Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Caiet
Chronos
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 190L
1,393 Elo+
Party 1
Bellona
Bellona
FenixSuprema
Bellona
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
77W - 74L
1,535 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,486 Elo+

VS

Team Averages
Level 116
1,500 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HomerPD
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
PatoPaloiro
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nike
Nike
Zecapacotinho420
Nike
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
740W - 691L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
12 / 1 / 20
10,923
910
18,283
11,903
5,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
 
Merlin
18
7 / 1 / 22
10,861
905
13,360
6,659
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
15
1 / 2 / 26
9,210
768
8,283
13,905
25,030
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
Caiet
Chronos
17
9 / 1 / 18
10,434
870
14,412
12,370
13,197
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
FenixSuprema
Bellona
15
4 / 2 / 23
9,532
794
12,940
18,086
27,084
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 3 / 3
8,817
735
17,011
17,395
8,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
 
Cliodhna
14
1 / 7 / 4
8,117
676
8,631
11,490
5,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
HomerPD
Hun Batz
12
1 / 11 / 4
7,911
659
9,296
14,168
6,509
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
PatoPaloiro
Gilgamesh
12
1 / 9 / 4
7,389
616
4,394
19,925
19,247
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
0 / 3 / 4
8,081
673
9,434
12,682
12,118
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
26
33
Kills
7
7
Deaths
33
109
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
1
20
22
W
Merlin
 
Merlin
7
1
22
18
W
Sobek
 
Sobek
1
2
26
7
L
Neith
 
Neith
4
3
3
1.83
L
Cliodhna
 
Cliodhna
1
7
4
0.43
W
Chronos
Caiet
Chronos
9
1
18
18
W
Bellona
FenixSuprema
Bellona
4
2
23
7.75
L
Hun Batz
HomerPD
Hun Batz
1
11
4
0.27
L
Gilgamesh
PatoPaloiro
Gilgamesh
1
9
4
0.33
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,278
Damage
48,766
62,923
Taken
75,660
74,109
Mitigated
51,613
26,224
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,283
8,940
4,622
3,349
11,903
5,805
2,002
163
11,740
0
35,037
W
Merlin
 
Merlin
13,360
995
832
654
6,659
2,993
624
0
6,659
39,893
0
W
Sobek
 
Sobek
8,283
264
902
3,082
13,905
25,030
216
0
13,905
11,498
0
L
Neith
 
Neith
17,011
6,055
0
9,240
17,395
8,684
31
9,538
7,704
0
41,393
L
Cliodhna
 
Cliodhna
8,631
317
576
2,108
11,490
5,055
0
5,788
5,630
0
20,417
W
Chronos
Caiet
Chronos
14,412
6,379
2,590
2,140
12,370
13,197
2,688
8
12,362
22,988
2,406
W
Bellona
FenixSuprema
Bellona
12,940
4,582
2,844
5,209
18,086
27,084
257
72
18,014
403
21,585
L
Hun Batz
HomerPD
Hun Batz
9,296
1,829
378
808
14,168
6,509
0
5,022
8,940
0
13,474
L
Gilgamesh
PatoPaloiro
Gilgamesh
4,394
668
60
520
19,925
19,247
0
10,078
9,622
0
6,794
L
9,434
779
175
2,699
12,682
12,118
0
4,433
8,029
243
21,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,960
Gold Earned
40,315
140
Minions Killed
109
0
Camps Cleared
0
1,119,353
Distance Traveled
970,423
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,923
910
31
3
0
203,215
0
W
Merlin
10,861
905
57
5
0
226,349
2
W
Sobek
9,210
768
8
1
0
228,149
0
L
Neith
8,817
735
54
5
0
206,841
1
L
Cliodhna
8,117
676
25
2
0
205,512
0
W
Chronos
10,434
870
19
2
0
225,213
0
W
Bellona
9,532
794
25
2
0
236,427
0
L
Hun Batz
7,911
659
8
1
0
172,131
0
L
Gilgamesh
7,389
616
2
0
0
175,842
0
L
Nike
8,081
673
20
2
0
210,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role