Player Matchup

Aphrodite
Aphrodite
CloudGaia
Aphrodite
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 19L
1,552 Elo+
Party 2
Loki
Loki
Elsbeth96
Loki
Level 17
God Stats
16W - 15L
1,549 SR
Queue Stats
26W - 22L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
LordShaxxy
Ah Puch
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,301 Elo+
Party 2
Sun Wukong
Sun Wukong
MashFox
Sun Wukong
Level 24
God Stats
4W - 0L
1,825 SR
Queue Stats
27W - 16L
1,554 Elo+
Party 2
Fafnir
Fafnir
iiGreenKi
Fafnir
Level 64
God Stats
10W - 7L
1,665 SR
Queue Stats
64W - 53L
1,577 Elo+
Party 2
Team Averages
Level 37
1,608 SR
1,504 Elo+

VS

Team Averages
Level 44
1,657 SR
1,615 Elo+
Merlin
Merlin
BONGYONG
Merlin
Level 16
God Stats
2W - 4L
1,797 SR
Queue Stats
153W - 86L
1,737 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JuicyBarkee
Tsukuyomi
Level 29
God Stats
21W - 8L
1,744 SR
Queue Stats
79W - 36L
1,720 Elo+
Party 3
Chaac
Chaac
Juicy_Geoo
Chaac
Level 134
God Stats
0W - 1L
1,742 SR
Queue Stats
45W - 23L
1,650 Elo+
Party 3
Danzaburou
Danzaburou
Kham0
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,469 Elo+
Party 1
Anubis
Anubis
TheRastSamurai
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CloudGaia
Aphrodite
20
6 / 5 / 20
15,255
1,173
9,860
23,488
12,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
11 / 11 / 17
16,412
1,262
18,336
24,424
8,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
LordShaxxy
Ah Puch
20
8 / 5 / 23
16,244
1,250
44,480
18,764
7,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
MashFox
Sun Wukong
20
10 / 8 / 22
17,773
1,367
22,848
35,505
22,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
iiGreenKi
Fafnir
20
4 / 5 / 25
15,270
1,175
11,773
31,482
50,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BONGYONG
Merlin
20
15 / 5 / 11
18,669
1,436
40,293
16,135
4,279
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
JuicyBarkee
Tsukuyomi
20
10 / 7 / 22
17,384
1,337
33,584
23,377
7,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
20
4 / 5 / 20
15,451
1,189
16,589
29,053
30,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Kham0
Danzaburou
20
4 / 9 / 23
15,730
1,210
20,628
24,320
7,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 13 / 17
13,822
1,063
14,808
19,405
6,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
127
39
Kills
34
34
Deaths
39
107
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Merlin
BONGYONG
Merlin
15
5
11
4.1
W
Aphrodite
CloudGaia
Aphrodite
6
5
20
3.2
W
Loki
11
11
17
1.77
L
Tsukuyomi
JuicyBarkee
Tsukuyomi
10
7
22
3
L
Chaac
4
5
20
2.8
L
Danzaburou
Kham0
Danzaburou
4
9
23
1.72
W
Ah Puch
LordShaxxy
Ah Puch
8
5
23
3.9
W
Sun Wukong
MashFox
Sun Wukong
10
8
22
2.63
L
1
13
17
0.73
W
Fafnir
iiGreenKi
Fafnir
4
5
25
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,297
Damage
125,902
133,663
Taken
112,290
100,791
Mitigated
55,625
27,435
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BONGYONG
Merlin
40,293
1,692
429
1,369
16,135
4,279
0
7,751
8,384
73,861
0
W
Aphrodite
CloudGaia
Aphrodite
9,860
1,056
8,325
9,906
23,488
12,422
0
9,841
13,647
30,517
0
W
Loki
18,336
4,532
0
0
24,424
8,187
0
9,645
14,572
0
33,772
L
Tsukuyomi
JuicyBarkee
Tsukuyomi
33,584
9,882
65
1,184
23,377
7,109
0
11,917
11,460
0
62,088
L
Chaac
16,589
3,384
0
7,094
29,053
30,615
0
20,110
8,943
116
31,997
L
Danzaburou
Kham0
Danzaburou
20,628
11,901
0
3,127
24,320
7,001
0
14,772
9,548
0
50,949
W
Ah Puch
LordShaxxy
Ah Puch
44,480
1,264
0
2,193
18,764
7,232
0
4,435
14,049
82,741
0
W
Sun Wukong
MashFox
Sun Wukong
22,848
5,258
0
4,627
35,505
22,146
0
15,076
19,857
2,338
58,544
L
14,808
1,241
0
1,069
19,405
6,621
0
12,017
7,388
23,384
0
W
Fafnir
iiGreenKi
Fafnir
11,773
3,339
0
2,384
31,482
50,804
0
14,962
16,321
17,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,954
Gold Earned
81,056
261
Minions Killed
265
7
Camps Cleared
12
1,336,757
Distance Traveled
1,150,779
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
18,669
1,436
73
6
3
235,753
1
W
Aphrodite
15,255
1,173
54
4
1
273,548
0
W
Loki
16,412
1,262
25
2
1
270,121
1
L
Tsukuyomi
17,384
1,337
73
6
2
283,560
0
L
Chaac
15,451
1,189
33
3
7
240,807
0
L
Danzaburou
15,730
1,210
53
4
0
220,286
0
W
Ah Puch
16,244
1,250
92
7
1
274,124
3
W
Sun Wukong
17,773
1,367
72
6
3
251,336
2
L
Anubis
13,822
1,063
33
3
0
170,373
0
W
Fafnir
15,270
1,175
18
1
1
267,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role