Player Matchup

Bastet
Bastet
 
Bastet
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Kasper_Kasper_
Mulan
Level 102
God Stats
4W - 2L
1,780 SR
Queue Stats
57W - 64L
1,370 Elo+
Party 3
Baron Samedi
Baron Samedi
KingBoozer84
Baron Samedi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,653 Elo+
Solo
Skadi
Skadi
ayeitsj21
Skadi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 170L
1,378 Elo+
Party 3
Team Averages
Level 93
1,556 SR
1,480 Elo+

VS

Team Averages
Level 95
1,394 SR
1,383 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BULL2SWOL
Cernunnos
Level 103
God Stats
12W - 13L
1,279 SR
Queue Stats
226W - 235L
1,390 Elo+
Party 4
Agni
Agni
Kiirozuka-_
Agni
Level 87
God Stats
1W - 0L
1,505 SR
Queue Stats
3W - 3L
1,208 Elo+
Party 1
Cerberus
Cerberus
SkinyWeaponsGuy
Cerberus
Level 69
God Stats
21W - 21L
1,559 SR
Queue Stats
34W - 37L
1,380 Elo+
Party 4
Kukulkan
Kukulkan
VeryBerry-_-OG
Kukulkan
Level 67
God Stats
1W - 0L
1,128 SR
Queue Stats
6W - 4L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 5 / 0
7,526
753
8,110
10,176
3,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
 
Mercury
14
2 / 2 / 0
7,398
740
3,566
7,822
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 6 / 4
7,785
779
5,658
12,347
12,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
KingBoozer84
Baron Samedi
12
0 / 4 / 1
6,767
677
5,942
9,179
3,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ayeitsj21
Skadi
15
4 / 5 / 2
8,308
831
7,023
11,835
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 1 / 9
8,217
822
12,736
10,143
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
BULL2SWOL
Cernunnos
16
6 / 1 / 7
8,728
873
6,405
7,281
2,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 2 / 8
9,422
942
10,189
8,787
3,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
1 / 2 / 8
8,202
820
6,533
10,379
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
15
2 / 3 / 2
8,124
812
5,599
5,024
1,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
22
22
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
5
0
0.4
L
Mercury
 
Mercury
2
2
0
1
W
Sun Wukong
 
Sun Wukong
5
1
9
9.5
W
Cernunnos
BULL2SWOL
Cernunnos
6
1
7
9.5
L
1
6
4
0.5
W
8
2
8
6
L
Baron Samedi
KingBoozer84
Baron Samedi
0
4
1
0.13
W
Cerberus
1
2
8
2.5
W
Kukulkan
2
3
2
1
L
Skadi
ayeitsj21
Skadi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
41,462
51,359
Taken
41,614
26,788
Mitigated
25,761
10,152
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,110
1,792
0
1,706
10,176
3,330
215
3,777
6,107
0
23,655
L
Mercury
 
Mercury
3,566
1,662
130
1,149
7,822
2,804
128
2,551
5,100
0
20,565
W
Sun Wukong
 
Sun Wukong
12,736
1,691
0
1,886
10,143
9,624
0
987
9,009
0
17,533
W
Cernunnos
BULL2SWOL
Cernunnos
6,405
2,075
0
2,408
7,281
2,721
1,613
1,583
5,627
0
24,058
L
5,658
457
0
3,027
12,347
12,519
35
7,063
5,115
0
18,679
W
10,189
1,050
234
3,134
8,787
3,858
0
0
8,623
32,856
0
L
Baron Samedi
KingBoozer84
Baron Samedi
5,942
1,162
626
1,611
9,179
3,573
51
2,432
6,530
15,527
0
W
Cerberus
6,533
23
425
3,314
10,379
7,590
542
2,850
7,493
16,128
0
W
Kukulkan
5,599
466
267
199
5,024
1,968
855
522
4,435
22,451
0
L
Skadi
ayeitsj21
Skadi
7,023
2,177
59
1,844
11,835
4,562
612
6,498
5,203
0
21,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
42,693
160
Minions Killed
206
0
Camps Cleared
0
1,026,534
Distance Traveled
1,059,560
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,526
753
33
3
0
230,917
3
L
Mercury
7,398
740
42
4
0
245,126
0
W
Sun Wukong
8,217
822
25
3
0
244,963
4
W
Cernunnos
8,728
873
42
4
0
191,242
0
L
Mulan
7,785
779
27
3
0
187,130
2
W
Agni
9,422
942
58
6
0
203,188
0
L
Baron Samedi
6,767
677
19
2
0
168,385
1
W
Cerberus
8,202
820
31
3
0
212,794
0
W
Kukulkan
8,124
812
50
5
0
207,373
1
L
Skadi
8,308
831
39
4
0
194,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role