Player Matchup

Horus
Horus
Guamerican
Horus
Level 140
God Stats
3W - 2L
1,788 SR
Queue Stats
111W - 84L
1,700 Elo+
Party 2
Arachne
Arachne
Moodyman94
Arachne
Level 141
God Stats
6W - 6L
1,618 SR
Queue Stats
194W - 165L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
RiskyCookie7
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,281 Elo+
Party 2
Team Averages
Level 130
1,635 SR
1,503 Elo+

VS

Team Averages
Level 140
1,703 SR
1,589 Elo+
Odin
Odin
XCincinnatikidX
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,218 Elo+
Solo
Chiron
Chiron
qSuicide
Chiron
Level 143
God Stats
23W - 7L
1,998 SR
Queue Stats
279W - 188L
1,844 Elo+
Party 1
Freya
Freya
rotoy111
Freya
Level 136
God Stats
39W - 6L
1,611 SR
Queue Stats
45W - 14L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
3 / 1 / 15
11,513
720
14,406
17,285
14,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Moodyman94
Arachne
18
11 / 2 / 8
12,564
785
14,005
18,622
12,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
RiskyCookie7
Zhong Kui
16
5 / 5 / 7
11,644
728
12,746
14,207
8,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
9,817
614
7,213
15,197
15,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
qSuicide
Chiron
16
5 / 6 / 3
11,175
698
16,032
14,130
5,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
rotoy111
Freya
15
1 / 6 / 6
10,175
636
13,194
14,690
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
19
Kills
8
8
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
3
1
15
10.5
W
Arachne
Moodyman94
Arachne
11
2
8
7.5
W
Zhong Kui
RiskyCookie7
Zhong Kui
5
5
7
1.7
L
2
7
5
0.64
L
Chiron
qSuicide
Chiron
5
6
3
1.08
L
Freya
rotoy111
Freya
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,157
Damage
36,439
50,114
Taken
44,017
36,116
Mitigated
25,417
19,176
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
14,406
4,910
908
5,150
17,285
14,937
161
3,598
13,687
0
28,683
W
Arachne
Moodyman94
Arachne
14,005
10,103
0
7,171
18,622
12,646
2,361
5,968
12,654
0
36,807
W
Zhong Kui
RiskyCookie7
Zhong Kui
12,746
803
376
5,571
14,207
8,533
0
4,692
9,515
53,426
0
L
7,213
422
0
590
15,197
15,083
252
4,465
10,554
3,456
18,026
L
Chiron
qSuicide
Chiron
16,032
7,317
746
2,741
14,130
5,790
954
4,466
9,279
0
47,092
L
Freya
rotoy111
Freya
13,194
3,946
0
3,240
14,690
4,544
344
3,962
10,216
35,274
3,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
31,167
154
Minions Killed
167
9
Camps Cleared
4
886,517
Distance Traveled
798,447
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,513
720
32
2
2
312,231
1
W
Arachne
12,564
785
38
2
4
309,814
0
W
Zhong Kui
11,644
728
84
5
3
264,472
5
L
Odin
9,817
614
34
2
0
278,837
3
L
Chiron
11,175
698
63
4
2
246,651
8
L
Freya
10,175
636
70
4
2
272,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role