danzaburou
2
5
4
0.8
W
Jormungandr
SirGrilliam
Jormungandr
3
3
9
2.5
W
3
2
5
2.75
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,993
Damage
35,661
49,014
Taken
49,423
30,650
Mitigated
25,304
14,806
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,949
6,565
0
5,890
11,879
4,885
324
2,496
9,323
0
33,065
W
Medusa
 
Medusa
13,514
7,509
0
1,952
7,985
3,434
2,645
2,984
4,835
0
30,060
W
Mulan
7,876
418
0
1,537
9,757
11,754
30
3,387
6,242
30
14,806
L
Morgan Le Fay
AndromedaKumiho
Morgan Le Fay
6,872
297
0
917
8,858
3,585
0
3,111
5,154
27,332
0
L
Cliodhna
HaZarD rV
Cliodhna
9,687
235
0
126
9,455
3,564
0
1,307
7,811
0
16,304
L
Cerberus
6,675
255
0
2,467
14,022
11,817
0
5,850
8,042
10,584
0
L
Danzaburou
Silentshadow982
Danzaburou
8,774
2,456
0
1,723
11,040
4,236
0
4,518
6,341
0
27,098
W
Jormungandr
SirGrilliam
Jormungandr
6,543
2,119
147
2,133
11,677
8,288
1,560
4,086
7,287
25,114
0
W
9,111
3,240
0
3,147
7,716
2,289
656
3,417
4,127
40,116
0
L
3,653
0
0
198
6,048
2,102
0
898
4,869
24,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
39,559
234
Minions Killed
157
0
Camps Cleared
0
1,149,924
Distance Traveled
999,274
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,389
854
78
7
0
263,333
1
W
Medusa
9,231
839
50
5
0
232,235
1
W
Mulan
8,190
745
21
2
0
241,230
1
L
Morgan Le Fay
7,507
682
34
3
0
191,129
1
L
Cliodhna
7,791
708
20
2
0
242,735
2
L
Cerberus
7,187
653
17
2
0
219,554
1
L
Danzaburou
8,278
753
46
4
0
215,294
0
W
Jormungandr
8,543
777
26
2
0
200,423
1
W
Sol
8,763
797
59
5
0
212,703
2
L
Merlin
8,796
800
40
4
0
130,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role