Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ElTgr
Geb
Level 63
God Stats
2W - 1L
1,717 SR
Queue Stats
13W - 10L
1,507 Elo+
Party 1
Sol
Sol
Flaktrax
Sol
Level 85
God Stats
2W - 0L
1,662 SR
Queue Stats
10W - 7L
1,610 Elo+
Party 1
Izanami
Izanami
ThiccyMomma
Izanami
Level 49
God Stats
2W - 2L
1,633 SR
Queue Stats
12W - 13L
1,468 Elo+
Party 1
Osiris
Osiris
WiderBark283298
Osiris
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,774 Elo+
Party 1
Team Averages
Level 63
1,603 SR
1,572 Elo+

VS

Team Averages
Level 84
1,485 SR
1,422 Elo+
Anubis
Anubis
CPT D0M
Anubis
Level 65
God Stats
11W - 8L
1,176 SR
Queue Stats
339W - 350L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DDMEGADEWDEW
Morgan Le Fay
Level 105
God Stats
3W - 4L
1,248 SR
Queue Stats
47W - 30L
1,491 Elo+
Solo
Chiron
Chiron
KurtB01
Chiron
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 86L
1,375 Elo+
Solo
Da Ji
Da Ji
NaturedCell9461
Da Ji
Level 121
God Stats
13W - 6L
2,003 SR
Queue Stats
1,107W - 1,154L
1,493 Elo+
Party 2
Pele
Pele
ThickPotato6530
Pele
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 80L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 3 / 5
9,826
614
9,989
13,273
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
ElTgr
Geb
13
1 / 2 / 4
7,564
473
2,995
10,117
4,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 3 / 9
9,307
582
12,519
11,263
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
ThiccyMomma
Izanami
13
4 / 3 / 7
7,907
494
5,846
10,285
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 0
6,947
434
2,483
10,655
5,677
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CPT D0M
Anubis
13
1 / 4 / 0
7,623
476
3,019
8,557
3,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
DDMEGADEWDEW
Morgan Le Fay
16
3 / 3 / 2
9,542
596
12,308
11,084
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
KurtB01
Chiron
14
3 / 1 / 2
8,918
557
8,303
8,361
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 7 / 3
6,907
432
5,258
10,072
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 5 / 3
9,160
573
7,545
15,194
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
20
Kills
14
14
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
3
5
3.5
L
Anubis
CPT D0M
Anubis
1
4
0
0.25
L
Morgan Le Fay
DDMEGADEWDEW
Morgan Le Fay
3
3
2
1.33
W
Geb
ElTgr
Geb
1
2
4
1.5
W
6
3
9
3.5
L
Chiron
KurtB01
Chiron
3
1
2
4
L
2
7
3
0.5
W
Izanami
ThiccyMomma
Izanami
4
3
7
2.5
L
5
5
3
1.3
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,832
Damage
36,433
55,593
Taken
53,268
20,498
Mitigated
15,947
13,813
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,989
3,244
0
2,028
13,273
4,280
170
4,866
8,219
0
60,112
L
Anubis
CPT D0M
Anubis
3,019
0
0
3,514
8,557
3,329
554
3,068
5,489
51,193
0
L
Morgan Le Fay
DDMEGADEWDEW
Morgan Le Fay
12,308
288
0
3,180
11,084
4,111
1,414
1,194
9,890
60,639
0
W
Geb
ElTgr
Geb
2,995
533
1,909
2,142
10,117
4,909
222
0
10,117
21,935
0
W
12,519
4,068
0
3,970
11,263
3,157
1,053
3,421
7,788
47,400
0
L
Chiron
KurtB01
Chiron
8,303
4,046
370
4,627
8,361
2,433
0
2,864
5,497
0
57,831
L
5,258
1,026
0
152
10,072
2,588
0
2,927
7,145
0
24,953
W
Izanami
ThiccyMomma
Izanami
5,846
3,845
0
2,964
10,285
2,475
435
952
9,295
0
47,891
L
7,545
1,689
83
5,672
15,194
3,486
170
5,884
9,310
0
50,658
W
2,483
547
0
800
10,655
5,677
85
5,591
4,847
1,493
19,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,551
Gold Earned
42,150
348
Minions Killed
427
0
Camps Cleared
0
1,541,965
Distance Traveled
1,375,768
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,826
614
102
6
0
359,110
0
L
Anubis
7,623
476
83
5
0
228,879
4
L
Morgan Le Fay
9,542
596
105
7
0
279,873
1
W
Geb
7,564
473
25
2
0
329,101
0
W
Sol
9,307
582
73
5
0
276,458
2
L
Chiron
8,918
557
117
7
0
314,015
1
L
Da Ji
6,907
432
38
2
0
250,427
0
W
Izanami
7,907
494
102
6
0
294,327
0
L
Pele
9,160
573
84
5
0
302,574
0
W
Osiris
6,947
434
46
3
0
282,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role