Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BambaN1
Izanami
Level 105
God Stats
3W - 0L
1,768 SR
Queue Stats
54W - 63L
1,433 Elo+
Party 2
Anubis
Anubis
ChaserYuusha
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,464 Elo+
Party 2
Fenrir
Fenrir
Jorgexld
Fenrir
Level 160
God Stats
1W - 3L
1,287 SR
Queue Stats
77W - 86L
1,404 Elo+
Party 2
Mulan
Mulan
oJadeDragon
Mulan
Level 126
God Stats
4W - 1L
1,332 SR
Queue Stats
122W - 123L
1,501 Elo+
Solo
Team Averages
Level 138
1,478 SR
1,460 Elo+

VS

Team Averages
Level 104
1,565 SR
1,508 Elo+
Thoth
Thoth
DisturbedNut420
Thoth
Level 124
God Stats
5W - 6L
1,312 SR
Queue Stats
246W - 185L
1,534 Elo+
Party 1
Arachne
Arachne
GoriIIaGuy
Arachne
Level 115
God Stats
7W - 3L
1,534 SR
Queue Stats
102W - 77L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
HEAR-BREAcKER
Hun Batz
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 289L
1,474 Elo+
Solo
Cernunnos
Cernunnos
Jegtregman
Cernunnos
Level 61
God Stats
23W - 11L
1,980 SR
Queue Stats
90W - 44L
1,520 Elo+
Party 1
Yemoja
Yemoja
Talky24
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 6
7,190
553
5,593
9,025
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
BambaN1
Izanami
12
0 / 0 / 2
6,971
536
3,260
6,696
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
4 / 1 / 1
7,558
581
7,145
6,049
3,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Jorgexld
Fenrir
13
5 / 3 / 4
7,534
580
6,459
11,329
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 1
7,202
554
6,777
9,141
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,602
508
2,535
7,019
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GoriIIaGuy
Arachne
12
4 / 1 / 1
7,163
551
4,233
11,332
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
HEAR-BREAcKER
Hun Batz
12
2 / 2 / 1
7,110
547
6,396
11,163
5,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Jegtregman
Cernunnos
12
0 / 1 / 1
6,584
506
4,797
6,474
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Talky24
Yemoja
10
1 / 1 / 1
6,297
484
3,616
9,900
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
7
7
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
6
4
W
Izanami
BambaN1
Izanami
0
0
2
1
W
Anubis
4
1
1
4.5
L
0
5
1
0.1
L
Arachne
GoriIIaGuy
Arachne
4
1
1
4.5
L
Hun Batz
HEAR-BREAcKER
Hun Batz
2
2
1
1.25
L
Cernunnos
Jegtregman
Cernunnos
0
1
1
0.5
W
Fenrir
Jorgexld
Fenrir
5
3
4
2.33
L
Yemoja
Talky24
Yemoja
1
1
1
1.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
21,577
42,240
Taken
45,888
27,387
Mitigated
17,768
17,681
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,593
522
1,087
5,013
9,025
9,058
158
1,937
7,088
21,606
0
W
Izanami
BambaN1
Izanami
3,260
1,759
0
3,534
6,696
1,997
712
938
5,758
0
58,121
W
Anubis
7,145
730
0
3,567
6,049
3,401
65
1,619
4,430
50,818
0
L
2,535
286
0
933
7,019
1,864
0
2,765
4,254
45,720
0
L
Arachne
GoriIIaGuy
Arachne
4,233
2,673
0
3,191
11,332
2,921
0
4,291
7,009
0
40,725
L
Hun Batz
HEAR-BREAcKER
Hun Batz
6,396
1,510
0
4,297
11,163
5,251
0
0
10,611
0
42,019
L
Cernunnos
Jegtregman
Cernunnos
4,797
2,460
0
3,581
6,474
1,915
0
1,116
5,358
0
49,608
W
Fenrir
Jorgexld
Fenrir
6,459
1,012
0
1,921
11,329
4,892
0
710
10,619
0
46,810
L
Yemoja
Talky24
Yemoja
3,616
685
764
2,256
9,900
5,817
0
4,566
5,334
13,472
4,103
W
6,777
892
0
2,559
9,141
8,039
0
0
9,141
0
40,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
33,756
445
Minions Killed
393
0
Camps Cleared
0
1,232,852
Distance Traveled
1,201,126
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,190
553
29
2
0
255,712
7
W
Izanami
6,971
536
124
10
0
250,504
6
W
Anubis
7,558
581
112
9
0
237,005
4
L
Thoth
6,602
508
93
7
0
241,285
7
L
Arachne
7,163
551
76
6
0
296,157
4
L
Hun Batz
7,110
547
85
7
0
243,302
3
L
Cernunnos
6,584
506
108
8
0
199,437
4
W
Fenrir
7,534
580
81
6
0
276,654
3
L
Yemoja
6,297
484
31
2
0
220,945
0
W
Mulan
7,202
554
99
8
0
212,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role