Player Matchup

Danzaburou
Danzaburou
Dyeoman38
Danzaburou
Level 58
God Stats
5W - 6L
1,465 SR
Queue Stats
46W - 53L
1,372 Elo+
Party 1
King Arthur
King Arthur
GrandpaHands
King Arthur
Level 101
God Stats
0W - 3L
1,323 SR
Queue Stats
74W - 69L
1,473 Elo+
Party 1
Atlas
Atlas
ProFessorX14365
Atlas
Level 16
God Stats
0W - 3L
1,854 SR
Queue Stats
47W - 43L
1,461 Elo+
Party 1
Eset
Eset
ProsciuttoPro92
Eset
Level 13
God Stats
3W - 1L
1,863 SR
Queue Stats
63W - 50L
1,592 Elo+
Party 1
Vulcan
Vulcan
fanton756
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,663 Elo+
Solo
Team Averages
Level 41
1,601 SR
1,512 Elo+

VS

Team Averages
Level 67
1,552 SR
1,538 Elo+
Sun Wukong
Sun Wukong
DaBicNoodle
Sun Wukong
Level 140
God Stats
7W - 7L
1,708 SR
Queue Stats
30W - 33L
1,532 Elo+
Party 2
Ullr
Ullr
Dregoda
Ullr
Level 22
God Stats
21W - 18L
1,493 SR
Queue Stats
44W - 44L
1,549 Elo+
Party 3
Anubis
Anubis
FriedChickenKAM-
Anubis
Level 23
God Stats
4W - 3L
1,501 SR
Queue Stats
7W - 9L
1,487 Elo+
Solo
Loki
Loki
NotErosito
Loki
Level 44
God Stats
10W - 11L
1,441 SR
Queue Stats
27W - 30L
1,590 Elo+
Party 3
Aphrodite
Aphrodite
RiskyCassC
Aphrodite
Level 104
God Stats
3W - 3L
1,616 SR
Queue Stats
17W - 26L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dyeoman38
Danzaburou
17
2 / 7 / 5
10,750
717
10,881
16,248
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
GrandpaHands
King Arthur
17
1 / 7 / 7
9,874
658
10,405
18,718
16,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 5
10,302
687
8,148
25,053
20,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 7 / 4
11,259
751
13,258
13,159
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
fanton756
Vulcan
17
1 / 7 / 4
10,290
686
11,737
12,737
3,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaBicNoodle
Sun Wukong
19
8 / 5 / 12
11,713
781
20,522
17,896
10,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Dregoda
Ullr
19
9 / 1 / 16
12,201
813
12,519
11,199
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 14
10,552
703
11,784
10,663
4,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 1 / 12
12,876
858
15,679
10,202
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
RiskyCassC
Aphrodite
19
5 / 0 / 19
11,277
752
9,614
13,608
9,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
108
11
Kills
35
35
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DaBicNoodle
Sun Wukong
8
5
12
2.8
W
Ullr
Dregoda
Ullr
9
1
16
17
L
Danzaburou
Dyeoman38
Danzaburou
2
7
5
0.64
W
3
4
14
2.5
L
King Arthur
GrandpaHands
King Arthur
1
7
7
0.64
W
10
1
12
16
L
1
7
5
0.5
L
6
7
4
1.14
W
Aphrodite
RiskyCassC
Aphrodite
5
0
19
14.5
L
Vulcan
fanton756
Vulcan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,429
Damage
70,118
85,915
Taken
63,568
50,518
Mitigated
32,433
11,528
Healing
29,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DaBicNoodle
Sun Wukong
20,522
2,281
0
837
17,896
10,916
536
9,857
8,039
0
42,066
W
Ullr
Dregoda
Ullr
12,519
8,374
0
4,349
11,199
3,976
4,206
6,990
4,209
0
34,934
L
Danzaburou
Dyeoman38
Danzaburou
10,881
3,599
0
2,468
16,248
4,930
877
3,588
12,660
0
36,852
W
11,784
363
354
2,965
10,663
4,410
557
6,517
4,146
34,332
0
L
King Arthur
GrandpaHands
King Arthur
10,405
661
0
1,045
18,718
16,955
96
5,943
12,775
7,576
27,793
W
15,679
3,793
0
2,170
10,202
4,026
584
5,391
4,811
0
60,070
L
8,148
2,934
2,074
2,831
25,053
20,130
0
8,803
16,250
18,724
0
L
13,258
282
1,339
1,202
13,159
4,634
429
1,736
11,423
40,365
0
W
Aphrodite
RiskyCassC
Aphrodite
9,614
719
8,212
10,342
13,608
9,105
1,052
7,016
6,592
25,772
0
L
Vulcan
fanton756
Vulcan
11,737
4,585
0
569
12,737
3,869
175
1,328
11,409
38,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,475
Gold Earned
58,619
245
Minions Killed
283
0
Camps Cleared
0
1,365,439
Distance Traveled
1,507,904
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,713
781
47
3
0
319,515
4
W
Ullr
12,201
813
48
3
0
274,297
1
L
Danzaburou
10,750
717
64
4
0
254,444
2
W
Anubis
10,552
703
58
4
0
255,679
0
L
King Arthur
9,874
658
49
3
0
288,231
3
W
Loki
12,876
858
94
6
0
343,657
1
L
Atlas
10,302
687
16
1
0
291,435
1
L
Eset
11,259
751
54
4
0
280,003
3
W
Aphrodite
11,277
752
36
2
0
314,756
1
L
Vulcan
10,290
686
62
4
0
251,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role