Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AbsoluteH3R0
Nu Wa
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 84L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
Rkhuu
Danzaburou
Level 65
God Stats
1W - 3L
1,824 SR
Queue Stats
29W - 20L
1,498 Elo+
Party 2
Hel
Hel
TarmanganiKing
Hel
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 105L
1,358 Elo+
Solo
Poseidon
Poseidon
YungCanto
Poseidon
Level 111
God Stats
11W - 10L
1,715 SR
Queue Stats
109W - 83L
1,421 Elo+
Party 2
Team Averages
Level 65
1,608 SR
1,435 Elo+

VS

Team Averages
Level 40
1,543 SR
1,505 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
FuFuTheDude
Nike
Level 29
God Stats
4W - 3L
1,540 SR
Queue Stats
71W - 52L
1,580 Elo+
Party 1
Sol
Sol
TheMuffinMan07
Sol
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,445 Elo+
Party 1
Atlas
Atlas
Xtra_Mysterious
Atlas
Level 85
God Stats
19W - 14L
1,683 SR
Queue Stats
125W - 112L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
allano90
Danzaburou
Level 48
God Stats
33W - 30L
1,493 SR
Queue Stats
259W - 260L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 0 / 0
3,377
675
1,333
3,628
1,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
3,149
630
466
2,445
491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Rkhuu
Danzaburou
5
1 / 3 / 0
3,672
734
1,496
2,854
435
Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 0
2,649
530
316
1,189
141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
YungCanto
Poseidon
7
1 / 0 / 0
3,771
754
1,085
471
82
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 2
3,437
687
389
2,227
670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 1
3,716
743
2,149
3,301
1,553
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
3,357
671
61
1,458
433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 0 / 4
4,217
843
1,250
2,891
956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
allano90
Danzaburou
6
4 / 1 / 1
4,031
806
1,132
2,114
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
6
6
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Arachne
 
Arachne
0
0
2
1
L
0
1
0
0
W
0
0
1
0.5
L
Danzaburou
Rkhuu
Danzaburou
1
3
0
0.33
L
0
2
0
0
W
0
1
0
0
W
2
0
4
4
L
Poseidon
YungCanto
Poseidon
1
0
0
1
W
Danzaburou
allano90
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,696
Damage
4,981
10,587
Taken
11,991
2,794
Mitigated
4,180
2,547
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,333
272
0
1,747
3,628
1,645
0
0
3,628
0
12,381
W
Arachne
 
Arachne
389
244
0
1,036
2,227
670
0
323
1,828
0
13,009
L
466
121
0
200
2,445
491
0
289
2,156
10,326
0
W
2,149
470
0
1,040
3,301
1,553
0
466
2,640
0
16,519
L
Danzaburou
Rkhuu
Danzaburou
1,496
527
0
600
2,854
435
0
524
2,330
0
8,232
L
316
0
0
0
1,189
141
0
400
789
3,191
0
W
61
45
0
294
1,458
433
0
678
696
11,608
2,156
W
1,250
296
561
859
2,891
956
0
76
2,815
8,846
0
L
Poseidon
YungCanto
Poseidon
1,085
49
0
0
471
82
0
82
389
16,282
0
W
Danzaburou
allano90
Danzaburou
1,132
529
0
549
2,114
568
72
164
1,950
0
14,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,618
Gold Earned
18,758
114
Minions Killed
154
0
Camps Cleared
0
446,574
Distance Traveled
541,115
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,377
675
27
5
0
107,433
1
W
Arachne
3,437
687
30
6
0
135,034
1
L
Nu Wa
3,149
630
28
6
0
93,363
0
W
Nike
3,716
743
37
7
0
96,771
2
L
Danzaburou
3,672
734
21
4
0
103,766
3
L
Hel
2,649
530
7
1
0
40,082
0
W
Sol
3,357
671
34
7
0
103,863
2
W
Atlas
4,217
843
22
4
0
110,163
0
L
Poseidon
3,771
754
31
6
0
101,930
2
W
Danzaburou
4,031
806
31
6
0
95,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role