Player Matchup

Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Saiyan Kakarrot
Heimdallr
Level 142
God Stats
2W - 3L
1,163 SR
Queue Stats
173W - 142L
1,502 Elo+
Party 1
Atlas
Atlas
Spectre420
Atlas
Level 141
God Stats
2W - 5L
1,500 SR
Queue Stats
173W - 153L
1,593 Elo+
Party 1
Apollo
Apollo
Ur gfs sidedood
Apollo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 83L
1,469 Elo+
Party 1
Khepri
Khepri
Xfallenxdrummer
Khepri
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 84L
1,571 Elo+
Party 1
Team Averages
Level 113
1,433 SR
1,527 Elo+

VS

Team Averages
Level 107
1,497 SR
1,467 Elo+
Nike
Nike
Devilmanz1024
Nike
Level 97
God Stats
2W - 3L
1,282 SR
Queue Stats
277W - 263L
1,396 Elo+
Party 2
Awilix
Awilix
TheLordofKitties
Awilix
Level 121
God Stats
6W - 8L
1,486 SR
Queue Stats
237W - 237L
1,690 Elo+
Solo
Anhur
Anhur
Turan8888
Anhur
Level 127
God Stats
7W - 10L
1,715 SR
Queue Stats
1,634W - 1,694L
1,492 Elo+
Solo
Atlas
Atlas
Ur64BitNitemare
Atlas
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,397 Elo+
Party 2
Tyr
Tyr
hkassio
Tyr
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 323L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 2 / 14
8,075
897
5,205
10,082
9,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Saiyan Kakarrot
Heimdallr
14
3 / 2 / 9
8,361
929
9,226
6,525
2,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
16
5 / 0 / 13
9,656
1,073
6,974
13,038
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 3 / 7
8,762
974
8,863
8,313
3,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 14
9,154
1,017
5,698
13,903
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,371
708
6,959
10,956
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 6 / 1
7,556
840
7,836
10,140
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Turan8888
Anhur
15
2 / 2 / 5
7,420
824
6,351
8,645
7,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 4 / 3
7,183
798
10,202
11,398
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
5
0 / 0 / 0
5,328
592
0
0
0

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
18
Kills
8
8
Deaths
18
57
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
14
4.5
L
0
6
3
0.25
W
Heimdallr
Saiyan Kakarrot
Heimdallr
3
2
9
3.75
W
Atlas
5
0
13
11.5
L
4
6
1
0.75
L
Anhur
Turan8888
Anhur
2
2
5
2.25
W
6
3
7
3.17
L
2
4
3
0.88
W
2
1
14
9
L
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
31,348
51,861
Taken
41,139
36,233
Mitigated
31,251
27,633
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,205
532
4,481
3,401
10,082
9,110
78
1,347
8,593
7,699
0
L
6,959
609
1,027
1,119
10,956
8,873
0
4,529
6,427
0
14,764
W
Heimdallr
Saiyan Kakarrot
Heimdallr
9,226
2,984
786
1,644
6,525
2,872
2,526
1,575
4,950
0
23,977
W
Atlas
6,974
3,646
865
6,925
13,038
7,874
903
2,321
10,557
17,587
0
L
7,836
3,525
215
1,159
10,140
4,560
0
4,685
5,455
0
16,566
L
Anhur
Turan8888
Anhur
6,351
1,584
144
2,920
8,645
7,791
0
3,923
4,722
0
12,675
W
8,863
5,589
858
1,009
8,313
3,981
591
2,019
6,165
0
24,058
L
10,202
4,534
442
1,528
11,398
10,027
0
4,740
6,658
16,950
0
W
5,698
504
1,870
5,794
13,903
12,396
410
2,940
10,796
11,888
0
L
Tyr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,008
Gold Earned
33,858
94
Minions Killed
61
0
Camps Cleared
0
905,277
Distance Traveled
695,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,075
897
4
0
0
199,094
0
L
Nike
6,371
708
8
1
0
183,857
0
W
Heimdallr
8,361
929
26
3
0
152,891
0
W
Atlas
9,656
1,073
13
1
0
190,527
0
L
Awilix
7,556
840
21
2
0
175,829
0
L
Anhur
7,420
824
17
2
0
175,513
0
W
Apollo
8,762
974
37
4
0
163,927
0
L
Atlas
7,183
798
15
2
0
160,116
0
W
Khepri
9,154
1,017
14
2
0
198,838
0
L
Tyr
5,328
592
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role