Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Caneschs
Heimdallr
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 187L
1,543 Elo+
Party 1
Anubis
Anubis
MisterSatire
Anubis
Level 129
God Stats
17W - 10L
1,602 SR
Queue Stats
427W - 384L
1,487 Elo+
Party 4
Baron Samedi
Baron Samedi
Scynn
Baron Samedi
Level 154
God Stats
5W - 5L
1,500 SR
Queue Stats
230W - 207L
1,569 Elo+
Party 1
Loki
Loki
SlainePariah
Loki
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 100L
1,476 Elo+
Party 4
Team Averages
Level 143
1,520 SR
1,515 Elo+

VS

Team Averages
Level 116
1,418 SR
1,670 Elo+
Fenrir
Fenrir
JynFox
Fenrir
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,567 Elo+
Party 2
Atlas
Atlas
ObsidianOne
Atlas
Level 89
God Stats
5W - 6L
1,493 SR
Queue Stats
41W - 33L
1,571 Elo+
Party 2
Tyr
Tyr
RoyBushido
Tyr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,567 Elo+
Party 2
Sol
Sol
SpamMoosubi
Sol
Level 86
God Stats
7W - 5L
1,249 SR
Queue Stats
48W - 37L
1,776 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
nbfit
Ah Muzen Cab
Level 127
God Stats
4W - 2L
1,348 SR
Queue Stats
22W - 13L
1,871 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 4 / 5
8,256
516
3,509
14,863
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Caneschs
Heimdallr
14
1 / 4 / 2
8,393
525
4,726
11,061
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
3 / 5 / 4
8,684
543
10,555
12,670
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Scynn
Baron Samedi
12
1 / 3 / 3
7,719
482
8,791
8,561
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 5
7,935
496
8,806
11,709
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JynFox
Fenrir
14
1 / 0 / 9
8,479
530
6,529
12,032
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
0 / 1 / 17
8,627
539
8,574
13,165
9,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 6
8,899
556
6,851
16,106
10,990
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 3
10,408
651
13,061
10,814
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
nbfit
Ah Muzen Cab
16
6 / 3 / 4
9,840
615
10,054
9,927
3,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
9
Kills
19
19
Deaths
9
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
4
5
1.13
L
Heimdallr
Caneschs
Heimdallr
1
4
2
0.5
W
Fenrir
JynFox
Fenrir
1
0
9
5.5
L
Anubis
3
5
4
1
W
0
1
17
8.5
W
5
3
6
2.67
L
Baron Samedi
Scynn
Baron Samedi
1
3
3
0.83
L
2
3
5
1.5
W
7
2
3
4.25
W
Ah Muzen Cab
nbfit
Ah Muzen Cab
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
45,069
58,864
Taken
62,044
34,494
Mitigated
32,190
16,515
Healing
20,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,509
451
393
1,496
14,863
13,509
0
5,539
9,324
17,485
0
L
Heimdallr
Caneschs
Heimdallr
4,726
1,404
0
3,100
11,061
4,113
0
4,767
6,294
0
56,584
W
Fenrir
JynFox
Fenrir
6,529
485
0
3,122
12,032
4,838
0
3,646
8,386
0
58,789
L
Anubis
10,555
396
0
4,755
12,670
6,312
0
5,689
6,981
63,214
0
W
8,574
3,368
2,593
2,811
13,165
9,737
0
5,675
7,490
19,852
0
W
6,851
249
0
3,961
16,106
10,990
0
6,279
9,827
0
48,050
L
Baron Samedi
Scynn
Baron Samedi
8,791
676
976
2,268
8,561
6,641
0
1,889
6,672
42,392
0
L
8,806
1,782
0
3,527
11,709
3,919
0
3,677
8,032
0
49,123
W
13,061
5,718
0
5,455
10,814
3,126
1,560
3,237
7,577
74,627
1,616
W
Ah Muzen Cab
nbfit
Ah Muzen Cab
10,054
3,070
0
2,427
9,927
3,499
143
4,018
5,909
0
70,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
46,253
432
Minions Killed
471
0
Camps Cleared
0
1,505,703
Distance Traveled
1,712,253
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,256
516
12
1
0
328,859
3
L
Heimdallr
8,393
525
120
8
0
283,774
2
W
Fenrir
8,479
530
98
6
0
392,784
11
L
Anubis
8,684
543
130
8
0
282,045
5
W
Atlas
8,627
539
12
1
0
327,533
8
W
Tyr
8,899
556
86
5
0
345,737
4
L
Baron Samedi
7,719
482
85
5
0
255,720
4
L
Loki
7,935
496
85
5
0
355,305
5
W
Sol
10,408
651
138
9
0
315,576
4
W
Ah Muzen Cab
9,840
615
137
9
0
330,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role