Player Matchup

Skadi
Skadi
EarleyBirdy816
Skadi
Level 88
God Stats
13W - 14L
1,522 SR
Queue Stats
61W - 81L
1,582 Elo+
Party 1
Artemis
Artemis
GarBoneyy
Artemis
Level 36
God Stats
6W - 4L
1,503 SR
Queue Stats
33W - 54L
1,340 Elo+
Solo
Da Ji
Da Ji
MisterEvasive
Da Ji
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 191L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
RyanSexton
Jormungandr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 255L
1,540 Elo+
Party 1
Merlin
Merlin
SPICELER
Merlin
Level 44
God Stats
35W - 31L
1,534 SR
Queue Stats
185W - 232L
1,541 Elo+
Party 1
Team Averages
Level 85
1,512 SR
1,509 Elo+

VS

Team Averages
Level 59
1,545 SR
1,484 Elo+
Da Ji
Da Ji
 
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Chaseikes
Kumbhakarna
Level 87
God Stats
2W - 3L
1,890 SR
Queue Stats
172W - 161L
1,414 Elo+
Solo
Bellona
Bellona
iBrandon H
Bellona
Level 4
God Stats
2W - 1L
1,245 SR
Queue Stats
6W - 3L
1,445 Elo+
Party 2
Charybdis
Charybdis
iLeeik v
Charybdis
Level 44
God Stats
17W - 11L
1,690 SR
Queue Stats
45W - 39L
1,559 Elo+
Party 2
Janus
Janus
iNeear v
Janus
Level 61
God Stats
10W - 16L
1,400 SR
Queue Stats
34W - 36L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,590
459
2,307
2,645
540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
GarBoneyy
Artemis
9
1 / 1 / 0
4,971
497
727
3,191
917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 2
5,357
536
4,729
6,225
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RyanSexton
Jormungandr
8
0 / 5 / 0
4,705
471
5,143
8,241
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
SPICELER
Merlin
8
2 / 3 / 1
5,102
510
2,820
5,122
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 2 / 1
5,956
596
3,817
6,378
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Chaseikes
Kumbhakarna
9
0 / 1 / 4
5,564
556
2,303
6,121
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
iBrandon H
Bellona
11
5 / 0 / 2
6,655
666
6,357
7,567
4,686
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
iLeeik v
Charybdis
11
2 / 1 / 0
6,085
609
1,941
4,585
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Janus
iNeear v
Janus
11
2 / 1 / 1
6,326
633
1,361
4,271
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
12
12
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
1
1.75
W
Kumbhakarna
Chaseikes
Kumbhakarna
0
1
4
2
L
0
1
1
0.5
L
Artemis
GarBoneyy
Artemis
1
1
0
1
L
2
2
2
1.5
L
Jormungandr
RyanSexton
Jormungandr
0
5
0
0
L
Merlin
SPICELER
Merlin
2
3
1
0.83
W
Bellona
iBrandon H
Bellona
5
0
2
6
W
Charybdis
iLeeik v
Charybdis
2
1
0
2
W
Janus
iNeear v
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,726
Damage
15,779
25,424
Taken
28,922
10,875
Mitigated
12,378
6,130
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,817
1,141
0
2,665
6,378
2,185
0
732
5,531
0
30,740
W
Kumbhakarna
Chaseikes
Kumbhakarna
2,303
408
46
1,938
6,121
3,257
0
1,323
4,766
8,602
0
L
2,307
689
0
682
2,645
540
0
342
2,303
0
19,268
L
Artemis
GarBoneyy
Artemis
727
143
130
1,124
3,191
917
185
195
2,996
0
21,206
L
4,729
1,262
0
2,211
6,225
1,807
0
1,557
4,668
0
19,089
L
Jormungandr
RyanSexton
Jormungandr
5,143
1,129
0
578
8,241
6,294
0
426
7,815
20,487
0
L
Merlin
SPICELER
Merlin
2,820
301
0
1,405
5,122
1,317
0
1,144
3,978
17,194
0
W
Bellona
iBrandon H
Bellona
6,357
1,714
25
2,280
7,567
4,686
0
4,679
2,547
0
32,584
W
Charybdis
iLeeik v
Charybdis
1,941
1,112
0
1,811
4,585
1,144
91
0
4,585
0
40,401
W
Janus
iNeear v
Janus
1,361
36
0
1,688
4,271
1,106
0
717
3,530
39,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,725
Gold Earned
30,586
187
Minions Killed
324
0
Camps Cleared
0
921,683
Distance Traveled
1,015,220
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,956
596
72
7
0
215,647
1
W
Kumbhakarna
5,564
556
19
2
0
186,946
3
L
Skadi
4,590
459
36
4
0
192,925
1
L
Artemis
4,971
497
47
5
0
183,228
0
L
Da Ji
5,357
536
31
3
0
205,447
2
L
Jormungandr
4,705
471
35
4
0
157,436
0
L
Merlin
5,102
510
38
4
0
182,647
0
W
Bellona
6,655
666
72
7
0
226,756
3
W
Charybdis
6,085
609
81
8
0
186,797
2
W
Janus
6,326
633
80
8
0
199,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role