Player Matchup

Terra
Terra
IMad Murdoc
Terra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 104L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
Leonix77
Kukulkan
Level 92
God Stats
2W - 2L
1,374 SR
Queue Stats
82W - 67L
1,547 Elo+
Solo
Camazotz
Camazotz
RMz XPIRED MlLK
Camazotz
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 88L
1,506 Elo+
Party 1
Neith
Neith
xREDFIELD44x
Neith
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 119L
1,542 Elo+
Party 1
King Arthur
King Arthur
zAyato Kuro
King Arthur
Level 160
God Stats
14W - 7L
1,633 SR
Queue Stats
147W - 114L
1,643 Elo+
Party 1
Team Averages
Level 119
1,501 SR
1,572 Elo+

VS

Team Averages
Level 101
1,555 SR
1,611 Elo+
Anubis
Anubis
Eban
Anubis
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 243L
1,576 Elo+
Party 2
Janus
Janus
FartSmella11
Janus
Level 105
God Stats
8W - 11L
1,580 SR
Queue Stats
92W - 92L
1,578 Elo+
Party 3
Sun Wukong
Sun Wukong
OraclOfDelhi
Sun Wukong
Level 84
God Stats
2W - 2L
1,695 SR
Queue Stats
94W - 105L
1,593 Elo+
Party 3
Skadi
Skadi
Plornpus
Skadi
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 89L
1,620 Elo+
Party 3
Cliodhna
Cliodhna
aNTOJE
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 11
13,224
735
6,513
24,727
30,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Leonix77
Kukulkan
19
1 / 3 / 7
12,061
670
9,692
9,503
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
19
3 / 5 / 6
12,368
687
7,428
21,079
9,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 3 / 5
14,094
783
17,021
16,040
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
zAyato Kuro
King Arthur
20
13 / 1 / 3
14,496
805
18,100
17,427
25,173
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eban
Anubis
20
4 / 6 / 3
12,526
696
17,248
16,707
10,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 1 / 4
12,407
689
19,163
8,050
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
OraclOfDelhi
Sun Wukong
19
4 / 5 / 7
12,118
673
10,322
21,075
36,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Plornpus
Skadi
19
2 / 5 / 1
11,514
640
7,768
14,461
5,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
aNTOJE
Cliodhna
18
0 / 6 / 4
11,401
633
12,991
14,605
8,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
23
Kills
14
14
Deaths
23
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
Eban
Anubis
4
6
3
0.92
L
4
1
4
6
W
2
2
11
3.75
W
Kukulkan
Leonix77
Kukulkan
1
3
7
1.5
L
Sun Wukong
OraclOfDelhi
Sun Wukong
4
5
7
1.5
L
Skadi
Plornpus
Skadi
2
5
1
0.5
W
Camazotz
3
5
6
1.2
L
Cliodhna
aNTOJE
Cliodhna
0
6
4
0.33
W
4
3
5
2.17
W
King Arthur
zAyato Kuro
King Arthur
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,754
Damage
67,492
88,776
Taken
74,898
76,131
Mitigated
64,282
23,330
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Eban
Anubis
17,248
112
0
3,592
16,707
10,008
0
5,338
11,369
62,560
0
L
19,163
653
120
1,678
8,050
3,219
86
1,317
6,733
52,788
0
W
6,513
1,622
4,567
6,080
24,727
30,985
216
10,742
13,666
16,914
0
W
Kukulkan
Leonix77
Kukulkan
9,692
537
0
250
9,503
2,732
550
5,964
3,397
51,226
0
L
Sun Wukong
OraclOfDelhi
Sun Wukong
10,322
1,364
0
2,211
21,075
36,246
0
5,563
15,512
278
27,431
L
Skadi
Plornpus
Skadi
7,768
3,533
0
2,666
14,461
5,844
950
2,618
11,843
0
41,287
W
Camazotz
7,428
666
0
6,116
21,079
9,644
1,558
8,910
11,872
0
35,684
L
Cliodhna
aNTOJE
Cliodhna
12,991
1,585
0
908
14,605
8,965
0
1,369
13,236
0
48,530
W
17,021
4,553
0
3,120
16,040
7,597
4,503
4,679
11,177
0
76,115
W
King Arthur
zAyato Kuro
King Arthur
18,100
1,584
0
3,197
17,427
25,173
147
5,214
12,024
0
59,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,243
Gold Earned
59,966
364
Minions Killed
363
0
Camps Cleared
0
1,681,924
Distance Traveled
1,661,843
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,526
696
91
5
0
292,329
1
L
Janus
12,407
689
104
6
0
393,273
1
W
Terra
13,224
735
13
1
0
363,847
0
W
Kukulkan
12,061
670
87
5
0
337,214
3
L
Sun Wukong
12,118
673
39
2
0
351,308
1
L
Skadi
11,514
640
56
3
0
318,285
2
W
Camazotz
12,368
687
47
3
0
349,337
0
L
Cliodhna
11,401
633
73
4
0
306,648
0
W
Neith
14,094
783
134
7
0
332,051
1
W
King Arthur
14,496
805
83
5
0
299,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role