Player Matchup

Izanami
Izanami
Tycody
Izanami
Level 69
God Stats
0W - 3L
1,243 SR
Queue Stats
2W - 9L
1,331 Elo+
Solo
Khepri
Khepri
UNDEADxWOLFx74
Khepri
Level 115
God Stats
0W - 2L
1,734 SR
Queue Stats
28W - 43L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
WongTongBingBong
Jormungandr
Level 77
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2
Team Averages
Level 87
1,565 SR
1,533 Elo+

VS

Team Averages
Level 133
1,442 SR
1,575 Elo+
Ymir
Ymir
LosMcToast
Ymir
Level 157
God Stats
4W - 3L
1,201 SR
Queue Stats
425W - 300L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
SmiteBIows
Sun Wukong
Level 127
God Stats
3W - 6L
1,276 SR
Queue Stats
208W - 133L
1,476 Elo+
Party 1
Hera
Hera
TrukloadOfBleach
Hera
Level 114
God Stats
5W - 0L
1,850 SR
Queue Stats
246W - 197L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tycody
Izanami
12
0 / 7 / 2
7,351
613
4,359
11,398
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
7,225
602
3,977
14,155
12,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
WongTongBingBong
Jormungandr
11
3 / 6 / 0
7,456
621
8,102
15,328
8,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
9,308
776
7,722
8,836
9,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SmiteBIows
Sun Wukong
15
6 / 0 / 11
9,736
811
15,359
12,084
8,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 13
9,580
798
12,545
4,875
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
18
19
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Sun Wukong
SmiteBIows
Sun Wukong
6
0
11
11.5
W
5
1
13
11.5
L
Izanami
Tycody
Izanami
0
7
2
0.14
L
0
6
2
0.17
L
Jormungandr
WongTongBingBong
Jormungandr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
35,626
40,881
Taken
25,795
24,581
Mitigated
19,491
3,280
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,722
1,773
364
653
8,836
9,300
622
4,271
4,565
20,386
0
W
Sun Wukong
SmiteBIows
Sun Wukong
15,359
3,505
0
803
12,084
8,272
380
5,612
6,472
0
40,342
W
12,545
3,295
0
750
4,875
1,919
901
2,487
2,388
34,810
0
L
Izanami
Tycody
Izanami
4,359
2,360
0
758
11,398
3,465
217
5,894
5,212
0
32,081
L
3,977
229
21
1,978
14,155
12,335
0
6,229
7,610
15,533
0
L
Jormungandr
WongTongBingBong
Jormungandr
8,102
2,105
138
385
15,328
8,781
0
7,618
7,564
17,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,032
Gold Earned
28,624
102
Minions Killed
140
3
Camps Cleared
7
571,147
Distance Traveled
679,811
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,308
776
27
2
1
203,659
5
W
Sun Wukong
9,736
811
75
6
5
249,413
1
W
Hera
9,580
798
38
3
1
226,739
3
L
Izanami
7,351
613
67
6
2
183,251
3
L
Khepri
7,225
602
14
1
1
216,702
1
L
Jormungandr
7,456
621
21
2
0
171,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role